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Why Resource Planning Matters in Online Games
Resource planning has become crucial in modern online games, extending beyond core gameplay to encompass rewards, currencies, and progression systems. Players often struggle with slow progress not due to difficulty, but due to poor prioritization and scattered attention across multiple in-game goals. Effective planning enhances player engagement by providing clarity, structure, and a better sense of accomplishment, leading to a more rewarding overall experience.
DStars Awards 2026 celebrates excellence in Italian Game Development
The DStars Awards 2026 celebrated the best of Italian game development, recognizing studios like Panik Arcade and Little Sewing Machine, and games such as Clover Pit. The awards also honored individual achievements in production, art, programming, design, journalism, marketing, and management, highlighting Italy's growing influence in the global games industry.
'The industry's in a really horrible place,' Brenda Romero says: 'We were there in the '80s for the crash, and this is definitely crashier'
Brenda and John Romero, industry veterans who experienced the 1980s game industry crash, state that the current situation is even worse, with widespread layoffs affecting many. They express uncertainty about the future, noting the industry's struggles despite successes like Battlefield 6 and the ongoing debate around generative AI adoption.
Battlefield 6 Reportedly Used Generative AI Without Steam Disclosure
A report indicates that Battlefield 6 utilized generative AI tools for development, including enhancing lip-sync and facial animations, without explicit disclosure on its Steam listing. This has sparked debate regarding Valve's rules on disclosing player-facing AI output versus internal development tools. The situation highlights a growing industry trend of AI integration and the challenges of transparency with players.
Battlefield 6 Reportedly Used Generative AI Without Steam Disclosure
A report indicates that Battlefield 6 utilized generative AI tools for development, including enhancing lip-sync and facial animations, without explicit disclosure on its Steam listing. This has sparked debate regarding Valve's rules on disclosing player-facing AI output versus internal development tools. The situation highlights a growing industry trend of AI integration and the challenges of transparency with players.
'Realtime-with-pause is not dead,' says lead designer of promising turn-based game Star Wars Zero Company
Lead designer James Brawley of the upcoming Star Wars game, Star Wars Outlaws, stated that realtime-with-pause combat is not dead and will have its resurgence. He believes that while older RTWP games could be slow and require significant patience, future titles in the genre can innovate and capture a wider audience, similar to how turn-based combat has become more mainstream.
Everything you need to know about Star Wars Zero Company
Star Wars Zero Company, a tactics game from Bit Reactor, is set during the Clone Wars and features squad-based combat with RPG elements. Players lead a mercenary company investigating a new Dark Side faction, with gameplay blending third-person exploration at a home base with turn-based tactical missions. The game is expected to launch in 2026 and is being published by Electronic Arts.
The latest Star Wars Zero Company details tease Mass Effect DNA, hardcore turn-based tactics, permadeath, and new Clone Wars lore
Star Wars Zero Company, developed by Respawn Entertainment and Bit Reactor, will feature hardcore turn-based tactics, permadeath, and new Clone Wars lore. The game draws inspiration from XCOM and Marvel's Midnight Suns, with a story set during the Clone Wars and introducing a mysterious Dark Side cult. It is slated for a tentative 2026 release on PC, PlayStation 5, and Xbox Series X/S.
New AAA games could cost $300 million or "much more" to make, insider says, which might help "explain the current state of the industry" amid layoffs and studio closures
Insider reports suggest that AAA game development budgets are now reaching $300 million or significantly more, contributing to the ongoing industry issues like layoffs and studio closures. Companies like Epic Games, Electronic Arts, and Ubisoft have recently undergone significant downsizing. This trend raises questions about the sustainability of current development costs.
After leaving Respawn to work on Highguard, a former Apex Legends developer has been rehired by EA
Former Apex Legends developer Derek Bentley has been rehired by Respawn Entertainment at EA after his previous studio, Wildlight Entertainment, shut down its hero shooter Highguard. Bentley will return as a principal environment artist for Apex Legends. This news comes as Apex Legends prepares to end its season updates on the Nintendo Switch.
Star Wars Zero Company is more than just 'Star Wars XCOM'—it feels like Mass Effect but with turn-based…
Star Wars: Zero Company, developed by Bit Reactor and published by Lucasfilm Games and Electronic Arts, blends turn-based tactics with RPG elements and a strong narrative. The game features third-person exploration and customizable characters, reminiscent of Mass Effect, alongside deep tactical combat inspired by XCOM. Developers emphasize high production values and an authentic Star Wars aesthetic, with a focus on character relationships and permanent consequences, including permadeath for squad members.
What was most popular in the UK gaming scene in 2025 | Invision Game Community
The UK gaming market in 2025 saw continued expansion across consoles, mobile, and online casinos, driven by digital subscriptions and the launch of the Switch 2. Mario Kart World and Donkey Kong Bonanza topped sales charts following the Switch 2's release, while EA Sports FC 25 and Call of Duty remained popular. The mobile market thrived with free-to-play titles like Block Blast and Roblox, earning revenue through microtransactions.
Proton Experimental brings fixes for Crimson Desert, Steam Overlay with EA games, Death Stranding 2
Valve has released a new update for Proton Experimental, enhancing compatibility for Windows games on Linux and SteamOS. This update includes fixes for Crimson Desert, improved Steam Overlay functionality with EA games, and specific improvements for Death Stranding 2: On the Beach, including rendering and CPU usage issues. It also addresses regressions affecting Microsoft Flight Simulator 2024 and DLSS support in Monster Hunter Stories 3: Twisted Reflection.
The best non-Hitman game from Hitman's devs wouldn't have happened if it didn't blow EA execs' minds and 'low expectations' with a hocus-pocus demo powered mostly by dreams
IO Interactive, known for the Hitman series, developed Freedom Fighters, a squad-based third-person shooter. The game's development was initially challenging, with a demo impressing Electronic Arts executives and securing the project's green light. Freedom Fighters is considered by some to be IO Interactive's best non-Hitman title.
Metacritic's 2025 Rankings Show A Major Shift In Top Publishers
Metacritic's 2025 publisher rankings reveal significant shifts, with Square Enix topping the list followed by Gamirror Games and Capcom. Nintendo saw a notable rise, while Sony dropped from fourth to 21st place. The rankings are based on critical reviews, excluding sales and user scores, and consider factors like average Metascore and the percentage of good and bad reviews.
New FIFA Game Announced, Lets You Play As Thor And Late Soccer Star
FIFA has announced FIFA Heroes, a new 5v5 arcade-style soccer game featuring real-world players, mascots, and mythological figures like Thor. Developed by Enver, the game aims for accessible gameplay with exaggerated skills and personality-driven characters. FIFA Heroes is available on mobile and will launch on PlayStation, Xbox, and Nintendo Switch with cross-progression support.
The Sims Franchise Has Reached A Point of No Return
The Sims franchise, particularly The Sims 4, is criticized for its shift towards a greedy business model focused on extensive DLC and microtransactions, moving away from its roots as a creative life simulation. Electronic Arts has extended the lifespan of The Sims 4 for over a decade instead of developing a sequel, and recent additions like a maker program using in-game currency suggest a lack of new ideas, relying on players to generate content.
Dollar Shave Club x Call of Duty: Warzone “Shave Off” Happening Today
Call of Duty: Warzone is collaborating with Dollar Shave Club for a live "Shave Off" event featuring streamers, with the loser shaving their beard. The event supports the Call of Duty Endowment, with Dollar Shave Club matching donations and providing razors to veterans. The article also briefly mentions upcoming releases and events for MOUSE: P.I. For Hire, Star Trek Online, Golden Tides, Crimson Desert, Apex Legends, and Dread Delusion.
Battlefield Hardline Ends Service and Delisted On Consoles
Electronic Arts has announced that Battlefield Hardline will be delisted from digital storefronts on Xbox One and PlayStation 4 starting May 22nd, with online services for the game on these consoles ending June 22nd. While the single-player mode will remain accessible, the game and its DLC will no longer be purchasable. The PC version of Battlefield Hardline remains unaffected.
Battlefield Hardline slutar säljas på PS4 och Xbox One – pc berörs ej
Electronic Arts has announced that Battlefield Hardline will cease digital sales on PlayStation 4 and Xbox One on May 22. Online support for the game on these consoles will be shut down on June 22, though singleplayer will remain playable. The PC version is unaffected and will continue to be sold and supported online.