Capcom
Capcom business and news from across the web.- Resident Evil Requiem’s Zombies Repeat Human Actions Because It’s Creepier, Says DirectorResident Evil Requiem director Koshi Nakanishi explained that the game's zombies repeat human actions to enhance the horror by emphasizing their lost humanity. Producer Masato Kumazawa also discussed the importance of pacing and tension, noting that the absence of zombies can be scarier than their presence. Capcom designed these elements to balance fear and catharsis, which is central to the Resident Evil franchise's identity.
- Capcom's glad we hated Resident Evil Requiem's terrible DLSS 5 AI demo, because it means fans "really liked the original design of Grace"Capcom producer Masato Kumzawa stated the company is pleased with the negative fan reaction to Nvidia's DLSS 5 demo for Resident Evil 4, as it indicates players appreciated the original character designs, particularly for Grace. The demo showcased AI-generated character models that were widely criticized for deviating from the game's established art style.
- EVO Japan 2026 awarded Guinness World Record for largest single-game fighting tournamentEVO Japan 2026 has been awarded a Guinness World Record for hosting the largest single-game fighting tournament, with 7,168 registered players competing in Street Fighter 6. This achievement highlights the growing popularity of competitive fighting games and esports events.
- UK software sales chart for the week ending May 2, 2026 – Tomodachi Life rises top the topTomodachi Life: Living the Dream has claimed the top spot in the UK software sales chart for the week ending May 2, 2026. The chart features a variety of titles from major publishers like Nintendo, Bandai Namco Entertainment, and Electronic Arts, with Cyberpunk 2077: Ultimate Edition and EA Sports FC 26 also appearing in the top rankings.
- UK Charts: Tomodachi Life Beats Saros To Reclaim Number OneTomodachi Life: Living the Dream has reclaimed the number one spot on the UK physical charts, pushing Capcom's Pragmata down to tenth place. Saros, a new PS5 exclusive, also failed to reach the top, debuting in third. Other notable entries include EA SPORTS FC 26 climbing to fourth and Invincible VS entering the charts at seventh.
- 'It Was a Positive': Resident Evil Requiem Dev Is Pleased by Heated Reaction to DLSS 5 GraceResident Evil Requiem producer Masato Kumzawa views the strong player reaction to Nvidia's DLSS 5 technology, particularly its impact on character Grace Ashcroft's appearance, as a positive sign of fan engagement with the original design. While Capcom's stance on future DLSS 5 support remains unclear, the discussion highlights player attachment to established character aesthetics.
- Leon Could Be 70 and Still Be a Great Character, Resident Evil Director SaysCapcom suggests that Leon Kennedy, a character from the Resident Evil series, could remain compelling even in his later years. The director indicated that the character's potential for future storylines is high, implying he could still be a great character at age 70.
- Resident Evil Requiem story DLC stars Ada and Chris says latest rumourA new rumor suggests that Resident Evil Requiem will receive story DLC titled 'Extraction' this month, featuring Ada Wong and Leon S. Kennedy. However, a prominent insider has debunked this specific rumor, though they believe Ada Wong will be involved in future DLC. Director Koshi Nakanishi previously confirmed story expansion development is underway but will take time.
- Game of the Month: Pragmata (April 2026)Capcom's Pragmata has been voted PlayStation 5 Game of the Month for April 2026 by Push Square readers, securing 47% of the vote. The sci-fi action-adventure title garnered significant praise and sold over two million copies shortly after its release. Other notable games in contention included Saros, Starfield, Hades 2, and MOUSE: P.I. for Hire.
- Poll: Vote for Your PS5 Game of the Month (April 2026)Push Square is running a poll for PlayStation 5 Game of the Month for April 2026, featuring titles like Saros, Pragmata, Starfield, and Hades 2. Previous winners for January, February, and March are also mentioned as the voting period concludes on May 7th.
- The full story of the Pragmata fan grieving his late daughter, who went so viral he even made it to Capcom: "I wasn't expecting this to reach so many people"A Reddit user's story about how the game Pragmata helped him connect with his late daughter's memory went viral, reaching Capcom and resonating with many players. The user, who had not played games in 30 years, found the game therapeutic and a way to bond with his current daughter. Capcom director Cho Yonghee acknowledged the touching story.
- Resident Evil Requiem Producer Sees DLSS 5 AI Backlash as 'a Positive' Because 'It Meant We Got the Design Right'Resident Evil Requiem producer Masato Kumazawa stated that Capcom views the controversy surrounding the DLSS AI version of Grace Ashcroft as a positive sign that the original game design was correct. This reaction suggests the company believes the backlash validates their initial artistic choices.
- Leaker claims major story expansion for Resident Evil Requiem coming this monthA leaker and dataminers claim that a major story expansion for Resident Evil Requiem, titled Extraction, is set to release this month. This expansion is rumored to feature Ada Wong and Leon Kennedy. Separately, game creator Hideki Kamiya has criticized individuals who have leaked spoilers for the game.
- Uproar Over Grace's DLSS 5 Makeover Proves Original Design Was Right, Says Resident Evil Requiem ProducerResident Evil Requiem producer Masato Kumzawa stated that player backlash against Nvidia's DLSS 5 technology altering character appearances validates Capcom's original design for Grace Ashcroft. He believes the strong reactions indicate the character's successful design. Nvidia's Jensen Huang has stated developers retain control over DLSS 5's output.
- "It meant we got the design right": Resident Evil Requiem's producer on the DLSS5 Grace Ashcroft debacleResident Evil Requiem's producer Masato Kumzawa views the negative community reaction to Nvidia's DLSS 5 technology, which altered character Grace Ashcroft's appearance, as a positive sign that the original character design was well-received. Game director Koshi Nakanishi also commented on the character's relatability and emotional expressiveness resonating with players. The discussion touches upon the controversy surrounding AI-generated assets in games.
- It Sounds Like Capcom Has Another Huge IP On Its Hands With PragmataCapcom's new intellectual property, Pragmata, has achieved significant success, selling over 1 million copies in its first two days. Capcom USA's COO Rob Dyer indicated that the company is likely to develop more games within the Pragmata universe, citing positive results from western market focus tests and surveys. This suggests Pragmata could become a major franchise for Capcom alongside titles like Resident Evil and Monster Hunter.
- The big Resident Evil Requiem interview: how Capcom made a modern horror classicResident Evil Requiem's director Koshi Nakanishi and producer Masato Kumzawa discuss the game's success and design philosophy, emphasizing the balance between horror and action that defines the series. They highlight the intentional design of the game's uncanny zombies and the narrative pacing, including the use of Leon S. Kennedy's sections as a pressure release from the intense horror experienced by newcomer Grace Ashcroft. The interview also touches on the game's role as a 30th-anniversary celebration and the team's strategy for appealing to both long-time fans and new players.
- Pragmata 2? Capcom antyder att mer Pragmata är att väntaCapcom COO Rob Dyer has indicated that more content for the game Pragmata is planned, suggesting it will become another established intellectual property for the company. Despite initial delays, Pragmata received positive reviews and strong sales figures upon its release. Capcom is also seeing success with recent titles like Resident Evil Requiem and Monster Hunter Stories 3: Twisted Reflection.
- Games Inbox: What’s the best video game to play when it’s sunny?Readers discuss their favorite games to play during sunny weather, with Super Mario Sunshine being a nostalgic pick despite its European release date. Other topics include potential Star Wars Jedi 3 announcements, the feasibility of a large-scale Lord of the Rings RPG from Warhorse Studios, and the challenges of making retro games appealing to modern audiences. The discussion also touches on the Resident Evil movie's accuracy, Microsoft's shifting stance on exclusives, and Roblox fans' rejection of AI graphics.
- Marvel once caused a problem for Capcom by insisting 'Juggernaut can't jump'Marvel imposed strict character rules on Capcom during the 1990s, notably insisting that Juggernaut could not jump, which caused development issues for fighting games like X-Men: Children of the Atom. Former Capcom localization lead Takuya Shiraiwa recalled the challenges of negotiating these rules, but eventually, Marvel relaxed its stance after the success of Capcom's Marvel fighting games. Modern titles like Marvel Rivals show a more flexible approach to character abilities.