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Bulkhead

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Shack NewsPositive

Wardogs Season 2 adds new weapons, vehicles, and new features

Wardogs is launching its second season next week, introducing four new weapons, three new vehicles including a T-72B3 tank, and new vehicle build options. The update also adds an Experimental Wager Vendor feature for a risk-and-reward dynamic and a rain weather condition that affects visuals and audio. Season 2 begins on October 15, 2026.

PC GamerNegative

Wardogs will bribe players with cash and XP to pick Blue team in Season 2

Bulkhead is introducing cash and XP bonuses for players choosing the Blue team in Wardogs' upcoming Season 2 to address its consistently lower win rate. CEO Joe Brammer acknowledged the need to boost the team's popularity, which has led players to avoid it. The update also includes new guns, vehicles, and rainy weather, alongside the game's first progression wipe.

Rock Paper ShotgunNeutral

Wardogs season 2 deepens the sandbox shooter's capitalist hell by letting you bet cash on your own performance

Wardogs season 2 introduces a new gambling system where players can bet in-game cash on their performance, alongside other additions like new weapons, vehicles, and building options. The update also addresses the 'blue team's' lower win rates with cosmetic changes and bonuses.

IGNNeutral

Wardogs' New Rain System Will Have a Major Effect on Gameplay in Season 2

Wardogs developer Bulkhead has revealed that the upcoming Season 2 will introduce a new rain system that is expected to significantly impact gameplay. The details suggest weather effects will play a more crucial role in player experience.

PC GamesNPositive

Wardogs Season 2 is an experimental effort in evolution, not revolution

Wardogs is introducing Season 2 with an evolutionary approach, adding new weapons, vehicles like the Wolf-110 transport and T-72 tank, and base building options. The update also brings dynamic weather systems, including thunderstorms, and a new Wager Vendor for performance-based in-game gambling. Bulkhead is embracing the game's meta and using its early access status to freely iterate on the experience.

Retro GamerNegative

Wardogs Season 2 will pay people to join blue team to fix its "notoriously lower win rate": Lonestar gets…

Wardogs Season 2 introduces changes to address team imbalance, particularly the lower win rate of the blue team, Lonestar. Developer Bulkhead is offering in-game bonuses like extra cash and XP for players who join Lonestar, alongside visual adjustments and spawn point changes. New restrictions on team switching are also being implemented to prevent match manipulation.

Gaming BoltPositive

WARDOGS Has Earned Nearly $100 Million in Revenue Since Entering Early Access – Rumor

WARDOGS has reportedly generated nearly $100 million in revenue and sold close to 3.2 million units since its early access launch. Developer Bulkhead plans to release a major update on October 15th, introducing Season 2 and heavy rain effects, with PC, Xbox Series S/X, and PlayStation 5 versions planned for 2027.

Retro GamerPositive

Wardogs has already made over $100 million on Steam, analyst says, but the new shooter couldn't beat Arc Raiders…

The multiplayer shooter Wardogs has generated over $100 million in revenue on Steam since its early access launch on September 10, selling 3.2 million copies. While it has surpassed expectations and is a significant contributor to Steam's revenue, it did not outperform Arc Raiders or Helldivers 2 in their initial periods.

PC GamesNNegative

New Wardogs update stamps out exploits, and you could now face a permanent ban

Bulkhead has released a new update for Wardogs that addresses XP and cash exploits, with players now risking permanent bans for such offenses. Previous abuse has resulted in progression resets, and the developer states they have zero tolerance for economy abuse. The update also includes fixes for security issues and a Windows 11 crash error, alongside gameplay adjustments to prevent exploits related to revives, vehicle fly-throughs, and buildable rewards.

PC GamerNegative

Wardogs boss talks balance, XP, and why 'the endgame is sh*t' right now

Bulkhead CEO Joe Brammer acknowledges that Wardogs' endgame progression and balance are currently "sh*t," citing issues like mortar spam and an excessive XP grind. He explains that the short Season 1 was a deliberate choice to address these known balancing problems before a longer season, and that the studio is actively working on improvements based on player feedback and data from the early access period.

EurogamerVery positive

I've already had a ton of fun with Wardogs - in a tough year for competitive shooters, it's a jolt of electricity that's brought a genre gasping back to life

Wardogs, an early access competitive shooter from Bulkhead and Team17, offers a refreshing take on the genre by integrating a unique cash mechanic that incentivizes various player actions beyond direct combat. While this system creates a fascinating critique of late capitalism and can lead to players prioritizing profit over victory, the game successfully blends elements from Battlefield, ArmA, and Counter-Strike, providing engaging gameplay with responsive controls and atmospheric maps. Despite a potential flaw where avoiding combat is the most rewarding strategy, the game is already a jolt of electricity for the genre.

Massively OverpoweredNeutral

Wardogs CEO admits the studio is overwhelmed by its success while continuing to define his stance on crunch

Joe Brammer, CEO of Wardogs developer Bulkhead, addressed the game's overwhelming success and his controversial stance on crunch. He reiterated that crunch is subjective and that developers are fairly compensated, while also admitting the studio is overwhelmed by cheaters and DDoS attacks, leading to developers taking time off.

PC GamesNNeutral

Wardogs devs celebrate 3 million sales but warn that "hype won't last forever"

Developer Bulkhead announced that its shooter Wardogs has sold over three million copies since launching into early access on September 10, 2026. While celebrating the success, the studio acknowledged that the current hype may not last forever and expressed a commitment to addressing player feedback and developing future content like Season 2. The article also notes the game's current unplayability on Linux-based handheld gaming PCs.

Games IndustryNegative

Wardogs studio chief Brammer insists he isn't "pro crunch, I am pro hard work"

Joe Brammer, CEO of Wardogs developer Bulkhead, has clarified his stance on crunch, stating he is "pro hard work" rather than "pro crunch." He defended the studio's practices, including occasional overtime, and argued against the notion that crunch is solely a result of bad management, particularly when working with new technology like Unreal Engine 5.

Retro GamerNegative

As Wardogs sells 3 million copies, lead admits "bottom feeder cheaters," "constant DDOS attacks," and much more have left devs "overwhelmed," so many are taking mandatory holiday

Despite selling three million copies, Bulkhead's CEO Joe Brammer revealed the team behind Wardogs is overwhelmed by cheaters and DDoS attacks, leading to mandatory holidays for staff. Brammer acknowledges the challenges but remains committed to the game's long-term vision.

PC GamerNegative

I did the math on my Wardogs XP grind, and now I wish I hadn't

An analysis of the XP grind in Wardogs reveals that reaching the final Medic gear unlock at level 24 requires 337,000 XP, with the author only 52% of the way there after 30 hours. The article details the significant playtime needed to unlock items, sparking community debate on the game's progression systems and the developer's approach to player time and commitment.

Gaming BoltVery positive

WARDOGS Early Access Review – Variety is the Name of the Game

WARDOGS is an ambitious multiplayer shooter that successfully creates a varied experience through its unique three-team structure and emphasis on diverse player roles. The game rewards players for various contributions beyond just kills, with its economy and progression systems encouraging different playstyles. Despite being in Early Access, the game runs smoothly on PC and offers a compelling experience, especially when played with friends.

Retro GamerNegative

Wardogs boss admits "we're failing on getting Infantry servers to you guys" but says Bulkhead is "learning more and more how to balance the game to our vision"

Bulkhead CEO Joe Brammers admits that Wardogs is struggling to provide enough infantry-only servers for players, a mode designed to emphasize skill over vehicles. Despite these early access challenges and a player queue, Brammers states the studio is learning to balance the game to their vision and is excited for future seasons.

Gaming BoltNegative

WARDOGS Price Will Rise Over Time During Early Access Up To $59.99 in 24 Months, Says CEO

Joe Brammer, CEO of WARDOGS developer Bulkhead, announced that the game's price will increase over its Early Access period, eventually reaching $59.99 within 24 months. He stated that the price hikes are justified by ongoing content additions and the need for long-term game sustainability, advising players unwilling to pay the rising cost to wait or look elsewhere.

Retro GamerNeutral

Wardogs price will increase throughout Steam early access, and "if you don't agree with that, please…

Developer Bulkhead is implementing a scaling pricing model for its early access game Wardogs, with the price set to increase over time. CEO Joe Brammer defends the strategy, stating the game's value and development costs justify the rising price, and encourages players to buy in early if they agree with the approach.