Arkane Studios
Arkane Studios business and news from across the web.- Report: Obsidian to work on Fallout title as unannounced projects cancelledObsidian Entertainment is reportedly developing a new Fallout game, led by Fallout: New Vegas director Josh Sawyer, as part of a wider Xbox restructuring that has led to the cancellation of several unannounced projects and layoffs. A small team will continue work on an Avowed sequel, while others focus on DLC for The Outer Worlds 2 and Grounded 2. This news follows a significant increase in Fallout game sales after the premiere of the Prime Video adaptation.
- Raphael Colantonio on Arkane's StatusRaphael Colantonio addressed the uncertainty surrounding Arkane Studios' future following recent layoffs at Xbox. Colantonio, who co-founded Arkane and left in 2017, commented on the situation via X, noting Arkane's acquisition by ZeniMax Media in 2010.
- 'Regarding Arkane… how much?' — Xbox is falling apart and as thousands more are hit with layoffs, I think it's time for someone to save the Dishonored and Marvel's Blade developer before it's too lateAmidst widespread layoffs and studio closures at Xbox, there are concerns about the future of Arkane Studios. The article argues for Arkane's acquisition by another company to preserve its legacy of acclaimed titles like Dishonored and Prey, and to ensure the completion of its current project, Marvel's Blade.
- Xbox to cut 3200 jobs in the new financial yearMicrosoft's Xbox division is undergoing its most significant restructure in history, with approximately 3,200 jobs being cut over the next fiscal year, including 1,600 immediately. Five game development studios are also departing, with Double Fine and Compulsion Games becoming independent, while Ninja Theory, Undead Labs, and Arkane Studios are in various stages of negotiation or consultation for new ownership. Xbox CEO Asha Sharma cited unhealthy business margins and a strategic shift towards AI investment as reasons for the cuts.
- Rumor MillA report suggests that Arkane Studios' upcoming game, Blade, has gone over budget and is facing internal delays. Further details regarding the project's status have not been officially confirmed.
- The Gaming Industry Is Eating Itself AliveXbox is undergoing a massive restructuring, including 3,200 layoffs, impacting numerous studios and divisions like Activision, Bethesda, and Blizzard. While some studios regain independence and first-party projects remain safe for now, the article criticizes Xbox's overall strategy, citing Game Pass's performance and declining hardware revenue. The piece also touches on PlayStation's similar issues with digital ownership and preservation, painting a bleak picture for the future of gaming costs and ownership.
- Xbox CEO Says “We Simply Spread Ourselves Too Thin” Following LayoffsXbox CEO Asha Sharma stated that the division "spread ourselves too thin" by making numerous unsuccessful bets, leading to recent layoffs affecting approximately 1,600 employees. As part of a restructuring, four studios are being let go, with Compulsion Games and Double Fine Productions becoming independent, and Undead Labs and Ninja Theory being sold. Sharma also confirmed further job cuts are planned and announced organizational changes, including a new COO, Helen Chiang.
- Arkane Founder Asks Xbox How Much the Studio Would Cost “For a Friend”Arkane Studios founder Raphael Colantonio humorously inquired about the acquisition cost of the studio from Xbox CEO Asha Sharma. This comes amid Xbox's recent layoffs and studio restructuring, which has put Arkane under review. Colantonio has previously criticized Xbox's Game Pass model as unsustainable.
- Bethesda union blasts Microsoft as Xbox layoffs hit the Fallout and Elder Scrolls studio, too: "When will this cycle of cuts in pursuit of ever-greater profits end?"Microsoft has initiated significant layoffs across its Xbox division, impacting Bethesda Game Studios and other developers. The Bethesda Game Studios Union expressed frustration over the recurring cuts, highlighting the impact on long-term employees and calling for an end to profit-driven redundancies. Xbox CEO Asha Sharma cited weak operating margins and underperforming investments as reasons for the restructuring, which includes potential strategic shifts for studios like Arkane.
- CEO admits Xbox sees three to 10 times lower margins than "comparable platform and publishing businesses" after Game Pass and multiplatform bets didn't pay offXbox CEO Asha Sharma announced a major restructuring for Microsoft's gaming division, including 3,200 job cuts by fiscal year 2027, citing profit margins that are significantly lower than comparable businesses. Sharma admitted that bets on Game Pass and multiplatform releases did not grow as expected, leading to a weakening of the core business and necessitating a reset. Several studios are being spun off or sold as part of this strategic shift.
- The $69 Billion Hangover: Every Xbox Layoff Since The Activision Blizzard MergerMicrosoft's acquisition of Activision Blizzard for $68.7 billion has been followed by significant layoffs and studio closures within its Xbox division. These cuts, described by Xbox CEO Asha Sharma as a "reset" due to an unhealthy business, have impacted thousands of employees and led to the cancellation of several game projects across various studios since January 2024.
- Arkane founder asks Xbox CEO "how much" Microsoft wants for the studio: "I'm asking for a…Original Arkane Studios founder Raphael Colantonio inquired about the potential sale price of the studio amidst Xbox's cost-cutting measures and planned divestments. Microsoft is reportedly exploring strategic options for Arkane, which could lead to its separation from Xbox, similar to other studios like Ninja Theory and Double Fine. Colantonio, who left Arkane in 2017 to form WolfeEye Studios, has previously been critical of Xbox's strategy and decisions, including the closure of Arkane Austin.
- Xbox Layoffs “Heavily Impact” The Accessibility Team, TooXbox has significantly impacted its Accessibility team with recent layoffs, affecting multiple researchers and testers, including senior user researcher Elisabeth Whyte and accessibility test lead Zach Clothier. Despite these cuts, which represent about 20% of Microsoft's gaming staff, a spokesperson stated that accessibility remains a priority for Xbox. The company plans to continue its work on features like the Adaptive Controller and in-game accessibility options.
- 3 200 sägs upp och 4 studios lämnar XboxXbox is undergoing significant restructuring, with 3,200 employees being laid off, 1,600 immediately, and four studios leaving the Xbox family. Compulsion Games and Double Fine Productions will become independent, while Ninja Theory and Undead Labs are being sold. The company is also streamlining management levels and appointing its first Chief Operating Officer, Helen Chiang. These changes come as Xbox faces lower profit margins and a shrinking player base, despite continued investment in Game Pass.
- Microsoft Xbox is shedding 3200 games industry workers, Blizzard and ZeniMax are affectedMicrosoft's Xbox division is undergoing significant layoffs, cutting 3,200 jobs, which represents 20% of its workforce. Affected studios include Blizzard Entertainment and ZeniMax Media, with Ninja Theory, Undead Labs, Double Fine, and Compulsion Games being sold or divested. Xbox CEO Asha Sharma stated the business is not healthy and requires a reset, while acknowledging the unlikelihood of achieving a daily active user count of 1 billion.
- Xbox Layoffs Hit Id Software And ZeniMax As Focus Shifts To Bigger FranchisesXbox is undergoing its most significant restructure in history, with approximately 20% of its workforce being laid off. This includes significant staff reductions at Id Software and ZeniMax Online Studios, though these developers will remain operational. Xbox leadership stated the company will focus on higher-priority projects and major franchises, assuring that no previously announced first-party games will be canceled as part of these changes.
- Xbox Announces Biggest Restructure in Company History as Thousands of Jobs Are Cut | Invision Game CommunityXbox is undergoing its largest restructuring, involving approximately 3,200 job cuts and changes to its studio structure. Xbox President Asha Sharma stated the current business model is unsustainable due to increasing costs and slower-than-expected growth. Several studios like Compulsion Games and Double Fine Productions will become independent, while others like Ninja Theory and Undead Labs are expected to transition to new ownership.
- Xbox acquisitions have been a disaster: "In a typical year, we lost 64 cents for every dollar we invested"Xbox CEO Asha Sharma revealed that Microsoft's aggressive acquisition strategy has resulted in significant financial losses, with the company losing 64 cents for every dollar invested in typical years since 2018. In response to this unsustainable model, Xbox is undergoing a reset, leading to layoffs and the divestment of several studios, including Compulsion Games, Double Fine, Ninja Theory, and Undead Labs, while others like Arkane Studios are reviewing strategic options.
- No Announced Xbox Games Are Getting Axed In Microsoft Layoffs, Company SaysMicrosoft has announced significant layoffs affecting 1,600 employees at Xbox, with another 1,600 planned over the next year. Despite these cuts and studio sales, the company stated that no already announced first-party Xbox games are being canceled. Titles like Clockwork Revolution, Gears of War: E-Day, Hellblade, and State of Decay 3 are still confirmed to be in development.
- Xbox announces 'the most significant restructure' in its history — and it'll cause 1,600 'painful' job losses today and numerous studio salesMicrosoft's Xbox division is undergoing its most significant restructure, resulting in approximately 1,600 job losses today and a total of 3,200 over the fiscal year. Four studios, Compulsion Games, Double Fine Productions, Ninja Theory, and Undead Labs, are also being sold or will gain new ownership as part of the changes. Xbox CEO Asha Sharma cited unhealthy business margins and slower-than-expected growth in areas like Game Pass and multi-platform releases as reasons for the cuts.