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"You can't build clever little games anymore," says RPG legend, unless you get lucky like Clair Obscur Expedition 33: "That doesn't please the stock market"

Veteran game creator Dan Daglow believes large publishers can no longer afford to develop "clever little games" due to stock market pressures, making it difficult to launch new intellectual properties. He highlights Clair Obscur: Expedition 33 as an example of an indie title that can break through the current market reliance on sequels and guaranteed hits.

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