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Witcher 3's heaviest scene stunned its devs into silence, but Cyberpunk 2's associate director says it was crucial for 'understanding the craft' of quest design

Paweł Sasko, associate director on Cyberpunk 2 and former lead quest designer for The Witcher 3: Wild Hunt, discussed the impact of Vesemir's death scene on developers. He stated that the scene, which stunned the development team into silence, was crucial for understanding the craft of quest and narrative design. Sasko also mentioned that he enjoyed working on such impactful moments.

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