Subnautica
News, coverage and analysis tracking Subnautica across the outlets.
Latest coverage
Subnautica 2 update 1.1 Adaptive Measures has been released
Unknown Worlds has released update 1.1, 'Adaptive Measures,' for Subnautica 2, introducing a field of view slider, additional Biolabs, and unlocking all Biomods in Creative Mode. The update also removes automatic audiolog autoplay and includes numerous bug fixes and performance improvements for PC and Xbox platforms.
Subnautica 2 Update Now Lets You Stun Those Aggressive Fish
Unknown Worlds has released the Adaptive Measures update for Subnautica 2, introducing quality-of-life improvements and new ways to interact with aggressive fauna. The update adds new Biolab locations, enhances wreck exploration, and allows players to stun aggressive fish using the Sonic Resonator or Survival Multitool. Future content drops will include new creatures, progression, and story elements.
Morning Patches
Several games have received official patch updates. Crimson Desert released patch notes version 1.13.01, Mount & Blade II: Bannerlord has patch notes for versions WS v1.2.7 and BL v1.4.7, and Subnautica 2's Early Access version 1.1, the Adaptive Measures Update, is now live.
Morning Multiplex
This article rounds up recent announcements and content, including the official Kickstarter gameplay trailer for Code RAPID and the reveal trailer for Sponge Break. It also provides an update on Subnautica 2's Early Access version 1.1, titled Adaptive Measures.
Subnautica 2 studio isn't backing down on fish murder, but you can at least stun them now thanks to game's first major update
Unknown Worlds has released the first major update, 'Adaptive Measures,' for Subnautica 2's early access period. This update introduces the ability to stun certain creatures using the Sonic Resonator, offering players a defensive option without outright killing them, a design choice the studio strongly supports. The update also includes improvements to creature flinching, BioMods, wreck gameplay, PDA clarity, and audio prioritization, with multiplayer features and a significant content drop planned for later updates.
Subnautica 2’s Adaptive Measures update brings quality-of-life for wrecks, creature interactions, and progression
The Adaptive Measures patch for Subnautica 2 introduces quality-of-life improvements, including changes to wrecks, creature interactions, and earlier access to the biolab. Future updates will add proximity voice chat and expand game content. Creative director Anthony Gallegos highlighted these upcoming features.
Subnautica 2's olive branch to fend off threats is just enough to preserve the terror
Unknown Worlds has released a significant update for Subnautica 2, focusing on quality-of-life improvements and new deterrents against hostile creatures. While permanent solutions for predators are not yet available, players can now better fend them off with improved flinch reactions and a stunning Sonic Resonator. The update also introduces new biolabs for biomod discovery and a personal storage chest, with larger features like multiplayer and new biomes planned for later releases.
Subnautica 2 Early Access 1.1 Update Improves Creature Flinches So You'll Know When You've Hit Them With the Survival Multitool — but No, You Still Can't Kill Fish
Unknown Worlds is releasing the Early Access 1.1 update for Subnautica 2 today, July 8. This update introduces improvements to creature flinch reactions, making it clearer when players hit them with the survival multitool. However, players will still not be able to kill the game's fish.
Subnautica 2 update finally lets players fight the fish, but you won't be able to kill them as Unknown Worlds sticks to a key principle of the survival game
Unknown Worlds has detailed the Early Access 1.1 update for Subnautica 2, introducing 'creature mitigation' that allows players to interact with and stun aggressive fauna using the Survival Multi-Tool and Sonic Resonator, rather than kill them. This update addresses player feedback while adhering to the developers' principle of not making it a 'killing game'.
Global gaming gift card and voucher demand rises 64% as players embrace more flexible digital spending
Global demand for gaming gift cards and vouchers surged by 64% year-on-year in the first half of 2026, with the UK market showing a remarkable 92% increase. Platforms like Razer Gold, PlayStation Network, and Steam were among the most popular choices, indicating a growing trend towards flexible digital spending and budgeting by players for games, DLC, and subscriptions.
Buffs, Nerfs, and Bugs
Bethesda has removed Denuvo from Doom: The Dark Ages. Additionally, Subnautica 2 will receive an update allowing players to 'stun' fish instead of killing them. The article also briefly mentions new developments in Minecraft.
10 Best Looking Games of 2026 So Far
This article ranks the 10 best-looking games released in the first half of 2026, highlighting advancements in graphical fidelity and immersive world design. Titles like Resident Evil Requiem, RIDE 6, and Forza Horizon 6 are praised for their stunning visuals, character models, and environmental details, showcasing how current hardware allows developers to blur the line between reality and virtual worlds.
You still can't kill fish in Subnautica 2, but starting tomorrow you'll at least be able to 'stun'…
Subnautica 2 is receiving a 1.1 update that introduces a stun system for aggressive creatures, allowing players to temporarily incapacitate them with the sonic resonator instead of killing them. Creative director Anthony Gallegos revealed the change, which also includes improved creature flinches when hit with the survival multi-tool. This update aims to address player feedback regarding creature interactions and transitions from passive to aggressive states.
Subnautica 2's first proper update is coming tomorrow, bringing in much needed creature behaviour changes and more
Subnautica 2's first major update, launching July 8th, introduces significant changes to creature behavior, including improved flinches and stunned states, to make player interactions more impactful. The update also adds more early-game biolabs for Biomod swapping, creature scanning for passive biomod slots, clearer PDA navigation with audio log playback, and new personal storage options.
MMO Week in Review: EverQuest rising
This week's MMO news roundup highlights the resurgence of the EverQuest franchise with EverQuest Legends entering paid beta and expansions teased for EverQuest and EverQuest II. Other major stories include the implosion of DreamWorld, potential layoffs at Blizzard and Bethesda, and Sony's shutdown of PS3 and PS Vita storefronts. The article also covers updates and news from various other MMOs like Elder Scrolls Online, Conan Exiles, and Valheim.
The Stream Team: Surviving a summer holiday swim in Subnautica 2
Massively OP's MJ Guthrie will be streaming Subnautica 2 on July 4th, 2026, at 2:00 p.m. EDT. The stream will focus on MJ's efforts to explore the underwater world and gather resources needed for base building in the game.
Subnautica 2 developers to receive bonuses as Krafton v. Unknown Worlds case concludes
The legal dispute between Krafton and Unknown Worlds has concluded, resulting in Subnautica 2 developers receiving $250 million in bonuses. Unknown Worlds CEO Ted Gill has stepped down as part of the settlement. The game's early access launch has been successful, selling 5 million copies in its first two weeks.
Weekend PC Download Deals for July 3: Steam Summer Sale continues
The Steam Summer Sale and other PC gaming storefronts are offering numerous deals on a wide variety of titles. This includes discounts on major releases, indie games, and bundles across platforms like Steam, Epic Games Store, GOG, and Humble Bundle. Several retailers are participating, with prices and availability varying.
Rockstar workers hit back, PlayStation ditches physical discs, and chipmakers accused of price fixing - Patch Notes #59
Several significant developments have occurred in the gaming industry, including Rockstar Games facing accusations of pay inequity and crunch, Sony's PlayStation preparing to discontinue physical software production in January 2028, and major chipmakers being sued for alleged price-fixing. Additionally, Ubisoft has hired Christoph Hartmann to oversee its Tom Clancy franchises, while Krafton has agreed to pay bonuses to the Subnautica 2 developer Unknown Worlds following a legal dispute and CEO resignation. Microsoft is also reportedly testing a disc-to-digital feature for its Xbox consoles.
Xbox is reportedly considering dropping disc drives as it tests new feature that lets players digitize physical games
Xbox is reportedly exploring the possibility of removing disc drives from future consoles, similar to PlayStation's reported plans. Microsoft is testing a feature that would allow players to digitize their physical game collections for use on disc-less devices, though access may be revoked if the disc is shared or sold. This move could impact the playability of older Xbox titles.