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CD Projekt Red

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Rock Paper Shotgun

Troubled Witcher multiplayer spinoff Project Sirius struck with new round of layoffs

CD Projekt Red has confirmed another round of layoffs for its troubled multiplayer Witcher spinoff, Project Sirius, cutting 18 staff members. This marks the second significant staff reduction for the project, which was originally announced in 2022. The article also highlights broader industry trends of mass redundancies across various game studios, including Supermassive Games, That's No Moon, and Halo Studios, alongside protests by unionized Bethesda workers against Microsoft's planned layoffs.

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Gamedeveloper.com

CD Projekt Red has laid off nine Project Sirius developers

CD Projekt Red has laid off nine developers working on its upcoming Witcher multiplayer game, codenamed Project Sirius. The company stated that the team size was adjusted to reflect the project's current development needs. This follows previous layoffs in 2023 and a reported change in the project's framework.

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Gaming Bolt

Project Sirius Faces Further Layoffs to “Reflect the Project’s Needs,” Says CD Projekt RED

CD Projekt RED has confirmed further layoffs for its Project Sirius team, affecting employees in both Warsaw and Boston. The company stated the team size was adjusted to reflect the project's current development needs. This marks another setback for the multiplayer Witcher spin-off, which has undergone significant changes.

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Retro Gamer

The Witcher 3's Geralt actor wishes he could "sue every single AI platform" for stealing his voice

Doug Cockle, the voice actor for Geralt in The Witcher series, expressed strong opposition to generative AI platforms using his voice without permission. He stated that if he had the means, he would sue every AI platform that has stolen his voice. Cockle is concerned about the potential for AI to create harmful or offensive content attributed to his character and emphasizes the human element behind voice performances.

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PC Gamer

CD Projekt cuts more than 20% of The Witcher spinoff development team 'to reflect the project's needs at this…

CD Projekt has laid off nine employees from the development team of its Witcher spinoff, Project Sirius, stating the reduction reflects the project's current needs. This follows a reboot and updated direction for the game, with over 20% of the development team now cut.

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Games Industry

Witcher multiplayer spin-off Project Sirius hit by fresh layoffs

CD Projekt Red has reportedly laid off nine employees and reassigned another nine from its Project Sirius team, a multiplayer spin-off of The Witcher. This follows a previous round of layoffs and a rescoping of the project in 2023. The Molasses Flood, the studio acquired by CDPR in 2021 to develop Sirius, was fully absorbed into CDPR in April 2025.

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Retro Gamer

The Witcher multiplayer spin-off Project Sirius reportedly hit with another wave of layoffs

CD Projekt Red's multiplayer spin-off, Project Sirius, developed by The Molasses Flood, has reportedly experienced another wave of layoffs. Nine developers were affected, with an additional nine being moved to other projects as part of a strategic shift. This marks the latest in a series of setbacks for the game, which has been in development for four years.

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Gamespot

Mysterious Witcher Game Project Sirius Undergoes More Changes – Report

Project Sirius, an upcoming The Witcher game developed by The Molasses Flood and published by CD Projekt Red, is reportedly undergoing significant changes. The Molasses Flood has seen nine layoffs and nine personnel shifts as part of a broader development strategy adjustment. This follows a previous round of layoffs in 2023 as the developers implemented a new framework for the game.

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Eurogamer

Multiplayer Witcher spin-off Project Sirius reportedly hit by layoffs again, in "broader shift in development strategy" at CD Projekt Red

CD Projekt Red has reportedly laid off nine employees working on the multiplayer Witcher spin-off Project Sirius, with another nine being reassigned. This move is attributed to a broader shift in development strategy, though a substantial team remains on the project. The company's priorities are currently The Witcher 4, a Witcher 3 expansion, and a Cyberpunk sequel.

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The Box Hub

Console Game Development Is Moving to Unreal Engine, and Halo Just Proved It

Halo Studios has transitioned from its proprietary Slipspace engine to Unreal Engine 5 for Halo: Campaign Evolved, marking a significant shift in console game development. This move aims to reduce internal engine maintenance costs, allowing more resources for game creation and faster content delivery to platforms like PlayStation, Xbox, and PC.

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Gaming Bolt

Think The Blood of Dawnwalker Is Just The Witcher 3? Here Are 15 Major Differences

The Blood of Dawnwalker, developed by former The Witcher 3 creators at Rebel Wolves, aims to establish its own identity rather than merely imitating its predecessor. Key differences include a protagonist with a human/vampire duality affecting gameplay, dynamic day/night cycles that significantly impact combat and mechanics, and a directional swordplay system distinct from The Witcher 3's traditional approach. The game also features a narrative urgency with a 30-day time limit and a unique approach to progression and questing.

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EGamers.io

Cyberpunk 2077 Multiplayer Mod CyberMP Hits 66 Concurrent Players Before Server Buckles

The multiplayer mod CyberMP for Cyberpunk 2077 reached a peak of 66 concurrent players during its second semi-open test before its server encountered stability issues. The modding team has mapped the server's breaking point and plans to address it before the next test, with the mod currently supporting 30 to 40 players reliably. This development offers a potential co-op experience for Night City, as CD Projekt RED has not officially announced multiplayer for the game.

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Retro Gamer

The Witcher 3 devs wanted Geralt to have "no emotion," but his voice actor pushed back against CD Projekt Red:…

Voice actor Doug Cockle discusses his interpretation of Geralt of Rivia in The Witcher 3: Wild Hunt, pushing back against CD Projekt Red's initial direction for a completely emotionless protagonist. Cockle argued that an emotional core was necessary for player connection and for Geralt's character development, particularly in his relationship with Ciri. The developers eventually embraced this more nuanced portrayal as the series progressed.

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Gaming Bolt

Black Myth: Zhong Kui Studio is Avoiding the Use of Generative AI for Design, Asset Production

Game Science, the studio behind Black Myth: Wukong and Black Myth: Zhong Kui, is intentionally avoiding the use of generative AI for design and asset production in its upcoming title, Black Myth: Zhong Kui. Co-founder Yang Qi stated the team prefers to rely on its own methods, though they are not entirely opposed to the technology. The studio also confirmed that Black Myth: Zhong Kui will feature a new protagonist based on the mythological exorcist Zhong Kui, rather than being a DLC for Black Myth: Wukong.

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EGamers.io

The Witcher’s Final Season Reportedly Pushed Back to 2027 at Netflix

The fifth and final season of Netflix's The Witcher has reportedly been delayed to 2027, despite filming concluding in September 2025. This postponement deviates from the series' typical two-year release cadence. Showrunner Lauren Schmidt Hissrich previously stated seasons 4 and 5 were conceived as one large narrative, comprising 16 episodes.

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Rock Paper Shotgun

Just in time for pre-Songs of the Past DLC refreshers, Witcher 3 modders have restored a cut menu which lets you watch story recaps at any time

Modders have successfully restored a cut 'Events' menu in The Witcher 3: Wild Hunt, allowing players to watch story recaps at any time. This feature, originally developed by CD Projekt Red but left unfinished, was restored by modder Glassfish777, who fixed bugs and updated the user interface. The restored menu provides a way to refresh players' memories of the game's narrative, especially with upcoming DLC.

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PC Gamer

MacBook Neo outperforms Dell XPS 13 in Cyberpunk 2077 benchmark—though I wouldn't recommend gaming on either…

A benchmark comparison of the MacBook Neo and Dell XPS 13 running Cyberpunk 2077 reveals the MacBook Neo achieves a higher average frame rate of nearly 20 FPS compared to the Dell XPS 13's 16 FPS. However, neither laptop offers a truly playable or enjoyable gaming experience at these settings, with the MacBook Neo requiring significant graphical compromises to reach even this performance level.

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Gaming Bolt

The Blood of Dawnwalker Could Make RPG Choices Matter Again

The Blood of Dawnwalker aims to revitalize choice and consequence in open-world action RPGs, a feature many recent titles have lacked. Developed by Rebel Wolves, featuring veterans from CD Projekt RED, the game emphasizes meaningful player decisions that impact the narrative, drawing comparisons to classics like Fallout and The Witcher 3. The game is set to launch on September 3rd and promises a 50-hour playthrough with a focus on replayability and player agency.

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Shack News

Shack Chat: What is your favorite piece of physical video game media?

Shacknews staff members share their favorite pieces of physical video game media, ranging from classic console re-releases and collector's editions to rare cartridges and fightsticks. The discussion highlights the sentimental value and importance of physical media for game preservation and personal memories, especially in an era of increasing digital-only releases and subscription services.

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PC GamesN

Cyberpunk 2077 in 2026: still alive, and still iconic

Cyberpunk 2077 is presented as a success story in 2026, highlighting its redemption arc after a troubled launch. The article emphasizes that the game is now a completed product, with its expansion Phantom Liberty being particularly praised. Lead Quest Designer Sarah Gruemmer discusses the game's improvements and its enduring appeal, suggesting it remains a worthwhile experience for new and returning players.

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