World of Warcraft: Forever's devs are preserving "meaningful friction" and going "beyond consoles", giving us 7 reasons to be excited for launch: "We don't know what's going to happen"
World of Warcraft: Forever is launching next week as a new pillar for the franchise, aiming to recapture the spirit of early WoW with new graphics, UI, content, and systems. Executive producer Holly Longdale and associate production director Clay Stone expressed excitement over the beta's success, noting the community's positive response to the game's focus on "meaningful friction" and exploration. The game will feature controller support, with Blizzard aiming for players to be able to play "wherever they want and, at some point, on whatever they want."
- Entities
- Topic: Controller Support
- Game: World of Warcraft: Forever
- Platform: Nintendo DS
- Company: Blizzard Entertainment
- Person: Clay Stone
- Person: Holly Longdale
- Game: World of Warcraft: The Last Titan
- Game: Mists of Pandaria
- Platform: ASUS ROG Ally
- Game: World of Warcraft
- Topic: Game Design
- Platform: PC
- Topic: Game Preservation
- Topic: MMORPG
- Game: Wrath of the Lich King
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