Remedy Entertainment
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Control Resonant might be a new direction for the studio, but it still feels like a Remedy game at heart
Control Resonant shifts the series towards a melee-focused action RPG, starring Dylan Faden exploring the outside world after his brother Jesse's adventures. Lead Gameplay Designer Sergey Mohov explains the new direction, emphasizing aggressive combat and a fresh perspective for newcomers. Despite some clunky platforming and less interesting open-world sections compared to the original's Oldest House, the preview highlights Remedy's signature blend of narrative, character work, and set pieces.
Control Resonant Art Director Hopes It Does Well “So We Can Do Even More Stories” in Its Universe
Remedy Entertainment's art director Elmeri Raitanen confirmed that making Dylan the protagonist of Control Resonant was planned from the beginning. The studio hopes the game's success will allow for more stories within the Control universe. Control Resonant is scheduled to launch on September 24th for Xbox Series X/S, PlayStation 5, and PC.
Control Resonant Preview – Mixing it up in Manhattan
Control Resonant shifts focus to Jesse Faden's brother, Dylan, as he navigates a Hiss-corrupted New York City. The game transitions from a third-person shooter to a character action/action RPG combat system, featuring Dylan's unique shape-shifting rebar weapon and new abilities. Remedy Entertainment is taking a significant risk by changing the combat genre for this installment, which is set to launch on September 24th.
Preview: Like a Greatest Hits Game, Remedy Peaks in Control Resonant
Remedy Entertainment's upcoming title, Control Resonant, shifts focus from Jesse Faden to her brother Dylan, introducing a new emphasis on melee combat and a narrative blending live-action FMV with gameplay. The preview highlights the game's experimental approach, combining elements from Alan Wake 2's storytelling with Control's combat and movement. Control Resonant is set to release on September 24, 2026, for PlayStation 5, Xbox Series X|S, and PC.
From its electric melee fights to its surprise Firewatch nods, Control Resonant's radical sequelcraft looks like it might just pay off
Control Resonant's preview build showcases a significant evolution from its predecessor, focusing on fast-paced melee combat with Dylan Faden wielding a shapeshifting weapon. The game expands on the supernatural elements and unique environmental design, moving from the Oldest House to a stylized New York City. Influences from games like Devil May Cry and Batman Arkham are apparent, with Remedy aiming for a proactive, aggressive combat style and a narrative driven by the dynamic between Dylan and his handler, Zoe, drawing inspiration from Firewatch.
Blumhouse CEO tells fans to "have faith" after bringing on board a lesser-known horror helmer to direct the…
Blumhouse CEO Jason Blum defended the choice of Icelandic filmmaker Thordur Palsson to direct the upcoming Dead by Daylight movie adaptation, urging fans to have faith. Palsson is known for the Netflix series The Valhalla Murders and the upcoming monster movie The Damned. Blum drew parallels to the success of Five Nights at Freddy's director Emma Tammi, who was also not widely known before helming the hit video game adaptation.
Control Resonant Is Receiving Remedy’s “Biggest Marketing Campaign” To Help It Weather A Crowded Calender This September
Remedy Entertainment is launching its "biggest marketing campaign" for Control Resonant to ensure it stands out in a crowded September release window. Communications director Thomas Puha stated that the company trusts the quality of the game and is supporting it with extensive promotional efforts. The game is also competitively priced and features multiple factions and a combo-focused combat system.
Control Resonant Studio Wants Players to Engage With Side Content and Get Lost in its World
Remedy Entertainment developers Anne-Marie Grönroos and Elmerie Raitanen discussed the open-world design and emphasis on side content for the upcoming game Control Resonant. They aim to encourage players to explore the larger Manhattan setting and get lost in optional activities, a departure from the more linear design of previous titles like Quantum Break and the original Control. Control Resonant is set to release on September 24th for PC, PlayStation 5, and Xbox Series X/S.
Control Resonant Hands-on Preview - Manhattan falls
Remedy Entertainment's upcoming game, Control Resonant, shifts focus to a melee-centric combat system starring Dylan, Jesse Faden's brother. A hands-on preview reveals fast-paced, agile combat with various weapon forms and special abilities, set in a Hiss-infested Manhattan. Control Resonant is set to launch on September 24, 2026, for Xbox Series X|S, PlayStation 5, and PC.
Control Resonant hands-on preview – a Remedy for boring sequels
Remedy Entertainment's Control Resonant, a sequel to the 2019 action-adventure Control, shifts focus to Dylan Faden and adopts an action RPG genre. The game expands player agency and exploration with interconnected zones across New York, featuring new combat mechanics centered around the transforming Aberrant weapon and a greater emphasis on verticality. Control Resonant is set to release on September 24, 2026, for PlayStation 5, Xbox Series X/S, and PC.
'We want the player to kind of get lost in the world and 'force' them to have fun' — Control Resonant lead level designer teases new 'dungeons' and encourages players to explore the open world and engage in side content
Remedy Entertainment's Anne-Marie Grönroos and Elmeri Raitanen discussed the design of Control Resonant, emphasizing player exploration and side content within its open world. The game will feature linear 'dungeons' as a contrast to the overworld and launches September 24 for PlayStation 5, Xbox Series X/S, and PC.
CONTROL Resonant: Hands-On With This Ambitious Sequel’s Shapeshifting Combat
Remedy Entertainment's Control Resonant introduces Dylan Faden as the playable protagonist, offering a more kinetic and expressive combat system than its predecessor. Players can customize Dylan's abilities through a variety of shapeshifting melee weapons and special powers, with the game set to release on September 24, 2026, for Xbox Series X|S and PC.
Control Resonant Preview – Dylan Faden’s Time to Shine
Control Resonant, a sequel to Remedy Entertainment's supernatural thriller Control, offers a bizarre and mind-blowing experience. The preview highlights Dylan Faden's perspective as he navigates a ravaged New York City, dealing with the Hiss and Altered World Events. The gameplay features a variety of unique weapons and abilities, with challenging boss encounters and improved enemy variety compared to the first game.
Where To Preorder Control Resonant
Remedy Entertainment's upcoming game, Control Resonant, is set to release on September 24, with preorders now available for its various editions. The game shifts from the original's shooter gameplay to a hack-and-slash combat style. The Digital Deluxe Edition offers early access starting September 22.
Hit PS5 Action Game $3.99 on PS Store With DLC Ahead of Sequel
Control: Ultimate Edition, a 2019 action game, is currently on sale for $3.99 on the PlayStation Store for PlayStation 5, featuring a 90% discount. This edition includes the base game and all its expansions, The Foundation and AWE. A sequel, Control Resonant, is slated for release on September 24, 2026.
Control Resonant pre-orders come with a lavish SteelBook edition ahead of its September release
Pre-orders for Remedy Entertainment's upcoming game, Control Resonant, are now available for PlayStation 5 and Xbox Series X, with a release date set for September 24, 2026. Various editions are offered, including a SteelBook version with art prints and a poster, though a Collector's Edition has not been announced. A demo has not been confirmed, but the Digital Deluxe Edition for PlayStation 5 will grant 48 hours of early access.
Summer Game Fest 2026: Hands-on and more details on 11 upcoming PS5 games
Summer Game Fest Play Days showcased numerous upcoming PlayStation 5 titles, offering hands-on experiences and new details. Games previewed include Alien: Isolation 2, Control Resonant, Onimusha: Way of the Sword, Resident Evil Veronica, SAW: Genesis, Aliens: Fireteam Elite 2, Crazy Taxi World Tour, gen Atlas, Silent Hill: Townfall, Sonic Pico Park, and Virtua Fighter Crossroads.
How That's No Moon's Crossfire evolves the cover-based shooter
That's No Moon is developing a narrative-driven, third-person tactical action-adventure shooter titled Crossfire, a reimagining of Smilegate's multiplayer game. The studio aims to redefine cover-based combat with an "adaptive cover" system that utilizes organic environmental cover, powered by Unreal Engine 5's Nanite and Lumen technologies. Key figures like Taylor Kurosaki and Jacob Minkoff are leading the project, which features characters Layla and Cross.
PlayStation State of Play June 2026: What Actually Matters to Adult Gamers
Sony's June 2026 State of Play showcased numerous upcoming games for the PlayStation 5, with a focus on titles relevant to adult gamers. Highlights include Insomniac Games' Marvel's Wolverine, Moon Studios' No Rest for the Wicked, and Santa Monica Studio's God of War Laufey. The event also featured new looks at Stuntman: Hollywood, Dune: Awakening, and a packed release schedule for Fall 2026, culminating in the highly anticipated Grand Theft Auto VI.
Summer Game Fest 2026: Every Big Announcement Ranked and Explained
Summer Game Fest 2026 showcased a wide array of upcoming video game titles, with notable announcements including the third Final Fantasy VII installment, a remake of Resident Evil Code: Veronica, and the long-awaited sequel to The Wolf Among Us. The event highlighted the increasing saturation of the game market and featured titles aiming for distinct identities to stand out.