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Looking Glass Studios

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PC Gamer

Thief designer Randy Smith Evergreen refused to work for Xbox because it would be like 'walking past some stakes with human skulls on them' and pretending 'it's probably fine in this direction'

Thief designer Randy Smith Evergreen explains his decision to refuse an opportunity to work for an Xbox-funded studio due to Microsoft's history of studio closures, likening it to ignoring obvious danger. He discusses the challenges of AAA development for immersive sims and his preference for smaller, more focused indie projects.

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PC Gamer

Nightdive's Thief remaster unearths a 'very very out of date version control repository' with 'the…

Nightdive Studios' upcoming remaster of Thief: The Dark Project has uncovered an outdated version control repository from its original development. Software engineer Josh Dowell shared insights from the code, revealing programmer comments about 'hacks' and rushed development cycles. The article also notes the Dark Engine's technical similarities to id Software's Quake engine.

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PC Gamer

Dishonored co-creator Harvey Smith launches a new studio and it literally has the word 'Immersive' in the name

Dishonored co-creator Harvey Smith and executive producer Ben Horne have launched a new studio named Black Pony Immersive. The studio, comprised of developers from Arkane, Insomniac, and other major companies, aims to create singleplayer first-person action RPGs with emergent gameplay systems, drawing inspiration from classic immersive sim titles.

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Rock Paper Shotgun

Deus Ex director and immersive sim legend Warren Spector is retiring, despite having "three games in particular" he'd still like to make

Legendary Deus Ex director Warren Spector has announced his retirement from game development after a 44-year career. While he has "mixed feelings" and three specific games he'd still like to make, Spector feels the industry has changed and it's time for a new generation. He plans to write books, lecture, and possibly consult, but leaves the door open for a potential return.

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PC Gamer

Thimbleweed Park 2 is happening because Ron Gilbert's friend knows a rich guy who's a big fan of the original…

Thimbleweed Park 2 is officially happening, funded by a wealthy fan of the original game rather than a traditional publisher. Creator Ron Gilbert expressed dissatisfaction with publisher terms, opting for a more favorable deal with an anonymous benefactor. The sequel is expected in early 2028 and aims for a budget higher than the original's $1 million.

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PC Gamer

15 years before Dishonored, Thief devs considered letting Garrett shrink himself rat-sized so he could scurry through…

Lead designer Tim Stellmach revealed that Looking Glass Studios considered giving Thief's protagonist Garrett the ability to shrink himself to navigate small spaces, similar to Dishonored's possession mechanic. This idea was ultimately dropped due to the significant development effort required and potential design implications for the pure stealth experience. A remaster of Thief: The Dark Project is currently in development by Nightdive Studios.

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PC Gamer

After seeing Thief Remastered, I'm calling it: That doomed Deux Ex remaster should get rebooted with Nightdive in…

The upcoming remasters of Thief: The Dark Project by Nightdive Studios and Deus Ex by Aspyr present a stark contrast in approach and reception. While Nightdive's Thief remaster is praised for its faithful yet enhanced visuals, Aspyr's Deus Ex remaster has drawn criticism for a perceived dated graphical overhaul. The article suggests that Aspyr's project should be rebooted, ideally with Nightdive's involvement, given the positive reception to their work on System Shock 2 and Thief.

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Nintendo Life

We've A Sneaky Feeling Nightdive's Latest Remaster Will Be Awesome

Nightdive Studios has revealed its upcoming remaster of Thief: The Dark Project, originally released in 1998. The updated version will feature enhanced visuals, textures, and animations, and will include all content from Thief Gold. It is slated for a Winter release on Nintendo Switch, with a free upgrade path to the successor console, Switch 2.

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The Box Hub

Thief: The Dark Project Remastered Sneaks Back Onto Console And PC This Winter

Nightdive Studios, in collaboration with Eidos-Montréal and Atari, has announced Thief: The Dark Project Remastered, set to launch this winter for PC and modern consoles including PlayStation 5, Xbox Series X|S, and Nintendo Switch. The remaster utilizes Nightdive's KEX Engine to update visuals and UI while preserving the core gameplay mechanics of the original 1998 stealth classic and its Thief Gold expansion.

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Games Press

Quiet As A Shadow: Thief: The Dark Project Remastered Redefines Stealth For A New Generation

Nightdive Studios, Eidos-Montréal, and Atari have announced Thief: The Dark Project Remastered, a modern revival of the 1998 stealth classic. Utilizing Nightdive's KEX Engine, the remaster includes the original game and content from Thief Gold, launching this Winter on PlayStation 5, Xbox Series X|S, Nintendo Switch 2, PC platforms, and previous generation consoles. The game emphasizes pure stealth gameplay, rewarding players for using light, sound, and misdirection to overcome challenges.

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Gaming Bolt

Thief: The Dark Project Remastered Announced by Nightdive, Out This Winter

Nightdive Studios has announced Thief: The Dark Project Remastered, a remaster of the classic stealth title from Looking Glass Studios. It will launch this Winter for PC, PlayStation 5, PlayStation 4, Xbox Series X/S, and Nintendo Switch, featuring 4K resolution and 120 FPS support. The remaster includes all original content and improvements to enemy animations, textures, and level design, with support for custom campaigns.

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Eurogamer

Stealth classic Thief: The Dark Project is getting the remaster treatment from retro specialist Nightdive Studios

Nightdive Studios is developing a remaster of the classic stealth game Thief: The Dark Project, which will also include content from Thief Gold. The remaster will feature enhanced visuals, quality-of-life improvements like a weapon wheel, controller support, and up to 4K/120fps performance. It is scheduled for a winter release on PC and consoles including PlayStation 4, PlayStation 5, Xbox Series X/S, and Nintendo Switch.

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Gematsu

Thief: The Dark Project Remastered announced for PS5, Xbox Series, Switch 2, PS4, Switch, and PC

Atari, Nightdive Studios, and Eidos Montreal have announced Thief: The Dark Project Remastered, a revival of the 1998 stealth classic. The game will launch this winter for PlayStation 5, Xbox Series, Switch 2, PlayStation 4, Nintendo Switch, and PC. The remaster includes the original game and content from Thief Gold, featuring updated graphics, UI, and support for custom campaigns.

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Niche Gamer

Thief: The Dark Project Remastered announced

Atari, Nightdive Studios, and Eidos Montreal have announced Thief: The Dark Project Remastered, a revival of the 1998 stealth classic. The remaster, built with Nightdive's KEX Engine, will include the original game and all content from the Thief Gold re-release. It is set to launch this winter for PC, Xbox Series X|S, Nintendo Switch, PlayStation 4, and PlayStation 5, featuring updated graphics, UI, and support for custom campaigns.

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FZ.se

007 och Thick as Thieves stänger säsong 10 av FZ High Score

Season 10 of FZ High Score has concluded, with the game '007: From Russia with Love' achieving the highest average score, surpassing 'Thick as Thieves'. The competition saw a close race for the top spots, with the top three players winning exclusive t-shirts.

PC Gamer

In 1997, Warren Spector told us the upcoming PC classic Deus Ex was inspired by Final Fantasy, Miyamoto, and 'the…

A 1997 interview with legendary game designer Warren Spector reveals his early inspirations for the upcoming PC classic Deus Ex, including Final Fantasy VII and Shigeru Miyamoto's work. Spector discussed his move to Ion Storm and his vision for a first-person RPG that blended console accessibility with deep simulation, initially planning to use the Quake II engine before ultimately opting for Unreal.

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PC Gamer

14 years ago we published our Elder Scrolls 6 wishlist, and honestly? It still holds up

This article revisits a 2012 PC Gamer wishlist for The Elder Scrolls VI, noting how many of its predictions and desires still hold relevance 14 years later. It discusses potential features like returning to the Iliac Bay, exploring Akavir, and incorporating deeper NPC reactivity and companion systems, comparing them to elements found in Bethesda's later titles like Fallout 4 and Starfield.

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FZ.se

Fyra FZHS-spel har deadline – gissa innan midnatt

Four games have upcoming deadlines for voting on FZ High Score: Zero Parades: For Dead Spies, Thick as Thieves, Yoshi and the Mysterious Book, and Lego Batman: Legacy of the Dark Knight. Players must submit their score predictions before midnight. The article also mentions other games with upcoming deadlines and provides links to rules and past results.

FZ.se

Rena rånet! Thick as Thieves blir tokbilligt

The stealth action game Thick as Thieves, led by Warren Spector, will launch on May 20th for $5. Initially planned as PvPvE, the game now features a solo or two-player co-op experience with distinct character abilities. It will be available on Steam and Epic Games Store, with PlayStation 5 and Xbox Series X versions planned.

PC Gamer

The Thick as Thieves campaign will be 'at least four hours' in length, which is pretty short, but on the upside it's a whole lot cheaper than I ever would've guessed

Otherside Entertainment announced that their upcoming stealth heist game, Thick as Thieves, will launch on May 20 for PC at a price of $5. The initial campaign is expected to be at least four hours long and will serve as an introduction to the game's world. The developers, including industry veterans Paul Neurath and Warren Spector, aim to attract players with the low price point and gather feedback for future content development.

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