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Ubisoft

Ubisoft business and news from across the web.

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Retro GamerPositive

Assassin's Creed Black Flag's Edward Kenway is "a really bad assassin," says Resynced's game director, so Ubisoft had to recapture his "spirit" in the remake

Richard Knight, game director for Assassin's Creed Black Flag Resynced, stated that Edward Kenway was initially a "really bad assassin" in the original game, driven by money rather than Templar opposition. The remake aims to recapture Kenway's spirit and enhance his character arc with greater fidelity and modern gameplay, incorporating narrative ideas from the early 2010s.

FZ.seNeutral

Gothic, Black Flag, Star Fox – FZ High Scores sommarsäsong öppnar!

FZ High Score is launching its 11th season, the Summer Edition, where participants predict the average review scores for upcoming games on OpenCritic. The season includes titles like Gothic 1 Remake, Star Fox, and Assassin's Creed IV: Black Flag Resynced, with the latter being a "boost game" for higher points. Top performers will receive exclusive t-shirts.

Games PressVery positive

Dawnfolk Is Coming to Mobile | Preregister Now

Short Circuit Studios and developer Darenn Keller announced that the minimalist survival city-builder Dawnfolk will launch on iOS and Android on August 3, 2026. Preregistration is now open for the mobile version of the game, which was originally released on PC in February 2025. Dawnfolk challenges players to rebuild civilization by gathering resources, expanding settlements, and managing survival in a world consumed by darkness.

IGNNegative

Assassin’s Creed Is Going to Ancient Rome on Netflix, but It’d Make a Better Video Game

The author expresses a desire for Netflix's upcoming Assassin's Creed series set in Ancient Rome to be a video game instead. While Ubisoft is also working on a game titled Black Flag Resynced, the Netflix series is highlighted as a more intriguing prospect that would be better suited for interactive gameplay.

Tech RadarNeutral

'ChatGPT kind of sucked' — Former Assassin's Creed director says he used AI to help him learn to…

Former Assassin's Creed Hexe director Clint Hocking shared his experience using AI tools like ChatGPT to learn coding, describing the process as 'brutal' and finding the AI's output to be largely unhelpful. Despite this, Hocking believes AI integration in game development is inevitable. The article also touches on Ubisoft's future game pipeline, including new Assassin's Creed, Far Cry, and Ghost Recon titles.

Retro GamerVery positive

Metal Gear Solid 4's Master Collection gets an impressive new showing, confirming 60fps, shorter load times, and…

Konami has revealed gameplay of Metal Gear Solid 4: Guns of the Patriots in the upcoming Metal Gear Solid Master Collection Vol 2, showcasing improvements such as 60fps performance and shorter load times. The collection confirms the return of licensed content, including the in-game iPod, and features from the original PS3 release, though some elements like the Assassin's Creed crossover and Hideo Kojima's blog link have been altered or removed.

Rock Paper ShotgunPositive

My memories of classic GTA have been gloriously smothered by this reasonably SFW giantess erotica game

Step 'n Smush is a free browser game where players control large women stepping on cities to gain size, with the goal of crushing buildings and pedestrians within a time limit. The game, developed by Kylie-GTS, is described as reasonably SFW erotica with inspirations from Godzilla films and games like Rampage. The article also briefly touches upon the broader macrophilia community and mentions other games like Grand Theft Auto and Resident Evil Village.

Retro GamerNegative

Former Assassin's Creed Hexe director learned how to code by using AI and found out firsthand how "brutal" it was: "ChatGPT kind of sucked. It didn't really know how to code. Everything was broken"

Clint Hocking, former director on Far Cry 2 and Assassin's Creed Hexe, shared his experience learning to code using ChatGPT, describing it as a "brutal" process where the AI's code was consistently broken. He eventually learned Javascript but feels he learned despite the AI's assistance. Hocking also noted that Ubisoft has not laid off employees due to AI and has explored generative technologies for titles like Watch Dogs: Legion.

Retro GamerNegative

Diablo 4 lead says small teams crunch "because the company is on the verge of collapsing," but even though it's not "necessary" for AAA studios, "you might still have a culture of crunch"

Marcin Undak, lead engine engineer for Diablo 4, discussed the prevalence of crunch in the game industry. He differentiated between smaller teams crunching out of necessity due to financial instability and larger companies that may have a culture of crunch despite having the resources to avoid it. Undak noted that while crunch is becoming less common, it still occurs in larger studios like Rockstar Games and Ubisoft.

Niche GamerNegative

Daniel Vávra criticizes Ubisoft: “They could have made 10 Kingdom Come-sized games by now”

Daniel Vávra, creator of Kingdom Come: Deliverance, criticized Ubisoft's large workforce and perceived inefficiency, suggesting they could develop multiple games the size of Kingdom Come: Deliverance II simultaneously. His comments sparked debate about AAA game development practices, bureaucracy, and the creative freedom of smaller studios compared to larger publishers.

Retro GamerVery positive

Assassin's Creed Black Flag Resynced's "open-world spirit of freedom" is defined by one mysterious…

Assassin's Creed Black Flag Resynced aims to revitalize the original game's open-world experience by adding more narrative depth and hand-crafted island content, without sacrificing its core spirit of freedom. Creative director Paul Fu and lead level designer Julian Koch explain how new details and gameplay mechanics, such as Edward commenting on every location and the ability to crouch, enhance exploration and discovery.

Checkpoint GamingVery positive

We chat Black Flag Resynced with Game Director Richard Knight about removing modern-day segments

Game Director Richard Knight discusses Ubisoft Singapore's remake of Assassin's Creed IV: Black Flag, titled Black Flag Resynced. He explains the decision to remake Black Flag over earlier titles, the exclusion of modern-day segments, and the use of the Anvil engine to enhance gameplay features. The game is set to release on July 9th for PC, PlayStation 5, and Xbox Series X|S.

Gaming BoltPositive

Assassin’s Creed Black Flag Resynced is “Definitely a Remake”, Says Design Director

Ubisoft Singapore design director Julian Koch confirmed that Assassin's Creed Black Flag Resynced is a remake, not a remaster, due to significant changes in gameplay mechanics and visual fidelity. The developers rebuilt the game from the ground up while aiming to remain authentic to the original's action-adventure spirit and narrative. The remake, launching July 9th for PC, PlayStation 5, and Xbox Series X/S, will also feature a reduced emphasis on the modern-day storyline.

Tech RadarVery positive

Assassin's Creed Black Flag Resynced creative director says his top three favorite elements of the remake are the fight system, the new missions, and the new end game chapters — 'We have received a lot of positive reactions to the story'

Assassin's Creed Black Flag Resynced creative director Paul Fu highlighted the modernized combat system, new missions featuring characters like Black Beard and Stede Bonnet, and new endgame chapters as his favorite additions to the remake. Fu also teased new music for the quests and expressed anticipation for player reactions to the story. The game is set to launch on July 9 for PlayStation 5, Xbox Series X/S, and PC.

IGNNeutral

Assassin's Creed Black Flag Resynced Confirmed to Feature Drunk Load Screen After Ubisoft Post Confuses Fans

Ubisoft has confirmed that the upcoming Assassin's Creed IV: Black Flag Resynced will retain the feature where Edward Kenway becomes drunk during the Animus load screen. This confirmation follows fan confusion regarding the status of this specific gameplay element.

Retro GamerPositive

Assassin's Creed Black Flag Resynced is "definitely a remake," but its original director "couldn't feel where the original content ends and the new content begins"

Ubisoft Singapore design director Julian Koch confirmed that Assassin's Creed Black Flag Resynced is a remake that rebuilds assets and gameplay systems while staying faithful to the original. Creative director Paul Fu stated that the game will remain an action-adventure title without dialogue choices, adhering to the spirit of the 2013 original.

Retro GamerPositive

Kingdom Come: Deliverance 2 director says Ubisoft is the size of "70 Warhorse sized studios" even "after layoffs," and it could make "10 KCD2 sized games, each developed for 7 years, released every year"

Warhorse Studios director Daniel Vávra commented on Ubisoft's large workforce, stating that the company's 16,600 employees are equivalent to about 70 Warhorse-sized studios. He suggested this scale could allow for the annual release of multiple Kingdom Come: Deliverance 2-sized games. The article also touches on Ubisoft's recent layoffs and game cancellations.

Gaming BoltVery positive

Assassin’s Creed Black Flag Resynced Exists Because Edward Kenway is One of Ubisoft’s “Crown Jewels”

Ubisoft developers discussed the decision to remake Assassin's Creed 4: Black Flag, highlighting Edward Kenway as a "crown jewel" character with a compelling story. The studio's expertise in naval combat, honed through titles like Skull and Bones and Assassin's Creed 3, also influenced the choice for the remake, which will focus more on Edward's journey.

Massively OverpoweredNegative

Ubisoft’s latest fiscal report records a major drop in revenue but increased bookings in older multiplayer titles

Ubisoft's fiscal year report ending March 31, 2026, shows a 21% drop in revenue to €1.4B ($1.6B) year-on-year, with the fourth quarter seeing a 47% decline. Despite this, older titles like Rainbow Six Siege and The Division 2 saw increased player engagement and bookings, alongside continued strong performance from Assassin's Creed games. CEO Yves Guillemot attributed the profit drop to a softer release schedule and the costs of its Creative Houses model but expressed confidence in future growth.

GamespotNegative

EU Politician Muddies Waters On “Stop Killing Games” With Rant On Wokeness

A European Union parliamentary debate on the "Stop Killing Games" movement, which advocates for publishers to keep games online after purchase, was sidetracked by Slovakian politician Milan Uhrik. Uhrik focused on "wokeness" and "aggressive monetization," citing Assassin's Creed Shadows as an example of forced political correctness. The discussion also touched upon Ubisoft's decision to shut down The Crew and the industry's perspective on games as a service.