Newzoo
Newzoo business and news from across the web.- Larry Hryb joins Commodore International Corporation as community development consultantA Newzoo report indicates a significant lack of overlap between players of Roblox and Minecraft and those who play traditional AAA titles like Assassin's Creed: Shadows. These younger players are more likely to engage with live service games such as Fortnite and Grand Theft Auto V, or games that resemble Roblox experiences. This trend raises questions about the future evolution of the gaming audience and the market for AAA games.
- Roblox and Minecraft players are less likely to play traditional AAA video gamesA Newzoo report indicates that players of Roblox and Minecraft have significantly less overlap with traditional AAA game audiences compared to live service titles like Fortnite and Grand Theft Auto V. This trend is attributed to a shift away from graphical fidelity as a primary driver of popularity and the younger demographic's preference for free-to-play models. The analysis questions whether these players will transition to AAA games as they age or continue to favor sandbox and live service experiences.
- Business and FinanceSAG-AFTRA has issued a 'Do Not Work' order against Capcom for failing to begin the signatory process. Separately, Newzoo predicts that PC gaming revenue will surpass console revenue by 2028.
- PC games revenue will outgrow consoles by 2028, analyst predictsMarket research firm Newzoo predicts that PC games revenue will surpass console software sales by 2028. The firm forecasts a 6.6% annual growth rate for PC revenue from 2025 to 2028, compared to 4.4% for consoles, driven partly by a growing player base in China. This trend is expected to reshape the gaming industry landscape.
- PC will overtake console revenue by 2028, says NewzooNewzoo projects that PC gaming revenue will surpass console revenue by 2028, with PC expected to grow at a 6.6% compound annual growth rate compared to 4.4% for consoles. The overall PC and console market is forecast to reach $103.7 billion by 2028, marking the first notable expansion since the pandemic slowdown. Premium games are driving PC growth, while console revenue remains dependent on blockbuster hits and hardware, with subscription services like Xbox Game Pass influencing sales figures.
- Data indicates Sony's PS5 ports are losing audience share on PC, but only because of release timingAnalysis from Newzoo suggests that Sony's first-party titles are experiencing a decline in audience share on PC. This trend is reportedly driven by the delayed release timing of these games on the PC platform compared to their console launches.
- Study Claims Sony's PS5 Games Are Leaving Big PC Sales on the TableResearch from Newzoo suggests Sony is missing significant PC sales by not porting its PlayStation 5 games day-and-date. While early ports like Horizon Zero Dawn and Days Gone sold well, recent titles have struggled, leading Sony to reportedly reconsider its strategy. Data indicates PC versions typically account for 13% of total players within three months when released later, compared to 44% for simultaneous releases.
- Sales data indicates Sony's PS5 ports are increasingly losing audience share on PC, but only because of release timingAnalysis from Newzoo suggests Sony's PC ports are losing audience share due to delayed release dates compared to simultaneous multi-platform launches. While PC versions of PlayStation titles typically account for 13% of total players, simultaneous releases see PC contribute around 44%. This trend is observed across various titles, with recent ports showing smaller PC shares than earlier ones.