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Capcom, Ubisoft Developers and Artists Were Left in the Dark About Nvidia’s DLSS 5 Showcase – Rumor
Developers from studios like Capcom and Ubisoft were reportedly unaware of Nvidia's DLSS 5 technology until its public showcase, leading to surprise and concern, particularly at Capcom due to its historical stance against AI in game development. Nvidia has stated that developers have full artistic control over the neural rendering technology, which aims to enhance lighting and materials in games.
Death Stranding 2: On the Beach Animator Criticises DLSS 5, Says it “Isn’t Just Some Lighting”
Veteran animator Mike York, who worked on Death Stranding 2: On the Beach and God of War Ragnarök, has criticized Nvidia's DLSS 5 technology, stating it appears to be a complete AI re-render rather than just lighting improvements. Nvidia CEO Jensen Huang defended the technology, claiming critics are wrong and that DLSS 5 fuses game control with generative AI. Reports suggest developers at Capcom and Ubisoft were unaware of the technology before Nvidia's showcase.
Nvidia CEO says critics are “completely wrong” about DLSS 5
Nvidia CEO Jensen Huang has dismissed criticism of DLSS 5, stating that critics are "completely wrong." He explained that DLSS 5 is not post-processing but rather "content-control generative AI" that offers developers direct control over geometry and textures. Some developers, including those at Capcom, reportedly learned about the technology at the same time as the public, despite Capcom's anti-AI stance.
Death Stranding 2 developer offers nuanced take on Resident Evil Requiem's DLSS 5 makeover: "No, no, no, no,…
Senior animator Mike York expressed strong disapproval of Nvidia's new AI-powered DLSS 5 rendering model, particularly its impact on character models in Resident Evil Requiem. He described the changes as an AI re-render rather than simple graphical enhancements, citing altered facial features and lighting.
Developers had no idea their companies were rolling out AI-infested DLSS 5: ‘We found out at the same time as the public’
Nvidia's upcoming DLSS 5 technology, which uses generative AI for lighting enhancements, has caused controversy due to its departure from traditional upscaling. Developers at partner companies like Capcom and Ubisoft were reportedly unaware of the implementation details until the public announcement, leading to concerns about the use of AI in games and brand dilution.
Clair Obscur: Expedition 33 lead writer doesn't use AI for work because "writing is part of the joy," and…
Jennifer Svedberg-Yen, lead writer for Clair Obscur: Expedition 33, stated she does not use AI in her writing process, emphasizing that the creative and emotional struggle is integral to the joy and authenticity of storytelling. She believes AI cannot replicate the human experience and perspective necessary for genuine narrative creation.
Nvidia’s DLSS5 gives me existential dread, but the Internet’s response to it fills me with hope
Nvidia's new DLSS 5 AI upscaling technology is drawing criticism for its perceived negative impact on character models, particularly female characters, making them appear less lifelike and more artificial. While Nvidia CEO Jensen Huang claims developers can fine-tune the AI to maintain artistic control, the internet's response has been largely negative, with many users sharing humorous and critical reactions to the technology's output.
Capcom developers didn't know about Nvidia DLSS 5 before reveal claims report
Developers at Capcom and Ubisoft were reportedly unaware of their companies' involvement with Nvidia's DLSS 5 technology until its public reveal. The AI upscaler has faced criticism for altering game visuals, with Nvidia CEO Jensen Huang defending the technology. Despite executive support, internal teams at Capcom and Ubisoft were apparently not consulted beforehand.
AI Is Creeping Into Gaming And Players Are Finally Pushing Back | Invision Game Community
Players are increasingly pushing back against the integration of Artificial Intelligence in video games, particularly concerning its impact on creative aspects like visuals and character detail. While AI can offer production benefits, concerns are rising about a potential homogenization of game aesthetics and the displacement of human developers, especially in light of industry layoffs. The article suggests that player pushback may influence how AI is adopted in the future.
GeForce NOW Gets 90 FPS VR Support Plus A Day-One AAA Release
NVIDIA's GeForce NOW is introducing 90 FPS VR support for Apple Vision Pro, Meta Quest, and Pico devices for Ultimate members. Additionally, the highly anticipated AAA title Crimson Desert will be a day-one release on the cloud service. The article also notes a collaboration between World of Tanks and the Mafia series, and mentions that Cyberpunk 2077, Forza Motorsport, Icarus, and Ark Survival Ascended will be removed from the free tier on April 1st.
NVIDIA DLSS 5 Sparks Massive Backlash — The Future of Gaming or AI “Slop”? | Invision Game Community
NVIDIA has announced DLSS 5, introducing real-time neural rendering that reconstructs and enhances game visuals using AI. This significant shift has sparked backlash from gamers and developers concerned about "AI slop," loss of artistic intent, and increased hardware demands, despite NVIDIA stating the technology is optional and controllable by developers. Potential adoption by games like Starfield and Hogwarts Legacy is noted, with a Fall 2026 launch window expected.
Sony's first PS3 software update in a year brings "additional features, improved usability, and enhanced security" | News-in-brief
Sony has released its first PlayStation 3 software update in a year, version 4.93, which is required for Blu-ray playback and enhances features, usability, and security. Separately, Nvidia CEO Jensen Huang defended the company's new DLSS 5 AI upscaling technology against criticism, stating that it provides generative control at the geometry level and does not diminish artistic control for developers.
NVIDIA: Critics "Completely Wrong" About DLSS 5
NVIDIA CEO Jensen Huang addressed criticism regarding the company's DLSS 5 announcement, stating that critics are 'completely wrong.' The report from Tom's Hardware details Huang's response during a press Q&A concerning backlash to NVIDIA's AI technology.
Morning Tech Bits
Nvidia has announced the Vera Rubin Space-1, a new product designed for orbital data centers. The company acknowledged that the cooling challenges for such an environment have not yet been solved. Nvidia also indicated that the current component shortage might persist until 2030.
Assassin's Creed Shadows players protest Nvidia's controversial DLSS 5 "AI slop" filter: "It's only gonna tank the franchise's reputation even further"
Players are protesting Nvidia's upcoming DLSS 5 AI rendering technology, which will be featured in Assassin's Creed Shadows. Fans criticize the technology, referring to it as "AI slop" and expressing concerns that it will damage the franchise's reputation. Ubisoft executives, including Charlie and Yves Guillemot, believe the AI technology will enhance immersion and interactivity.
MSI has collaborated with Frieren Beyond Journey's End to create the PC accessories of my dreams
MSI has announced a collaboration with Frieren: Beyond Journey's End to release a line of themed PC accessories. The collection includes a GeForce RTX 5070 Ti graphics card, a Force TKL Wireless keyboard, a Versa Wireless gaming mouse, and an Agility mousemat, all featuring designs inspired by the anime.
GTA 6 boss speaks out against AI as Nvidia CEO calls critics 'completely wrong'
Nvidia CEO Jensen Huang defended the company's new DLSS 5 technology, which uses generative AI, against criticism that it alters game visuals too drastically. Take-Two CEO Strauss Zelnick expressed skepticism about AI's ability to create hit games like Grand Theft Auto 6, stating that such notions are laughable. While Nvidia insists developers maintain artistic control, concerns remain about the impact of generative AI on game aesthetics and development.
Nvidia Says You're All 'Completely Wrong' About Its Controversial AI Upscaler DLSS 5
Nvidia CEO Jensen Huang refutes criticism surrounding its new AI upscaling technology, DLSS 5, stating that developers will retain full artistic control. He explained that the technology uses generative AI for content control at the geometry level, rather than applying a post-processing filter, and that developers can fine-tune it to match their specific art styles. DLSS 5 is set to launch later this year.
China reportedly approves imports of Nvidia's H200 GPU, but the US government may cap exports to individual Chinese…
China has reportedly approved the import of Nvidia's H200 AI GPUs, a move that could be significant despite potential US export caps. Nvidia CEO Jensen Huang confirmed orders from Chinese customers, though the US government may limit exports to individual entities. This situation highlights the geopolitical tension surrounding advanced AI hardware.
Välkommen till Indiespelklubben! - Så här kommer du igång
This guide provides information for new members of the Indie Game Club, detailing how to get started and prepare for the first gaming period. It includes details on how to access exclusive content and highlights popular indie games and related discussions.