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Baldur's Gate 2-veteran tackade nej till att göra Baldur's Gate 4
James Ohlen, a veteran designer of Baldur's Gate 2, declined an offer from Hasbro to lead the development of Baldur's Gate 4. Ohlen cited concerns about failing to meet the high standards set by Baldur's Gate 3 and the significant time investment required for engine development. Larian Studios, the developer of Baldur's Gate 3, also chose to pursue their own original projects instead of a direct sequel.
Ground Branch, a first-person tactical shooter from an original Rainbow Six dev, is finally hitting v1.0 after eight years in early access
Ground Branch, a realistic tactical shooter developed by BlackFoot Studios, is launching its version 1.0 after eight years in Early Access on July 16. The full release will include the long-awaited campaign, a new prologue, and an extraction mode. The developers plan to continue adding content post-launch, including single-player chapters and a mod kit.
Baldur's Gate 4 could've been headed by a Baldur's Gate 2 veteran, but the RPG legend "wouldn't want to compete" against Larian: "That would be insanity"
James Ohlen, director of writing and design for Baldur's Gate 2, revealed that Hasbro approached him about developing Baldur's Gate 4. However, Ohlen declined, stating he would not want to compete with the success of Larian Studios' Baldur's Gate 3 and its proprietary engine. He believes a new entry would need to be highly original to succeed, acknowledging Larian's mastery in the RPG genre.
"I would fail, and here's why I would fail" Why Baldur's Gate 2 co-lead turned down Hasbro's request to make Baldur's Gate 4
James Ohlen, co-lead designer of Baldur's Gate 2 and lead at Archetype Entertainment, declined Hasbro's request to develop Baldur's Gate 4. Ohlen cited the immense success of Larian Studios' Baldur's Gate 3 and the technical challenges of replicating its engine and tools as reasons for his refusal, preferring to focus on his studio's upcoming game, Exodus.
12 Games Like Baldur's Gate 3 (Organized by What You Actually Loved) | TAG
This guide recommends games similar to Baldur's Gate 3, organized by what players enjoyed most, such as companions, tactical combat, or co-op. It highlights titles like Disco Elysium for narrative fans, Divinity: Original Sin 2 for tactical depth and co-op, and It Takes Two for pure cooperative experiences. Larian Studios is confirmed to be working on a new Divinity game, with a Baldur's Gate 3 TV series also in development.
"We're talking about at least half a decade of horror": former Exodus lead explains why he wasn't keen on doing a Baldur's Gate 4 despite Hasbro offering the chance
Former Archetype Entertainment studio head James Ohlen explained his reluctance to develop Baldur's Gate 4, citing the immense pressure to match Larian Studios' success with Baldur's Gate 3. Ohlen stated that building the necessary tools and infrastructure from scratch would take at least five years and expressed concerns about competing with the high standard set by the previous game. He has since left Archetype due to burnout.
The Co-Lead Designer of Baldur's Gate 2 Turned Baldur's Gate 4 Down and I Don't Blame Him — Baldur's Gate 3 Is Pretty Much Impossible to Follow
The co-lead designer of Baldur's Gate 2 has declined to work on Baldur's Gate 4, citing the immense success and high bar set by Baldur's Gate 3. This decision challenges the conventional industry practice of immediately greenlighting sequels to profitable titles, suggesting that Baldur's Gate 3's achievements make a direct follow-up exceptionally difficult.
Games Inbox: Will the PS6 really cost £1,000?
Readers discuss concerns about the potential high price of the PlayStation 6, with some predicting it could exceed £1,000. The discussion touches on the rising costs of game development, the shift towards digital-only releases, and whether next-generation consoles offer enough compelling new features to justify such an expense.
Quoteworthy
The co-lead designer of Baldur's Gate 2 was reportedly asked to develop Baldur's Gate 4, but declined the offer. They stated that competing against Larian Studios' highly successful Baldur's Gate 3 would be an insurmountable challenge.
Baldur's Gate 2's co-lead designer was asked to make Baldur's Gate 4 after Larian declined: 'Having to compete against Baldur's Gate 3? That would be insanity'
Following the success of Baldur's Gate 3, Hasbro sought a sequel, but Larian Studios declined to develop Baldur's Gate 4, despite having a partially playable build. Co-lead designer of Baldur's Gate 2, James Ohlen, was also approached but refused, citing the difficulty of competing with Larian's acclaimed title and the significant effort required to build a new engine. A remaster of Baldur's Gate 2 is reportedly in development, with former BG2 lead designer Kevin Martens involved.
I picked out 31 must-play games going for $5 or less in the Steam Summer Sale
This article highlights 31 must-play games available for $5 or less during the Steam Summer Sale. The curated list includes a variety of genres such as RPGs and first-person shooters, with many titles developed by well-known studios like Larian and BioWare.
"Baldur's Gate 3 seems to have done it pretty well," but don't expect Obsidian's next story-based RPG to launch in early access, Grounded 2 lead suggests
Obsidian Entertainment's Grounded 2 director Chris Parker stated that while Baldur's Gate 3's early access success is notable, it's not a model that will work for all story-based RPGs. He believes that for large, complex narrative games, the traditional development approach is more suitable, though he acknowledges exceptions exist and that early access can be beneficial for certain titles like the original Grounded.
Baldur's Gate 3 and Clair Obscur: Expedition 33 show "RPGs are as vibrant" now as ever, Obsidian lead says, even if the genre can look "a little tired" sometimes
Obsidian Entertainment's Chris Parker believes the RPG genre remains vibrant, citing Baldur's Gate 3 and Clair Obscur: Expedition 33 as examples of its current excitement. Despite occasional perceptions of the genre looking 'tired,' Parker has faith in its continued evolution and diversity, highlighting Obsidian's own contributions like Avowed and The Outer Worlds 2.
The creator of Ultima is reportedly reclaiming the series' rights back from EA, and it could happen as soon as next…
Richard Garriott, the creator of the Ultima series, is reportedly set to reclaim the copyright to the franchise from Electronic Arts in 2027 due to a 35-year copyright reversion law. While EA will retain the trademark, Garriott plans to develop new titles under a name like "Lord British's Ultima".
Baldur's Gate 3 Path to Menzoberranzan custom campaign modders offer glimpse of their long-awaited demo level's "dark, ruined dungeon" as environments near completion
Modders working on the ambitious Baldur's Gate 3 custom campaign mod, Path to Menzoberranzan, have shared a progress update revealing that the demo level's environments are nearing completion. The team, comprising over 130 individuals, aims to release a demo level, described as a "dark, ruined dungeon" with "foul magic," potentially in the latter half of 2026, though the exact release window remains uncertain.
The Internet Seems To Have Found A Very Familiar Face In Baldur’s Gate 3
Players have discovered a character in Baldur's Gate 3's title screen that bears a striking resemblance to Geoff Keighley, host of The Game Awards and Summer Game Fest. Keighley himself acknowledged the resemblance, while Larian Studios humorously referred to the NPC as 'John Larian'.
Baldur’s Gate TV Show Gets A Positive-Sounding Update About The Cast
Craig Mazin, the showrunner for the upcoming Baldur's Gate TV series, has indicated a desire to feature the key cast members from Baldur's Gate 3 in the show. Samantha Béart, who voices Karlach in the game, shared this positive update, noting Mazin's personal outreach. Larian Studios' Swen Vincke also confirmed discussions with Mazin, who is a fan of the game, and stated that the game's endings were designed to allow for future narrative expansion.
New Ultima trademarks filed by EA, but don't get too excited
Electronic Arts has filed new trademarks for the Ultima series, covering downloadable PC games and online experiences. While this suggests potential activity, it may also be routine intellectual property protection, as there have been no new single-player installments since 1999. Creator Richard Garriott has expressed interest in a revival, and Larian Studios has been mentioned as a potential developer.
Baldur's Gate 3 from the OG devs didn't happen despite years of trying because the money people thought "It's a single-player RPG, it's not going to do that big in numbers"
Former BioWare developer Trent Oster revealed that his team's attempt to secure funding for Baldur's Gate 3 years ago was rejected by investors who doubted the commercial viability of single-player RPGs. Oster's vision for the game was a smaller, $20 million project, in contrast to Larian Studios' eventual massive success. He notes that even after Baldur's Gate 3's triumph, the perception of what constitutes a successful RPG has shifted to require larger budgets and more extensive features.
BioWare's co-founder fought to make Baldur's Gate 3 for over a decade, then Larian did it instead: 'I…
BioWare co-founder Trent Oster discusses the long and difficult journey to get Baldur's Gate 3 made, with multiple studios like Black Isle, Obsidian, and Beamdog attempting and failing to secure funding over two decades. Beamdog, led by Oster, pitched a version to Wizards of the Coast but ultimately could not secure the necessary $20 million budget, leading them to pursue other projects. Oster reflects on Larian Studios' success with Baldur's Gate 3, acknowledging their greater capital and ability to execute their vision at a high scale.