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World of Warcraft Forever promotes the Undead Paladin — and other new class combos — in its latest video
World of Warcraft Forever is promoting its new class and race combinations, with a particular focus on the Undead Paladin, which also receives a backstory from the Warcraft III: Forsaken Kingdom DLC. Other new combos include Dwarf Shaman, Orc Mage, Human Hunter, Troll Warlock, and Gnome Priest. Lead developer Josh Greenfield also teased a potential new mega-dungeon.
World of Warcraft: Forever's devs are fighting to keep up with beta player volume
Developers for World of Warcraft: Forever are working to increase server population caps multiple times during the beta due to unprecedented player volume. Executive Producer Holly Longdale and developer Josh Greenfield expressed excitement over the high engagement, calling it the "craziest numbers" they've seen. The strong beta performance bodes well for the game's planned November 2026 launch.
Diablo IV will keep adding seasons even after Diablo V launches – as long as players keep showing up
Blizzard Entertainment has confirmed that Diablo IV will continue to receive seasonal content updates as long as the player community remains active, similar to Diablo II and Diablo III. Game director Brent Gibson stated that this approach offers narrative freedom and that player engagement will determine the longevity of seasonal content.
Diablo IV ska fortsätta att få säsonger även efter Diablo V-släppet
Blizzard Entertainment plans to continue supporting Diablo IV with seasons as long as players remain engaged, even after the release of Diablo V. While no further expansions are planned for Diablo IV beyond Lord of Hatred, the game will not be abandoned. Director Brent Gibson stated that seasons will continue to roll out, similar to Diablo II and Diablo III, potentially shifting to a rotation of past seasonal content.
World of Warcraft: Forever increases its population cap ahead of a "mega dungeon"
Blizzard Entertainment has increased the population cap for the World of Warcraft: Forever beta ahead of its November launch, with senior designer Josh Greenfield teasing a large new dungeon. The developer also confirmed the beta is attracting more players than expected, leading to further cap increases.
WoW: Forever isn't about the MMO's many expansions, but Blizzard is making an exception for a Make-a-Wish quest from Burning Crusade in response to fan feedback: "Stay tuned"
Blizzard Entertainment is adding the fan-favorite 'Kyle's Gone Missing' quest from World of Warcraft: The Burning Crusade into World of Warcraft: Forever. This quest was originally created as a Make-A-Wish request from Ezra Chatterton, who also voiced a character in it. The inclusion honors Chatterton's memory and responds to significant player feedback.
World of Warcraft Forever’s campfires become more useful and more annoying
A new campfire mechanic in the World of Warcraft beta has become a target for griefing, with players intentionally placing them to kill new players. Blizzard Entertainment is addressing this issue while also enhancing the functionality of campfires and closing an exploit used by bots to farm herbs.
Stop trying to make a console war out of which WoW is better, you're all exhausting
This article argues against the divisive discourse surrounding different versions of World of Warcraft, including Classic, Retail, and the new Forever beta. The author finds the passionate arguments about which version is superior to be exhausting and unhealthy, suggesting that players should appreciate the variety offered by each iteration rather than engaging in a 'console war' mentality.
"We really had to shift our strategy" - How a decade of lessons made Overwatch the PvP king
Overwatch Game Director Aaron Keller discusses the decade-long evolution of the game's strategy, particularly the shift away from PvE Story Missions to focus on its core PvP strength. This strategic pivot, which took years to refine, has revitalized the game and allowed for new storytelling approaches within the PvP framework. Keller acknowledges past criticisms of villains like Doomfist and expresses a desire for stronger narrative development.
Diablo 4 seasons will continue after Diablo 5 launches "similar" to Diablo 2 and 3, Blizzard confirms
Blizzard Entertainment has confirmed that Diablo 4 will continue to receive seasonal updates even after the launch of Diablo 5. Game director Brent Gibson stated that seasons will be supported as long as the community remains engaged, drawing parallels to the ongoing support for Diablo 2 and Diablo 3. This approach suggests Diablo 4's seasonal content will shift to a maintenance mode with rotating themes once Diablo 5 becomes the primary focus.
World of Warcraft: Forever dev teases new 'mega dungeon' to get lost in for hours like the good ol' days
World of Warcraft: Classic senior game designer Josh Greenfield teased a new 'mega dungeon' inspired by the beloved Blackrock Depths from the original game. This type of large, multi-boss dungeon, which can take hours to complete, is being considered for WoW: Forever, a version of the game that doesn't need to adhere to modern MMO streamlining. The tease included an image hinting at a dungeon related to the Timbermaw faction.
World of Warcraft: Forever players find black market NPC who sells a 15-day movement speed buff and other rare items…
Players in the beta for World of Warcraft: Forever have discovered a black market NPC named Mister Graphed in the Riverglades zone. This merchant sells expensive crafting items and a rare 15-day movement speed buff for 150 gold, intended to stabilize the in-game economy.
WoW: Forever’s Beta Just Keeps Getting Bigger
The beta for World of Warcraft: Forever is experiencing unprecedented popularity, forcing Blizzard Entertainment to repeatedly increase the population cap. Despite a $60 entry fee for the Skyborne Epic Pack, developers like Holly Longdale and Josh Greenfield have expressed excitement over record-breaking numbers and the insights gained for the full launch.
Path of Exile co-creator is "tentatively hopeful" Diablo 5 will stick the landing
Path of Exile co-creator Chris Wilson expresses tentative hope for Diablo 5, citing its announcement's return to the dark aesthetic and gameplay mechanics of Diablo 1 and 2, such as item sizing and inventory management. He believes ditching enemy scaling and embracing procedural generation are positive signs, but remains concerned about online-only play and combat system design.
'As Far as I'm Concerned, That's a Step in the Right Direction' — Path of Exile Dev Optimistic About Diablo 5
Chris Wilson, former co-founder of Grinding Gear Games, expressed optimism about Blizzard Entertainment's upcoming Diablo 5. While the game is not set to release until Spring 2029, Wilson views its announcement as a positive step for the Action RPG genre.
Overwatch’s ten new hero releases was ‘the right thing for the game,’ but don’t expect that next year
Overwatch has released ten new heroes this year, a significant increase from previous years. While this pace may not be sustainable for next year, developers believe releasing heroes seasonally is the right approach for the game's ongoing narrative and competitive balance. The team is focused on maintaining polish and continuing to tell stories annually.
Diablo 4 Season 15 Is Filled To The Brim With Big Secrets, And They Just Keep Coming
Diablo 4 Season 15, Hell's Legacy, is packed with secrets and references to older games in the franchise, including new dungeons, bosses, and items. Players can uncover content like the secret cow level, Old Tristram, Whimsyshire, and the culmination of the Lucky Coin questline, with many secrets leading to further puzzles and boss encounters.
World of Warcraft Forever Preview – Can Blizzard Bring Back The Magic? | Invision Game Community
World of Warcraft Forever aims to recapture the magic of the original game by expanding the level 1-60 Azeroth with over 1,000 new quests, new zones, dungeons, raids, a new playable race called the Skyborne, and reworked classes. Blizzard is focusing on making the journey to level 60 meaningful again, incorporating player feedback from WoW Classic and Season of Discovery. While the preview highlights significant additions and a strong sense of nostalgia, the ultimate success of the project hinges on whether it can make endgame achievement and social interaction feel as rewarding as the original.
Diablo 4's 30th anniversary event is "pretty distasteful," Path of Exile co-creator says: "Games should have respect for their core storylines"
Chris Wilson, co-creator of Path of Exile, has criticized Blizzard's handling of Diablo 4's future and its 30th-anniversary event, Season of Hell's Legacy. Wilson believes the strategy disrespects the game's core storylines and antagonists, citing the return of Deckard Cain and the casual treatment of Diablo himself as examples. He expresses tentative hope for Diablo 5.
World of Warcraft Forever adds a ‘pro-social’ feature to help groups get quest drops evenly
World of Warcraft Forever is introducing a 'recent allies' feature to help players group together and a system to evenly distribute quest drops among party members. Lead developer Josh Greenfield explained the 'pro-social' approach aims to make the experience less 'feast or famine.' The beta has also seen another population cap increase.