World of Warcraft: Midnight's class balancing is steering the MMO headfirst into a mistake that's been…
This article analyzes the class balancing in World of Warcraft's upcoming Midnight expansion, suggesting that the current approach of focusing on two-minute burst windows is a mistake. The author contrasts this with Final Fantasy 14's meta, highlighting how this design choice negatively impacts gameplay outside of coordinated boss fights, particularly for solo content and alt characters. Blizzard's reactive nature is noted as a potential factor in addressing these issues.
PC Gamer
- Entities
- Blizzard Entertainment
- Class Balancing
- World of Warcraft
- Game Design
- Square Enix
- Final Fantasy XIV
- MMORPG
- Harvey
Original source
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