Why Pragmata disappeared for 6 years, and how Capcom built a new IP while the games industry imploded
Capcom director Yonghee Cho and producer Naoto Oyama discuss the challenging six-year development of the new IP Pragmata, including early announcement regrets and the evolution of its hacking and shooting gameplay. Despite production difficulties and the COVID-19 pandemic, the game achieved strong player satisfaction upon its 2026 release, with the developers highlighting the importance of strong character design and player feedback in its success.
Retro Gamer
- Entities
- New IP Development
- Resident Evil Requiem
- Yonghee Cho
- Naoto Oyama
- Pragmata
- Todd Howard
- Monster Hunter Stories
- Capcom
- Game Development Challenges
Original source
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