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Core Design

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Games IndustryNegative

An oral history of the Tomb Raider game no one wanted to make

This oral history details the reluctant development of Tomb Raider Chronicles, the fifth game in the series released on the original PlayStation in 2000. Core Design and Eidos Interactive pushed for the title to maintain financial momentum, despite the team's desire to move to the PlayStation 2 for the next installment. Many developers expressed burnout and frustration, feeling bribed into completing the project before eventually transitioning to next-gen development, which itself faced significant issues.

Indie Retro NewsVery positive

Rick Dangerous DX - Rick Dangerous remastered is now coming to the NEOGEO via Z-Team

Rick Dangerous DX, a remastered version of the classic 1989 platformer, is coming to the NEOGEO hardware. Developed by Domkid of Z-Team using the Scorpion Engine, this port is a backport of the 2008 Nintendo Wii remake and features remastered visuals adapted for the NEOGEO. The game will support standard NEOGEO AES, MVS, and NEOGEO CD setups, as well as modern flashcards.

PC GamerNegative

After playing the new remake of Tomb Raider, I'm convinced you can't actually remake Tomb Raider

The author reflects on the evolution of Tomb Raider remakes, contrasting the original's experimental nature with modern "reimaginings" like Tomb Raider: Legacy of Atlantis. They argue that current big-budget game development struggles to capture the original's unique identity, which stemmed from the limitations and uncertainties of early 3D game creation.

Gaming BoltNeutral

Tomb Raider: Legacy of Atlantis Used Generative AI in Early Development

Crystal Dynamics and Flying Wild Hog have disclosed the use of generative AI for early exploration and temporary content in Tomb Raider: Legacy of Atlantis, assuring that all AI-assisted assets have been refined by human artists. The game's release has been delayed to February 10th, 2027, potentially to avoid competition with Grand Theft Auto 6. Studio heads Scott Amos and Will Kerslake have emphasized the game's role as a tribute to the original Tomb Raider franchise.

N4GPositive

The top 10 best Super Mario games ranked

This article ranks the best Super Mario games, highlighting the value and convenience of video game compilations. It mentions titles like Capcom Fighting Collection 2, Mortal Kombat: Legacy Kollection, and Tomb Raider IV-VI Remastered as examples of compilations that offer multiple games. The re-release of Super Mario Galaxy 2 in a compilation is also noted.

Touch ArcadePositive

The 10 Best PlayStation 1 Games on Nintendo Switch – SwitchArcade Special – TouchArcade

This article lists ten of the best PlayStation 1 games available on the Nintendo Switch, covering a range of genres including RPGs and platformers. Titles like Final Fantasy VII, Metal Gear Solid, and Grandia are highlighted for their enduring quality and availability on modern platforms.

NekoJonez's Gaming BlogPositive

Game History – Tomb Raider On The GameBoy

This article looks back at the Tomb Raider series' entries on the Game Boy Color and Game Boy Advance. It details Tomb Raider: The Nightmare Stone, Tomb Raider: Curse of the Sword, Tomb Raider: The Prophecy, and Tomb Raider Legend, discussing their gameplay, reception, and unique characteristics compared to their console counterparts.

PlaysidentNeutral

#7 Highly Compressed PC Games Under 50MB [Working!]

This article lists several classic PC games that are highly compressed and available in sizes under 50MB, focusing primarily on titles from the 1990s. It highlights games like Ultima Underworld 2, Heretic, DOOM, and Tomb Raider 2, noting their original release years and developers.

PlaysidentPositive

#5 Highly Compressed PC Games Under 20MB [Working!]

This article lists five highly compressed PC games that are under 20MB, including classics like Tomb Raider (1996), Eye of the Beholder (1990), Diablo (1996), and Wolfenstein 3D (1992). It highlights their developers, publishers, and original release platforms.