With wall-running and surprisingly weighty combat, Guild Wars 3 is aiming high: "If we hadn't been making MMOs for 26 years I don't think we could have built this"
Guild Wars 3 is aiming for a more visceral, action-RPG-like combat experience with a new momentum system that allows for wall-running and impactful attacks. Developer ArenaNet is focusing on making the MMO accessible for both new and returning players, with a launch planned for PlayStation 5 and PC.
- Entities
- Game: Guild Wars 2
- Person: Colin Johanson
- Game: Crimson Desert
- Company: Jagex
- Game: Guild Wars 3
- Company: ArenaNet
- Game: Elden Ring
- Game: Dragon's Dogma 2
- Topic: MMOs
- Platform: PlayStation 5
- Person: Anthony Ordon
- Topic: Game Design
- Platform: PC
- Topic: Action RPG
- Topic: Combat System
- Platform: Nintendo Switch 2
This article was reported and published by gamesradar.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.