Remedy Entertainment
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Control Resonant is Longer Than the Original, Inspired by DOOM (2016) and Sekiro: Shadows Die Twice
Remedy Entertainment's upcoming game, Control Resonant, is confirmed to be longer than the original Control and draws inspiration from DOOM (2016) and Sekiro: Shadows Die Twice for its gameplay. Director Mikael Kasurinen stated that the game will launch on September 24th for Xbox Series X/S, PlayStation 5, and PC, and does not require players to have played Control's AWE DLC.
Control Resonant Director Says “Many” of Its Toughest Bosses Are Optional, Teases Huge Surprise
Remedy Entertainment director Mikael Kasurinen revealed that many of the bosses in the upcoming Control Resonant are optional and can be fought in any order, contributing to a Mega Man-style progression. The game, set to release on September 24th, will focus on gaining personal control rather than rescuing characters or the city, with a significant surprise planned for the midpoint. Despite competition, Remedy has no plans to delay the release date.
Crossfire is actually the second singleplayer shooter named after Korea’s Counter-Strike—and the last one…
This article discusses CrossfireX, a singleplayer shooter campaign developed by Remedy Entertainment, and its unfortunate shutdown. It highlights the unique narrative elements Remedy brought to the Call of Duty-style shooter, contrasting them with the more generic military action. The piece also touches on the broader issue of live-service game shutdowns and the potential loss of singleplayer content.
How Control Resonant brings the madness of the Oldest House to Manhattan
Remedy Entertainment's upcoming game, Control Resonant, will expand the story of Control by focusing on Dylan Faden's search for his sister Jesse. Art Director Elmeri Raitanen and actor Sean Durrie discuss how the game will bring the unique atmosphere of the Oldest House to a reimagined Manhattan. Control Resonant is set to release on PC, PlayStation 5, and Xbox Series X|S on September 24.
Onimusha: Way of the Sword’s Release Date Has Been Moved Up to September 4th
Capcom has moved up the release date for Onimusha: Way of the Sword to September 4th across all platforms, including PC, PlayStation 5, and Xbox Series X/S. The pre-order bonus will now be an early adopter bonus available until September 24th. Director Nihei Satoru revealed new gameplay featuring a unique Genma, and the revised date avoids conflicts with other major September releases.
Control Resonant lets Remedy's creativity shine, so avoiding generative AI was a "pretty natural" decision
Remedy Entertainment's upcoming action game, Control Resonant, is set to continue the studio's tradition of blending visuals, sound, and narrative. Lead Gameplay Designer Sergey Mohov confirmed the team's decision to avoid generative AI, emphasizing their commitment to creative freedom. The game will feature expanded enemy variety, including a unique 'Hiss-infested bus' enemy, and will continue Remedy's signature use of music, with a custom-written song by Vilma Jää playing a significant role in the story. Control Resonant is scheduled to launch on September 24.
I picked out 31 must-play games going for $5 or less in the Steam Summer Sale
This article highlights 31 must-play games available for $5 or less during the Steam Summer Sale. The curated list includes a variety of genres such as RPGs and first-person shooters, with many titles developed by well-known studios like Larian and BioWare.
Control Resonant Might Finally Scratch That inFamous Itch
This article discusses how Remedy Entertainment's upcoming game, Control Resonant, might satisfy the desire for a power fantasy similar to Sucker Punch Productions' inFAMOUS series, particularly inFAMOUS Second Son. While not a direct replacement, Control Resonant's focus on superpowers, traversal, and combat in a modern city setting on the PlayStation 5 offers a comparable experience, albeit with a more supernatural and bizarre tone.
Nytt actionladdat gameplay från Control Resonant
A new gameplay preview for Control Resonant showcases Dylan Faden's unique abilities and the Aberrant weapon, which can transform into a drill, nunchucks, or hammer. The sequel to Control, developed by Remedy Entertainment, will be released on September 24 for PC, Xbox Series X/S, and PlayStation 5.
Control Resonant Gameplay Showcases Initial and Intermediate Combat With Mind-Bending Environments
Remedy Entertainment showcased new gameplay for Control Resonant, featuring initial combat with basic abilities and later-game powers like transforming into a hammer. The footage, captured on PlayStation 5, demonstrates mind-bending environments and combat mechanics. Control Resonant is set to release on September 24th for Xbox Series X/S, PlayStation 5, and PC.
The Real Reason Modern Games Take So Long to Make
Modern AAA games take longer to develop due to escalating ambition, player expectations, and increased complexity in asset creation and quality assurance, despite advancements in development tools. Studios like Remedy Entertainment, Insomniac Games, and FromSoftware achieve faster development cycles through discipline, constraint, reuse, and efficient organizational structures, contrasting with the tendency for overreach in larger productions. The article also touches on the potential impact of generative AI on future game production.
Control Resonant might be a new direction for the studio, but it still feels like a Remedy game at heart
Control Resonant shifts the series towards a melee-focused action RPG, starring Dylan Faden exploring the outside world after his brother Jesse's adventures. Lead Gameplay Designer Sergey Mohov explains the new direction, emphasizing aggressive combat and a fresh perspective for newcomers. Despite some clunky platforming and less interesting open-world sections compared to the original's Oldest House, the preview highlights Remedy's signature blend of narrative, character work, and set pieces.
Control Resonant Art Director Hopes It Does Well “So We Can Do Even More Stories” in Its Universe
Remedy Entertainment's art director Elmeri Raitanen confirmed that making Dylan the protagonist of Control Resonant was planned from the beginning. The studio hopes the game's success will allow for more stories within the Control universe. Control Resonant is scheduled to launch on September 24th for Xbox Series X/S, PlayStation 5, and PC.
Control Resonant Preview – Mixing it up in Manhattan
Control Resonant shifts focus to Jesse Faden's brother, Dylan, as he navigates a Hiss-corrupted New York City. The game transitions from a third-person shooter to a character action/action RPG combat system, featuring Dylan's unique shape-shifting rebar weapon and new abilities. Remedy Entertainment is taking a significant risk by changing the combat genre for this installment, which is set to launch on September 24th.
Preview: Like a Greatest Hits Game, Remedy Peaks in Control Resonant
Remedy Entertainment's upcoming title, Control Resonant, shifts focus from Jesse Faden to her brother Dylan, introducing a new emphasis on melee combat and a narrative blending live-action FMV with gameplay. The preview highlights the game's experimental approach, combining elements from Alan Wake 2's storytelling with Control's combat and movement. Control Resonant is set to release on September 24, 2026, for PlayStation 5, Xbox Series X|S, and PC.
From its electric melee fights to its surprise Firewatch nods, Control Resonant's radical sequelcraft looks like it might just pay off
Control Resonant's preview build showcases a significant evolution from its predecessor, focusing on fast-paced melee combat with Dylan Faden wielding a shapeshifting weapon. The game expands on the supernatural elements and unique environmental design, moving from the Oldest House to a stylized New York City. Influences from games like Devil May Cry and Batman Arkham are apparent, with Remedy aiming for a proactive, aggressive combat style and a narrative driven by the dynamic between Dylan and his handler, Zoe, drawing inspiration from Firewatch.
Blumhouse CEO tells fans to "have faith" after bringing on board a lesser-known horror helmer to direct the…
Blumhouse CEO Jason Blum defended the choice of Icelandic filmmaker Thordur Palsson to direct the upcoming Dead by Daylight movie adaptation, urging fans to have faith. Palsson is known for the Netflix series The Valhalla Murders and the upcoming monster movie The Damned. Blum drew parallels to the success of Five Nights at Freddy's director Emma Tammi, who was also not widely known before helming the hit video game adaptation.
Control Resonant Is Receiving Remedy’s “Biggest Marketing Campaign” To Help It Weather A Crowded Calender This September
Remedy Entertainment is launching its "biggest marketing campaign" for Control Resonant to ensure it stands out in a crowded September release window. Communications director Thomas Puha stated that the company trusts the quality of the game and is supporting it with extensive promotional efforts. The game is also competitively priced and features multiple factions and a combo-focused combat system.
Control Resonant Studio Wants Players to Engage With Side Content and Get Lost in its World
Remedy Entertainment developers Anne-Marie Grönroos and Elmerie Raitanen discussed the open-world design and emphasis on side content for the upcoming game Control Resonant. They aim to encourage players to explore the larger Manhattan setting and get lost in optional activities, a departure from the more linear design of previous titles like Quantum Break and the original Control. Control Resonant is set to release on September 24th for PC, PlayStation 5, and Xbox Series X/S.
Control Resonant Hands-on Preview - Manhattan falls
Remedy Entertainment's upcoming game, Control Resonant, shifts focus to a melee-centric combat system starring Dylan, Jesse Faden's brother. A hands-on preview reveals fast-paced, agile combat with various weapon forms and special abilities, set in a Hiss-infested Manhattan. Control Resonant is set to launch on September 24, 2026, for Xbox Series X|S, PlayStation 5, and PC.