Control
Control business and news from across the web.- How to direct unconventional games like Control ResonantRemedy Entertainment's creative director Mikael Kasurinen discusses the development process for Control Resonant, emphasizing the challenges of creating a new gameplay genre within an original setting. The studio focused on establishing core concepts early and propagating the vision throughout the team to foster investment and accelerate decision-making for the ambitious sequel.
- Cronos: Lazarus Will Be Revealed on June 6th-7thBloober Team's survival horror title Cronos: Lazarus is set to be officially revealed during IGN's upcoming showcase on June 6th-7th. This follows earlier reports and speculation about the game's existence, which is believed to be a sequel or spin-off to last year's critically acclaimed Cronos: The New Dawn.
- Remedy didn’t learn anything from its past releases and wants to put Control Resonant next to GTA 6The article suggests that Remedy Entertainment's upcoming game, Control Resonant, faces a significant challenge by being positioned near the release of Grand Theft Auto 6. It implies that Remedy may not have learned from past release strategies, as competing with a title as massive as Grand Theft Auto 6 could overshadow their own game.
- QuoteworthyRemedy Entertainment's CEO discussed the release strategy for Control's upcoming expansion, "Resonant," acknowledging the challenge of launching near Grand Theft Auto 6. He expressed confidence that the expansion's unique qualities will help it stand out.
- 15 Major Game Reveals We Could See At The Next State of PlayThis article speculates on 15 potential game announcements and reveals that could be featured during Sony's upcoming State of Play presentation. It discusses anticipated reveals for titles like Control Resonant, Marvel's Wolverine, and a potential new Uncharted game, alongside release date announcements and updates for various PlayStation titles.
- Remedy Entertainment CEO: Alan Wake and Control should have sold moreRemedy Entertainment's new CEO, Jean-Charles Gaudechon, believes that Alan Wake and Control should have achieved greater commercial success. He aims to expand the audience for these IPs through transmedia projects, including partnerships with Annapurna Pictures for film and TV adaptations, while also focusing on improving game development and exploring new markets.
- Control IssuesA peculiar rumble issue with the Steam Controller is rendering it unusable in certain games. This hardware problem is affecting the controller's functionality, particularly in titles like Control.
- Evening InterviewsRemedy Entertainment's new CEO stated that Alan Wake and Control should have achieved higher sales figures. Separately, the composers for the game 007: First Light revealed a key rule governing the game's main music.
- New Remedy CEO discusses prioritising own IP and learning from its mistakesRemedy Entertainment's new CEO, Jean-Charles Gaudechon, plans to prioritize the studio's own intellectual property and maximize the potential of its core franchises like Control and Alan Wake. This strategy follows lessons learned from the underperformance of their first self-published game, FBC: Firebreak, and aims to leverage cross-media adaptations with partners like Annapurna to boost existing IPs.
- Remedy's new CEO thinks cross-media deals will help its games sell more, and for once I think I agreeRemedy Entertainment's new CEO, Jean-Charles Gaudechon, believes that cross-media deals will be crucial for increasing the sales of the company's games like Alan Wake and Control. He aims to maximize the potential of existing IPs by expanding them into other forms of media, rather than solely focusing on creating new games.
- Alan Wake and Control 'Should Have Sold More,' New Remedy CEO Says, as He Accepts Skepticism of His Former EA BackgroundThe new CEO of Remedy Entertainment believes that franchises like Alan Wake and Control should have achieved higher sales figures. He acknowledges potential skepticism regarding his background at Electronic Arts, a company often associated with aggressive monetization strategies.
- Morning InterviewsIn an interview, Remedy Entertainment's CEO Tero Virtala expressed that both Alan Wake and Control should have achieved higher sales figures. The article also briefly mentions the upcoming game '007 First Light'.
- Remedy Wants To Fix Alan Wake And Control’s Biggest Problem: Not Enough PlayersRemedy Entertainment's new CEO, Jean-Charles Gaudechon, aims to increase sales for the company's critically acclaimed titles like Alan Wake 2 and Control. The strategy involves maximizing intellectual property potential through cross-media projects and a focus on growing the player community. Remedy is also moving into self-publishing for its unique single-player games.
- Control, Alan Wake “Should Have Sold More”, Says Remedy Entertainment’s New CEORemedy Entertainment's new CEO, Jean-Charles Gaudechon, discussed his plans to improve game sales for titles like Control and Alan Wake 2. He aims to maximize the potential of existing IPs and expressed caution regarding the use of AI in game development, emphasizing its limitations in creative processes. The studio is also working on Control Resonant for PC, PlayStation 5, and Xbox Series X/S.
- Control IssuesThe Steam Controller faces significant competition not from major console manufacturers like Microsoft or Sony, but rather from various third-party vendors in the PC gaming market. This indicates a diverse landscape for PC input devices beyond traditional controllers.
- Control IssuesThe Steam Controller's charging puck remains live even when not actively charging, posing a shock hazard if touched by conductive materials. This issue was highlighted by PC Gamer.
- Former Destiny 2 writer says "it turns out the real Destiny killer" was CEO Pete Parsons as players pray for…Former Bungie writer Robert Brookes and community members are criticizing former CEO Pete Parsons following Bungie's announcement that Destiny 2 is ending active development. Brookes, who was laid off in July 2024, highlighted Parsons' departure and large payouts amidst studio cuts. The article also touches on Sony's financial impairment loss related to Bungie and player reactions to the news.
- Control IssuesTwo unannounced Xbox controllers have surfaced, including a potential Elite Series 3 model and a new 'Cloud' pad. The leaks suggest upcoming hardware revisions and new peripheral options for the Xbox ecosystem.
- For Control: Resonant's creative director, the series has always been "the Remedy version of an RPG experience"Remedy Entertainment's creative director Mikael Kasurinen views the Control series as the studio's unique take on the RPG genre, even for the original game which featured non-linear maps and dialogue choices. The upcoming sequel, Control: Resonant, will fully embrace action RPG mechanics like skill trees and class builds, aiming to deliver a distinct RPG experience.
- Control was destined to become an RPG franchise all along, says creative director: 'That's how Control was…Control's creative director Mikael Kasurinen stated that the series was always intended to evolve into an RPG, with the first game laying the groundwork for future installments. He highlighted the introduction of side quests and dialogue choices in the original Control as new elements for the studio. The upcoming title, Control Resonant, is confirmed to be an RPG with mechanics similar to Diablo.