Xbox’s growth plan lands after the layoffs — and the clock runs to 2027
Xbox CEO Asha Sharma outlined a plan to return the company to player and revenue growth by fiscal year 2027, following recent layoffs and studio spin-offs. The strategy focuses on strengthening the core platform, growing games into global franchises, transforming Minecraft into a creator platform, and expanding existing worlds. Sharma aims to double daily active users to over a billion by 2030, with a significant portion of growth expected from mobile titles like Candy Crush and expanded use of Minecraft.
- Entities
- Game: Minecraft
- Game: Candy Crush Solitaire
- Game: Gears of War
- Topic: Player Growth
- Topic: Studio Management
- Company: Xbox
- Game: Clockwork Revolution
- Topic: Franchise Expansion
- Person: Asha Sharma
- Topic: Revenue Growth
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