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EA Sports FC 27 gets a PEGI 16 rating in Europe because of loot boxes
European game rating agency PEGI has begun increasing age ratings for games containing "paid random items," leading to EA Sports FC 27 receiving a PEGI 16 rating due to its loot boxes and in-game purchases. This contrasts with EA Sports FC 25, which retains a PEGI 3 rating. North America's ESRB will not follow suit, maintaining an E rating for EA Sports FC 27.
EA finally says the words PS3 gamers have waited 15 years to hear: "Fight Night is coming back"
Electronic Arts has teased the return of its Fight Night boxing series, which has been dormant since Fight Night Champion in 2011. The announcement was made via a new Twitter account for the series, with no further details provided. This marks EA's third revival of a classic sports franchise, following College Football and Skate.
Fight Night, EA's Beloved but Long-Dormant Boxing Sim Franchise, Is Coming Back
Electronic Arts has revived its dormant boxing simulation franchise, Fight Night, by creating new social media accounts for the series. The first post has generated significant excitement among fans eager for the return of the beloved franchise.
Wardogs CEO claims Dice and Respawn are working on Star Wars Battlefront 3
Rumors suggest that EA Dice and Respawn Entertainment are working on Star Wars Battlefront 3, with EA holding the exclusive Star Wars license until 2023. Another report indicates Lucasfilm is searching for a developer, with Bungie also mentioned as a possibility if EA Dice does not take on the project. The CEO of Bulkhead Games also claimed that EA Dice and Respawn are developing the title.
European age-ratings body PEGI begins raising age-limit of loot box games, like EA Sports FC, to 16
The European video game age rating agency PEGI has begun increasing the age ratings of digital games featuring loot boxes to 16. This stricter approach, which started in June for newly submitted games, is now being applied to existing digital-only titles rated PEGI 3, 7, or 12. Games like EA Sports FC and Zenless Zone Zero are among those affected, signaling a shift in how loot box mechanics are perceived and rated.
Bungie and Respawn in talks for Star Wars Battlefront 3 claim insiders
Insiders suggest that Lucasfilm Games is in discussions with multiple studios, including Bungie, Respawn Entertainment, and DICE, regarding the development of Star Wars Battlefront 3. While DICE previously developed the series, Bungie's expertise in gunplay is seen as a potential advantage over the criticized mechanics of Star Wars Battlefront 2. The future of the franchise is considered a central part of Lucasfilm Games' strategy.
Lucasfilm wants to do more Star Wars games like Zero Company and Galactic Racer: 'We’ve tried to be more flexible about who we’re willing to take pitches from'
Lucasfilm Games is adopting a more flexible approach to Star Wars titles, seeking pitches from smaller studios for offbeat games like the tactics title Zero Company and arcade racer Galactic Racer. While large AAA games remain essential, Vice President Douglas Reilly stated the company is open to double-A experiences and prioritizing the fulfillment of player fantasies across various genres. This marks a shift from previous strategies, including the exclusive deal with Electronic Arts.
"Sexy sorceresses" and "bare-chested fighters": Dragon Age's original artists wanted to base it on Conan the Barbarian, much to the outrage of the designers
Former BioWare lead writer David Gaider discusses the internal conflicts during the development of Dragon Age: Origins, where art and design teams clashed over whether to draw inspiration from Conan the Barbarian or Lord of the Rings. He explains how the lack of a singular vision led to significant overcorrection between sequels, contrasting it with the more cohesive development of Mass Effect under Casey Hudson.
Star Wars Games Could Get More Interesting As Lucasfilm Looks Beyond The Big Studios
Lucasfilm Games is looking to partner with smaller, independent studios to create a wider variety of Star Wars titles beyond traditional AAA releases. VP Douglas Reilly stated that the strategy involves finding the best partners for specific experiences, not just major publishers, highlighting recent successes like Star Wars Zero Company and Star Wars Galactic Racer. This approach aims to explore diverse genres and fulfill various player fantasies within the Star Wars universe.
UK software sales chart for the week ending October 17, 2026 – Castlevania, Toy Story make the top 5
The UK software sales chart for the week ending October 17, 2026, shows EA SPORTS FC 27 retaining the top spot. New releases include Castlevania: Belmont's Curse at #3 and Toy Story: Retro Roundup + Toy Story 3 Complete Edition at #4, with other titles like Tales of Eternia Remastered and Bluey's Happy Snaps also charting.
We've had two great Star Wars games this year, probably because Lucasfilm Games says it's now "more flexible" about who it takes pitches from
Lucasfilm Games is adopting a more flexible approach to licensing Star Wars game development, moving away from exclusive deals with single publishers. This change allows independent studios like Fuse Games and Secret Mode to pitch ideas, leading to a more diverse range of games such as the recently released "Zero Company" and "Galactic Racer."
Star Wars Games Will “Continue to Surprise” Fans, Says Lucasfilm Exec
Lucasfilm Games executive Douglas Reilly stated that the company plans to be more flexible with the Star Wars license, allowing pitches from a wider range of developers, not just major publishers. Recent successes like Star Wars Zero Company and Star Wars: Galactic Racer on PC, PlayStation 5, and Xbox Series X/S have encouraged this approach, with more varied and surprising game experiences expected in the future.
After Star Wars: Zero Company and Galactic Racer, Lucasfilm says it will "continue to surprise folks" and is…
Lucasfilm Games executive Douglas Reilly stated that the company is adopting a more flexible approach to licensing the Star Wars franchise, leading to a wider variety of games like Star Wars: Zero Company and Star Wars: Galactic Racer. This shift allows for collaborations with more experienced, smaller studios, and hints at further surprising game announcements in the future.
If this is the best year for Star Wars games it's not for the reason you think - Reader’s Feature
A reader's feature argues that 2026 is shaping up to be a standout year for Star Wars games, not due to big-budget titles, but because of a diverse range of smaller experiences and community-driven content. Games like Star Wars: Galactic Racer and PowerWash Simulator 2's expansion, alongside ongoing support for Star Wars: The Old Republic and community mods for Star Wars: Battlefront II, contribute to a feeling of a lived-in galaxy.
Black & White 3 doesn't sound like it's ever going to happen, but good ole overpromising Peter Molyneux may have let slip about a remaster of the original
Peter Molyneux has hinted at a potential remaster for his classic god game, Black & White, though he stated it would be inappropriate to discuss further. Molyneux also commented on the difficulty of developing a sequel due to technical challenges and rights ownership, suggesting Black & White 3 is unlikely. His current project, Masters of Albion, has faced some controversy.
Sega pulls Total War: Shogun 2 - Complete Edition from sale amid AI accusations, admitting it has "fallen short"
Sega and Creative Assembly have temporarily removed Total War: Shogun 2 - Complete Edition from sale due to quality issues, admitting it has "fallen short" of player and developer expectations. While the statement does not explicitly mention AI, fans suspect its use is the cause of the problems, leading to overwhelmingly negative reviews on Steam. The companies are working to address the issues and return the game to sale.
No Publisher Wanted Outlast. 60 Million Players Later, The Horror Juggernaut Is Doing Just Fine.
Red Barrels' horror series Outlast, which began as a debut effort from a 10-person team with no publisher interest, has now attracted over 60 million players. The studio's founders, who left AAA studios, self-funded the first game and learned publishing on the fly, eventually finding success with the signature night-vision camera and unflinching gore. The latest entry, The Outlast Trials, has become their most successful game, embracing live-service elements while staying true to the series' core horror identity.
Controversial Battlefield 6 XP changes have been reversed, with Battlefield Studios saying they were "unintended"
Battlefield Studios has reversed controversial changes to XP earn rates in Battlefield 6's Season 5, stating the reduction was unintended. Players had suspected the change was a deliberate nerf to encourage purchases of the new Ultimate Shortcut Kit. The article also briefly touches on Grand Theft Auto 6's eligibility for The Game Awards 2026 and Rockstar Games' ongoing employment tribunal.
CD Projekt is in "a really dangerous place", says Anthem's executive producer, pointing to ballooning costs of making games of that scope and quality
Former Bioware executive producer Mark Darrah warns that the triple-A game industry is in a 'dangerous place' due to ballooning development costs and hyper-specialization, predicting a market bifurcation. He highlights how massive teams and extended development cycles, exemplified by Grand Theft Auto VI's delays, increase financial risks, potentially leading to more studios adopting smaller, focused models with significant outsourcing, like Sandfall Interactive.
Acclaimed PS5 Remake of PS3 Action Game 80% Off on PS Store
The critically acclaimed PlayStation 5 remake of the 2008 action-horror game Dead Space is available for 80% off on the PlayStation Store as part of a limited-time promotion. The game is priced at $13.99 until October 22, 2026, down from its usual $69.99 price. The remake is a single-player experience and does not require a PlayStation Plus subscription to play.