Why Pragmata disappeared for 6 years, and how Capcom built a new IP while the games industry imploded
Capcom director Yonghee Cho and producer Naoto Oyama discuss the challenging six-year development of the new IP Pragmata, including early announcement regrets and the evolution of its hacking and shooting gameplay. Despite production difficulties and the COVID-19 pandemic, the game achieved strong player satisfaction upon its 2026 release, with the developers highlighting the importance of strong character design and player feedback in its success.
- Entities
- Topic: New IP Development
- Game: Resident Evil Requiem
- Person: Yonghee Cho
- Person: Naoto Oyama
- Game: Pragmata
- Person: Todd Howard
- Game: Monster Hunter Stories
- Company: Capcom
- Topic: Game Development Challenges
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