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Doom and Gears of War creators among the developers paying tribute to legendary FPS dev Richard 'Levelord'…
Tributes are being paid to legendary FPS designer Richard 'Levelord' Gray, who passed away at age 68. Gray was known for his work on iconic titles such as Duke Nukem 3D, Quake, Half-Life: Opposing Force, and Sin, and was celebrated for his innovative level design and hidden easter eggs. Industry figures like John Romero, Cliff Bleszinski, and Scott Miller have shared fond memories of his talent and character.
After a year’s worth of work, the Borderlands Online MMO from China is playable and in English
A fan modder has successfully made the Chinese Borderlands Online MMO playable and translated into English, a year after beginning the project. While still in a playtest phase with expected bugs and server issues, the game has seen over 3,500 players. This effort is being hailed as a win for game preservation, though the modder stated they would comply with any cease-and-desist orders from Gearbox or Take-Two Interactive.
The Borderlands MMO is officially saved and playable in English, 11 years after its shutdown and 17 months after…
A fan-led effort has successfully revived Borderlands Online, a Chinese-exclusive MMO that shut down 11 years ago. Modder EpicNNG and the community have worked for 17 months to translate the game into English, adapt its UI, and make it playable online and offline. The project, known as BLOL, is not monetized and is currently in playtesting, with over 1,000 accounts created in its first four hours.
Fallen London is where the writers of Baldur's Gate 3, Dishonored and Stellaris come to let their hair down
Fallen London, a text-based RPG from Failbetter Games, serves as a creative outlet for writers behind major titles like Baldur's Gate 3, Stellaris, and Destiny. The game's 'Exceptional Stories' allow these writers, both AAA and indie, to explore diverse and often dark themes in a richly detailed, choice-driven world.
The greatest RTS units of all time, determined by democracy
PC Gamer is running a reader-voted tournament to determine the greatest real-time strategy (RTS) units of all time. The article details several matchups, featuring iconic units from games like Warcraft 3, Age of Empires 2, and Star Wars: Empire at War, with writers providing commentary on each unit's strengths and appeal.
Borderlands 4: FL4K and the Last Resort is Familiar, but Still Fun
Borderlands 4's second story pack, FL4K and the Last Resort, offers a familiar yet enjoyable experience with a new tropical map, Providence, and a variety of new weapons. While it doesn't reinvent the core loot-and-shoot gameplay, the responsive gunplay, fluid movement, and exciting new weapon mechanics like The Astonisher and Lovelorn provide a refreshing cycle of combat and looting. The plot and enemies are safe but functional, making the DLC a polished and fun, albeit not groundbreaking, addition for long-time fans.
GDC Festival of Gaming appoints four members to advisory board
The GDC Festival of Gaming has appointed four new members to its advisory board: Amir Satvat, Alexa Ray Corriea, Lucien Parsons, and Perrin Kaplan. These industry professionals will join over 50 existing members to help shape the GDC program, with recent changes to the 2027 conference focusing on increased flexibility and accessibility based on industry feedback.
Resident Evil Is Now The Highest-Rated Gaming Movie Ever
The new Resident Evil movie, directed by Zach Cregger, has become the highest-rated video game movie of all time with a 96% on Rotten Tomatoes and an 80 on Metacritic. Constantin, the film's studio, worked closely with Capcom to ensure respect for the IP, a contrast to the poorly received Borderlands movie. The film is set to release on September 18.
StarCraft is a narrative-driven shooter with 'a definitive ending' and 'not a seasonal game'
Blizzard Entertainment announced a new StarCraft game, described by GM and creative director Dan Hay as a narrative-driven, open-world shooter with a definitive ending, not a seasonal live-service title. Set 70 years after StarCraft 2, the game will feature a customizable protagonist and allow players to explore a rich world, engage in serious missions with narrative consequences, and scavenge for gear. The game is slated for a 2030 release.
Popular 2025 PS5 RPG Half Price on PlayStation Store, All DLC Included
The PlayStation Store is offering a limited-time 50% discount on the Borderlands 4 Super Deluxe Edition for PlayStation 5, including all DLC. The deal, which ends September 10, reduces the price from $129.99 to $64.99, providing the full game experience with multiple add-on packs.
Popular PS4 & PS5 Shooter Game Gets 90% PlayStation Store Discount
Gearbox Software's Borderlands 3 is currently available for 90% off on the PlayStation Store, priced at $5.99 for the base game and $11.99 for the Super Deluxe Edition. This limited-time offer, which includes digital upgrades and PS5 optimization, ends on September 10, 2026. The game features single-player, online co-op, and local split-screen modes.
Borderlands 4’s Loveless the Hacker is a contagion-spreading monster
Gearbox Software has revealed Loveless the Hacker, a new Vault Hunter for Borderlands 4, set to release on September 10, 2026. Loveless is an ex-corporate infiltration specialist who merged with a digital mind virus, granting her abilities like summoning a digital wyrm and spreading poison through a contagion effect. The character is a subtle nod to Ada Lovelace, the first computer programmer.
Borderlands 4’s FL4K and the Last Resort digs into Tediore lore
Gearbox Software has revealed details about Borderlands 4 Story Pack 2, titled FL4K and the Last Resort, set to release on September 10, 2026. This expansion introduces the volcanic island of Providence, a new tropical resort setting, and pits players against the weapon manufacturer Tediore. Players will team up with Vault Hunter FL4K to rescue his skag, Mr. Chew, and will encounter new gameplay mechanics like ziplines and environmental hazards.
Take-Two's former AI guy is, in a twist, skeptical about AI now: 'The guy should be selling you the gold if…
A former AI lead for Take-Two Interactive, Dicken, expresses skepticism about the current hype surrounding generative AI in game development. He argues that the technology's practical application is often overstated, citing issues with authorial intent, dialogue trees, and debatable productivity gains. Dicken also warns of potential vendor lock-in and price hikes, comparing the situation to Unity's controversial pricing changes.
Call Of Duty studio rumoured to help out with new Halo games
Rumors suggest Microsoft is considering having Activision assist with future Halo games, potentially including multiplayer development. Activision reportedly created a prototype for a new Halo multiplayer game, though it was abandoned. This follows speculation that Microsoft might place the Halo franchise under Activision's umbrella.
Saber Interactive to add Rideshare 'Stimulator' AI disclosure after public controversy
Saber Interactive will update the Steam page for Rideshare Stimulator with an AI disclosure following controversy over claims that writers were replaced by generative AI. While Saber denies replacing writers, a former lead writer, Stella Sacco, stated she was replaced by ChatGPT. CEO Matt Karch has also made controversial comments about Embracer Group and Gearbox Software.
Saber admit they use AI while denying they swapped lead writer for ChatGPT
Saber Interactive has denied allegations that it replaced a lead writer with ChatGPT on its upcoming game Rideshare 'Stimulator'. Narrative designer Stella Sacco claimed she was replaced by AI, but Saber stated that the game's story was written entirely by humans and that AI is used experimentally for infinite passenger generation in a free-ride mode. The company also confirmed its writing staff has tripled and that none of its employees are at risk of being replaced by AI.
Saber admit Rideshare "Stimulator" features generative AI writing, but deny they replaced taxi game's lead writer with ChatGPT
Saber Interactive has admitted that its upcoming game, Rideshare Simulator, features generative AI for its free-ride mode, despite not disclosing this on its Steam page, which contravenes Valve's AI policy. The game's former lead writer, Stella Sacco, claimed she was replaced by ChatGPT midway through development, a statement Saber denies, asserting that the main story was written by humans and their writing staff has tripled.
Borderlands 4 Plans Unaffected by Performance, Says Take-Two CEO: “We Continue to Support the Title”
Take-Two Interactive CEO Strauss Zelnick stated that Borderlands 4's development plans remain unaffected by its performance, with Gearbox Software continuing to support the title. New content, including a new Vault Hunter named Loveless and Bounty Pack 5, is scheduled for release on September 12, 2026.
Saber Interactive denies replacing writer with ChatGPT on its new driving game, but says it will use AI for dialog 'as the number of passengers in the game is infinite'
Saber Interactive has denied claims that it replaced a writer with ChatGPT on its upcoming game, Rideshare Stimulator. Former lead writer Stella Sacco alleged she was replaced by AI, but Saber stated that no writers were replaced and that the game's story was written entirely by humans. The studio did acknowledge using AI for an experimental free-ride mode due to an infinite number of passengers.