Capcom
Capcom business and news from across the web.- Pragmata Final Hands-On Preview | The OuterhavenA preview of the upcoming game Pragmata highlights its unique visual style and gameplay mechanics. While some speculate about connections to the Mega Man series due to shared themes, the game appears to be a distinct experience. Players are expressing interest in remasters of older titles like Viewtiful Joe and Breath of Fire, alongside a desire for less frequent installments in established franchises like Resident Evil.
- Alex is Ready to Rumble in Street Fighter™ 6 Today!The wrestler character Alex has joined the Street Fighter 6 roster today, available across all game modes and platforms including PlayStation 5, Xbox Series X, and PC. Updates accompanying Alex's release include new outfits for Dee Jay and Elena, a battle balance adjustment patch, and collaboration items with Mega Man and JAM Project.
- Pragmata's director appreciates all the comments likening it to an Xbox 360 game of old: 'I'm someone who's got a lot of happy experiences and memories from that generation'Pragmata director Cho Yonghee expressed pleasure that the game is being compared to classic Xbox 360 and PlayStation 4 titles, seeing it as a positive reflection of the generation's unique games. Producer Naoto Oyama discussed the iterative design process, emphasizing the team's goal of creating a cohesive and satisfying gameplay experience.
- Review: Monster Hunter Stories 3: Twisted Reflection (Nintendo Switch 2)Monster Hunter Stories 3: Twisted Reflection is the latest RPG from Capcom, designed to be accessible to newcomers. The game is available on the Nintendo Switch 2 and offers a new experience within the Monster Hunter universe.
- Atlus to raise salaries and 'reduce' fixed overtimeAtlus is implementing changes to its compensation system starting in April, including a 15 percent increase in base yearly salaries for employees and a reduction in fixed overtime from 30 to 20 hours per month. These changes aim to foster creativity, improve productivity, and provide employees with a more stable and secure working environment. Sega, Atlus's parent company, announced similar salary increases for its employees, and other Japanese companies like Capcom and Konami have also raised staff salaries recently.
- Pragmata's devs urge players to test out the demo beforehand to figure out whether controller or mouse and keyboard is best for them: 'There are some people who find keyboard and mouse too tricky'Capcom's Pragmata director Cho Yonghee encourages players to test the game's demo to determine their preferred control scheme, noting that both controller and keyboard/mouse have been optimized. The game features a hacking mechanic that is particularly well-suited for controller input, offering a faster and more intuitive experience compared to mouse and keyboard.
- Pragmata's stellar combat proves multitasking can actually be funCapcom's upcoming game Pragmata features a unique combat system that blends multitasking elements, making the gameplay experience surprisingly fun. After a two-hour preview, the combat stands out as the most compelling aspect of the title.
- Pragmata's action is saved by its hacking, making it feel like a third-person shooter of old: 'Finding the sweet spot has been one of the main focuses in development'Capcom's upcoming game Pragmata combines third-person shooting with hacking mechanics, a core focus of its development. Director Cho Yonghee and producer Naoto Oyama discuss the challenge of balancing these elements to create a satisfying gameplay experience. The hacking is integrated into combat and exploration, making it essential rather than an optional addition.
- Pragmata Final Preview - An Exciting New IP That Continues to Surprises MeCapcom's new sci-fi IP, Pragmata, continues to impress with its dual protagonist narrative and innovative combat system. The preview highlighted the unique back-and-forth gameplay between astronaut Hugh and android Diana, as well as the intriguing AI-inspired world design. Pragmata is set to launch on April 16, 2026, for PlayStation 5, Xbox Series, Nintendo Switch, and PC.
- Pragamata Preview – Capcom’s Hack & Shooter takes Manhattan (on the Moon)Pragmata, a new game from Capcom, blends third-person shooting with hacking puzzle mechanics. Players control astronaut Hugh, assisted by an android named Diana, as they battle robotic enemies on a corrupted lunar base that mimics New York City. The preview highlights the game's unique enemy designs, varied hacking and weapon systems, and a hub area for upgrades and character bonding.
- Pragmata checks off a crucial element of Japanese sci-fi with giant robot kaiju boss battlesCapcom's upcoming action game Pragmata, delayed to 2026, showcases impressive giant robot kaiju boss battles and a unique sci-fi aesthetic. A hands-on demo revealed elements reminiscent of Vanquish, with large-scale combat and a compelling narrative featuring an astronaut and an android.
- Pragmata hands-on preview – Capcom’s hack ‘n’ shoot is very promisingCapcom's upcoming sci-fi shooter Pragmata shows significant promise based on an extended preview. The game features a unique combat system blending shooting with hacking mechanics, deep customization options, and engaging protagonist interactions. Set for release on April 17, 2026, for PlayStation 5, Xbox Series X/S, and PC, Pragmata aims to offer around 15 hours of gameplay.
- Saudi Arabia firm EGDC now owns 5% stake in CapcomSaudi Arabia-based Electronic Gaming Development Company (EGDC) has acquired a 5.03% stake in Capcom, amounting to 26,788,500 shares, for pure investment purposes. This follows previous investments by Saudi Arabia's Public Investment Fund (PIF) in Capcom and other major gaming companies like Electronic Arts and Take-Two Interactive.
- Nvidia's DLSS 5 is a Slap in the Face to the Art of Video Game Design - IGNNvidia's new AI graphics technology, DLSS 5, is criticized for its potential negative impact on video game art design, with concerns that it replaces human artistic intent with AI-generated enhancements. The author argues that the technology smooths over character details and alters lighting in ways that detract from the original artistic vision, citing examples from Resident Evil Village and Hogwarts Legacy. While optional for now, there is fear that studios may rely on AI to cut corners on art direction in the future.
- Nvidia DLSS 5’s AI filter turns all your favourite Resident Evil Requiem characters into yassified Instagram modelsNvidia's new DLSS 5 technology introduces a real-time neural rendering model that applies AI-driven photoreal lighting and materials, but its primary effect is criticized for homogenizing game aesthetics and transforming characters into overly stylized models. While previous DLSS versions were seen as beneficial for performance and visuals, DLSS 5's embrace of generative AI is questioned for potentially diminishing artistic intent and creating artless, uniform visuals, despite endorsements from companies like Capcom and Bethesda.
- Saudi Arabia Fund Acquires Another Slice of Resident Evil Requiem Publisher Capcom, Upping Country's Ownership to 10% - IGNSaudi Arabia's Public Investment Fund (PIF) and its subsidiary, the Electronic Gaming Development Company (EGDC), have increased their ownership stake in Capcom to approximately 10%. This move is described as a pure investment, with Capcom's Resident Evil 4 being highlighted as its fastest-selling installment.
- Nvidia new AI tech turns video game graphics into slop as fans are outragedNvidia's new DLSS 5 technology, which incorporates generative AI, has faced significant backlash from gamers who claim it degrades visual quality, turning game graphics into "AI slop." Despite Nvidia's assurances that developers retain artistic control, early examples like Resident Evil Requiem show altered character appearances, leading to widespread criticism and negative reception online. Publishers like Capcom and Ubisoft have expressed support, with the technology slated for a wider release this autumn.
- Nvidia's DLSS 5 Teases AI-Powered, Photo-Realistic Lighting--And The Backlash Is StrongNvidia has announced DLSS 5, a new AI-powered technology that aims to create photorealistic lighting and material changes at a per-pixel level. While demonstrated with striking results on games like Resident Evil Requiem and Starfield, the announcement has drawn significant backlash from some developers and players who feel it alters artistic intent and applies an "airbrush filter." The technology is slated for release later this year and requires high-end hardware, with early previews suggesting substantial VRAM demands.
- PSSR på PS5 Pro uppgraderat – spel som Crimson Desert, Silent Hill f, Cyberpunk 2077 stöds nu eller snartThe PlayStation Spectral Super Resolution (PSSR) upscaling technology on the PlayStation 5 Pro has received an upgrade, promising improved stability, sharper details, and more consistent performance. Several games, including Crimson Desert, Silent Hill 2, Silent Hill f, and Cyberpunk 2077, are now supported or will be soon, with titles like Control, Alan Wake 2, and Final Fantasy VII Rebirth already patched.
- Pragmata New Combat and Boss GameplayCapcom's new science fiction action-adventure game Pragmata was previewed, showcasing new combat against enemies and a boss fight. The game is set in the near future on a lunar research station, featuring protagonists Hugh and his android companion Diana.