Blizzard Entertainment
Blizzard Entertainment business and news from across the web.
Latest coverage
Blizzard gifts Diablo 4 players one of the game's rarest crafting materials to apologise for Season 15 issues
Blizzard Entertainment is apologizing for Diablo IV's rocky Season of Hell's Legacy launch by gifting players a rare crafting material, the Resplendent Spark. While not all players seem to have received the gift, it's intended as compensation for issues like login errors and server problems that affected the season's start.
WoW: Forever dev says quest drops aren't changing in the MMO, but Blizzard has added " a bit of under-the-hood functionality" that makes them fairer
Blizzard Entertainment has added new under-the-hood functionality to World of Warcraft: Forever's questing system to make item drops fairer for grouped players. Senior game designer Josh Greenfield stated that while the core drop mechanics are not changing, the system will now more predictably round-robin quest items to ensure everyone in a group receives them evenly, encouraging cooperative play.
WoW Forever Beta Player Dies to a Near Perfect Griefing Tactic That I'm Sure Blizzard Will Patch Out
A player in the World of Warcraft Forever beta has reportedly died due to a sophisticated griefing tactic. The article highlights this incident as an example of issues that may arise during beta testing and suggests Blizzard Entertainment will likely address the tactic.
I'm sure whoever chose to charge for WoW: Forever beta access is feeling very chuffed, given Blizzard's had to…
Blizzard Entertainment has successfully sold beta access for World of Warcraft: Forever, a reinvented version of Classic, for $60, despite the game being part of the standard subscription and progress being wiped. The high demand has forced population cap increases twice, indicating a profitable early access model for the company. The author finds the game enjoyable with its quality-of-life improvements and new quests.
Suffering from success, WoW Forever beta gets yet another population cap increase as Blizzard struggles to fit everyone…
The beta for World of Warcraft: Forever is experiencing unprecedented player numbers, forcing Blizzard Entertainment to repeatedly increase the population cap. Senior game designer Josh Greenfield described the numbers as the "craziest" he's seen in 17 years, while executive producer Holly Longdale confirmed another cap increase over the weekend. The game's strong performance suggests a positive future for the MMO.
As World of Warcraft: Forever's beta popularity grows, Blizzard has yet again had to increase the server cap
The beta for World of Warcraft: Forever is experiencing high demand, leading Blizzard to increase server capacity multiple times. Executive producer Holly Longdale announced the ongoing need to expand the cap, echoing sentiments from developer Josh Greenfield about unprecedented player numbers. The game requires a significant upfront purchase for beta access, with a monthly subscription planned for its full launch on November 4th.
Diablo 5's Caravan transforms how you explore the ARPG's most dangerous world yet
Blizzard Entertainment has revealed details about Diablo 5, which is slated for a Spring 2029 release. The game will feature a new premise where Diablo has already conquered the world, with players operating from a roving caravan. Diablo 5 will utilize procedural generation for its landscape, aiming to evolve the franchise while building on Diablo 4's foundations.
Games Inbox: Is the next Super Mario game open world?
Readers discuss the potential for the next 3D Super Mario game to be open world, drawing parallels to Zelda and Bowser's Fury. Other topics include the 30th anniversary of Super Mario 64, the gameplay of Marvel's Wolverine, criticism of Xbox executives, the viability of a Ganondorf game, Sony's potential U-turn on game discs, the decline of Rare, the unchanging nature of EA Sports FC, and performance issues in Star Wars Zero Company.
MMO Week in Review: Destiny 2’s revival, Aion 2’s stress test
This week's MMO news covers Destiny 2's revival with unvaulted content, Aion 2's stress test, and Ultima Online's 29th anniversary. Dune Awakening launched on consoles, Elder Scrolls Online discussed experimental features, and Microsoft continued layoffs. World of Warcraft Forever is impressing players, while other news includes The Division 2, Marathon, Warframe, and various other MMO updates and discussions.
Diablo 4: Age of Hatred Collection review for Nintendo Switch 2
The Diablo 4: Age of Hatred Collection offers a satisfying narrative and engaging gameplay on the Nintendo Switch 2, making it a strong contender for the action RPG genre. However, the mandatory online requirement and live service model detract significantly from the experience, especially on a portable platform designed for flexibility.
Overwatch wants players to "relearn the game" when new heroes drop
Overwatch Game Director Aaron Keller discussed the game's approach to competitive balance, emphasizing the concept of 'resetting the mastery curve' with new heroes and seasonal updates. He believes that introducing new characters regularly helps keep the meta fresh and can reduce toxicity by encouraging players to experiment.
I'm loving WoW: Forever, but I can't help but miss the music of my other beloved MMO
The author expresses enjoyment for World of Warcraft: Forever's old-school feel but finds the game's sparse use of music jarring compared to Final Fantasy 14. While appreciating WoW's ambient sound design, they miss the constant, themed musical scores present in FFXIV, particularly those composed by Masayoshi Soken.
Diablo 4 sends out apology goodies to players in-game for Season 15 hiccups — but not to everyone
Blizzard Entertainment has sent in-game apology items to some Diablo IV players following a rocky launch for the Season of Hell's Legacy, which experienced delays and server issues. However, reports indicate that not all players received the apology, with some getting only a letter and others nothing at all. The company has not yet commented on the discrepancy.
Diablo 4's most hidden secret yet has finally been uncovered after a three-year search
After a three-year search, players have uncovered a complex hidden questline in Diablo 4, culminating in a special boss fight. The 'Lucky Coin questline' requires a full party to defeat specific elites, obtain a rare item, and wait 24 hours to acquire a powerful amulet, which then unlocks a portal to face fallen Horadrim characters.
World of Warcraft Forever's new race is Blizzard's commitment to "not play it safe" with the reborn MMORPG
Blizzard Entertainment is taking risks with World of Warcraft Forever's new Skyborne race, aiming to avoid playing it safe with the reborn MMORPG. Senior designers Josh Greenfield and Tim Jones discussed the divided player reception to the new race, the decision to create original content rather than relying on 'Classic Plus' ideas, and adjustments being made to gear progression and UI.
Dan Hay vill göra StarCraft till Deadwood i rymden
Blizzard Entertainment's Dan Hay and AnaLee Haertling discuss the upcoming StarCraft game, which shifts from real-time strategy to an open-world action RPG inspired by Deadwood. Hay expresses his long-held dream of working on the franchise and emphasizes the team's passion and careful approach to developing the new direction, aiming to create a deep narrative experience set 70 years after previous titles.
After Warcraft 3's first new campaign in 23 years, let's normalize releasing new DLC for ancient RTS games
The article argues that releasing new DLC for older real-time strategy (RTS) games is a sensible trend, citing examples like Warcraft 3: Reforged's new campaign and Age of Empires updates. This approach capitalizes on the longevity of classic titles and the genre's stagnant state, offering a profitable way to leverage nostalgia and satisfy fans.
A new Diablo 4 update will stop you getting stuck for playing too fast
Blizzard Entertainment has released a new update for Diablo 4 focused on bug fixes and minor class balance adjustments. The patch addresses issues such as an exploit with the Druid's Pulverize skill, Sorcerer's Incinerate Enchantment, and problems that could cause players to get stuck in certain areas or break quest progression. The update also includes fixes for crafting recipes and item effects, aiming to improve the overall player experience.
Betawatch: World of Warcraft Forever gets the beta explosion as Aion 2 cracks its doors open a bit
The beta for World of Warcraft Forever has launched with high player numbers, while Aion 2 has opened its doors for testing. The article also provides updates on State of Decay 3's development under an indie Undead Labs and Guild Wars 2's upcoming WvW map test. It serves as a weekly roundup of MMOs in various testing phases, including open betas, closed betas, and early access.
Blizzard says "we're sorry" to Diablo 4 players for season 15 issues, gives away the game's rarest crafting material as thanks for "standing with us"
Blizzard Entertainment is apologizing to Diablo 4 players for season 15 issues, including server wobbles and a launch-day delay for a new mode. As a thank you for their continued play, the company is giving away a rare crafting material, Resplendent Spark, though availability seems inconsistent. These Sparks are crucial for crafting the game's most powerful Mythic Uniques.