Remedy Entertainment
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CONTROL Resonant Launches September 24; Digital Deluxe Features 2-Day Early Access
Remedy Entertainment announced that Control Resonant will launch on September 24, 2026, for PlayStation 5, Xbox Series X, and PC. The digital deluxe edition includes two days of early access and bonus content. The expansion focuses on Dylan Faden as he uses his powers to combat paranormal threats in a corrupted Manhattan.
Control Resonant launches September 24 on PS5
Control Resonant is set to launch globally on PlayStation 5 on September 24. The game features Dylan as the sole playable character, exploring a warped Manhattan filled with monstrous entities and shifting realities. Players will master his evolving abilities and shapeshifting weapon, the Aberrant, as he confronts his past and a new existential threat.
CONTROL Resonant launches in September
Remedy Entertainment announced that Control Resonant, a new supernatural action-adventure RPG, will launch on September 24th for PC, Xbox Series X|S, and PlayStation 5. The game follows Dylan Faden as he uses new powers to combat a cosmic entity and the invasive Mold in Manhattan, while also seeking his sister, FBC Director Jesse Faden.
Control Resonant Is Yet Another September 2026 Release, New Trailer Confirms
Remedy Entertainment has confirmed that Control Resonant will be released in September 2026, specifically on September 24th. The new trailer reveals that the game will feature a story where players control Dylan Faden, who must confront otherworldly forces attacking Manhattan and his own past.
How to direct unconventional games like Control Resonant
Remedy Entertainment's creative director Mikael Kasurinen discusses the development process for Control Resonant, emphasizing the challenges of creating a new gameplay genre within an original setting. The studio focused on establishing core concepts early and propagating the vision throughout the team to foster investment and accelerate decision-making for the ambitious sequel.
Nvidia finally unveils Spark superchip, coming to laptops and mini PCs this Fall - here's everything we know so far
Nvidia has officially unveiled its Spark superchip, codenamed N1X, at Computex 2026. The chip, a collaboration with MediaTek, combines a 6144-CUDA-core Blackwell GPU with a 20-core Grace CPU and is expected to launch in laptops from major manufacturers like Asus, Dell, and Microsoft in Fall. Nvidia claims the Spark chip will enable laptops to achieve over 100fps in 1440p for Triple-A titles, with performance potentially matching an RTX 5070 mobile GPU.
NVIDIA RTX Spark "superchip" and DLSS 4.5 Ray Reconstruction announced
NVIDIA announced the RTX Spark "superchip" for AI, creation, and gaming, alongside DLSS 4.5 Ray Reconstruction at Computex 2026. The RTX Spark integrates NVIDIA's AI and graphics technologies into a single chip for laptops, promising enhanced performance for creative workflows and AAA gaming at 1440p with ray tracing. DLSS 4.5 Ray Reconstruction features a new transformer model for superior image quality in ray-traced games, set to launch in August.
Remedy didn’t learn anything from its past releases and wants to put Control Resonant next to GTA 6
The article suggests that Remedy Entertainment's upcoming game, Control Resonant, faces a significant challenge by being positioned near the release of Grand Theft Auto 6. It implies that Remedy may not have learned from past release strategies, as competing with a title as massive as Grand Theft Auto 6 could overshadow their own game.
Quoteworthy
Remedy Entertainment's CEO discussed the release strategy for Control's upcoming expansion, "Resonant," acknowledging the challenge of launching near Grand Theft Auto 6. He expressed confidence that the expansion's unique qualities will help it stand out.
Remedy CEO says releasing Control Resonant near GTA 6 is playing the long game: "You can expect a voice that will…
Remedy Entertainment's CEO, Jean-Charles Gaudechon, believes releasing Control Resonant in 2026, even near Grand Theft Auto 6, is a strategic long-term play. He hopes that GTA 6's massive launch will boost console sales and overall player interest, indirectly benefiting other titles. Remedy aims to create a lasting impact rather than focusing on immediate sales returns.
15 Major Game Reveals We Could See At The Next State of Play
This article speculates on 15 potential game announcements and reveals that could be featured during Sony's upcoming State of Play presentation. It discusses anticipated reveals for titles like Control Resonant, Marvel's Wolverine, and a potential new Uncharted game, alongside release date announcements and updates for various PlayStation titles.
Remedy Entertainment CEO: Alan Wake and Control should have sold more
Remedy Entertainment's new CEO, Jean-Charles Gaudechon, believes that Alan Wake and Control should have achieved greater commercial success. He aims to expand the audience for these IPs through transmedia projects, including partnerships with Annapurna Pictures for film and TV adaptations, while also focusing on improving game development and exploring new markets.
Evening Interviews
Remedy Entertainment's new CEO stated that Alan Wake and Control should have achieved higher sales figures. Separately, the composers for the game 007: First Light revealed a key rule governing the game's main music.
Remedy's CEO isn't worried about Control Resonant launching close to GTA 6: 'It’s going to put the spotlight even more on games than maybe in past years'
Remedy Entertainment's CEO, Jean-Charles Gaudechon, is not concerned about Control Resonant launching near Grand Theft Auto 6, believing the major release will boost the entire gaming market. He suggests that GTA 6's launch could encourage players to purchase consoles like the PlayStation 5 and subsequently discover other titles. Gaudechon also touched upon his past experience at Electronic Arts and Remedy's strategy for building its franchises.
Tencent Games Spotlights Future Player Experiences with 45 Major Updates at SPARK 2026
Tencent Games revealed 45 major updates at its SPARK 2026 conference, focusing on development, publishing, and investments. The event highlighted new IP collaborations, cross-platform experiences, and technological innovations across various titles including League of Legends, Arena Breakout: Infinite, Arma Reforger, and CONTROL Resonant. Updates also covered new game launches, expansions, and collaborations with brands like Persona 5 Royal and Jingdezhen Imperial Kiln Institute.
New Remedy CEO discusses prioritising own IP and learning from its mistakes
Remedy Entertainment's new CEO, Jean-Charles Gaudechon, plans to prioritize the studio's own intellectual property and maximize the potential of its core franchises like Control and Alan Wake. This strategy follows lessons learned from the underperformance of their first self-published game, FBC: Firebreak, and aims to leverage cross-media adaptations with partners like Annapurna to boost existing IPs.
Remedy's new CEO thinks cross-media deals will help its games sell more, and for once I think I agree
Remedy Entertainment's new CEO, Jean-Charles Gaudechon, believes that cross-media deals will be crucial for increasing the sales of the company's games like Alan Wake and Control. He aims to maximize the potential of existing IPs by expanding them into other forms of media, rather than solely focusing on creating new games.
Alan Wake and Control 'Should Have Sold More,' New Remedy CEO Says, as He Accepts Skepticism of His Former EA Background
The new CEO of Remedy Entertainment believes that franchises like Alan Wake and Control should have achieved higher sales figures. He acknowledges potential skepticism regarding his background at Electronic Arts, a company often associated with aggressive monetization strategies.
Morning Interviews
In an interview, Remedy Entertainment's CEO Tero Virtala expressed that both Alan Wake and Control should have achieved higher sales figures. The article also briefly mentions the upcoming game '007 First Light'.
Remedy Wants To Fix Alan Wake And Control’s Biggest Problem: Not Enough Players
Remedy Entertainment's new CEO, Jean-Charles Gaudechon, aims to increase sales for the company's critically acclaimed titles like Alan Wake 2 and Control. The strategy involves maximizing intellectual property potential through cross-media projects and a focus on growing the player community. Remedy is also moving into self-publishing for its unique single-player games.