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Top Games Depicting Political Assassinations
This article lists and discusses top video games that feature political assassinations as a central theme or gameplay mechanic. Games like Assassin's Creed III, Hitman, Dishonored, Fallout: New Vegas, and Deus Ex are highlighted for their use of assassination to drive narrative, strategy, and world-building, often within political or dystopian settings.
Skull and Bones | A Hearty Pirate RPG
Skull and Bones is a pirate-themed MMORPG from Ubisoft that allows players to create a captain and build a pirate empire in the Indian Ocean. The game features extensive ship customization, naval combat, trade routes, and supernatural elements. Players can engage in quests given by various NPCs, upgrade their ships, and craft new weapons and armor. The Smuggler Pass offers cosmetic rewards, and while PvP is optional, it is present in certain world events. The reviewer highly recommends the game for fans of pirate lore and naval combat.
Google Stadia Launch Games and Lineup of Games Coming to Stadia
Google Stadia launched on November 19, 2019, with a lineup of 12 games including Assassin's Creed Odyssey, Destiny 2: The Collection, and Mortal Kombat 11. The platform requires purchasing each game individually and does not support syncing libraries from other services like Steam or PlayStation. Additional titles like Borderlands 3 and Final Fantasy XV are slated for later release.
WRUP: Pangolin goes to the big city edition
The Massively OP community and staff share their weekend gaming plans, including titles like Pokemon Go, Nightingale, Final Fantasy XIV, and World of Warcraft: Midnight. The discussion also touches on personal preferences for numbers and the nature of game marketing.
XDefiant Season 01 Is Here! - The Game Fanatics
Ubisoft has launched Season 1 for its free-to-play first-person shooter, XDefiant. The update introduces a new battle pass, maps, weapons, cosmetics, and game modes. XDefiant is available on PC, PlayStation 5, and Xbox Series X, with purchases limited to cosmetics and boosters.
A Tale of Two Warriors | Assassin’s Creed Shadows Impressions - The Game Fanatics
Assassin's Creed Shadows offers a dual protagonist experience with the shinobi assassin Naoe and the samurai Yasuke, each featuring distinct playstyles. The game introduces 'Canon Mode' for a streamlined story and features an ally recruitment system to enhance gameplay. Set in feudal Japan, the title aims to provide a familiar yet refined Assassin's Creed experience with improved visuals and content management.
Watch Dogs: Legion Seemingly Getting A Director’s Cut
Watch Dogs: Legion may be receiving a Director's Cut, according to insider Tom Henderson. This potential release could include a full night mode and additional story content, with new motion capture work reportedly underway. Henderson speculates this is part of Ubisoft's strategy to release updated versions of existing games.
Feature: Nintendo Life eShop Selects (February 2026)
Nintendo Life's eShop Selects for February 2026 highlights the best digital-only Nintendo Switch releases. Caves of Qud took first place, praised for its depth and rewarding roguelike experience. The Disney Afternoon Collection and Rayman 30th Anniversary Edition secured second and third place, respectively, celebrating classic titles.
It’s not run-and-gun, but that’s exactly why Rainbow Six Mobile works for me
Tom Clancy's Rainbow Six Mobile successfully translates the tactical depth of its PC counterpart, Tom Clancy's Rainbow Six Siege, to a mobile format. While faster and featuring smaller maps, it retains the core gameplay loop of strategic planning and deliberate action, differentiating itself from typical mobile shooters. Ubisoft has created a competent adaptation that offers a compressed yet still tactical experience for both existing fans and newcomers.
Sony ditches PC & Stardew Valley News | TAG
Sony is reportedly shifting focus back to console exclusivity for its single-player PlayStation games, potentially limiting future PC releases. Meanwhile, Stardew Valley's upcoming 1.7 update will add new marriage candidates, and Nvidia has recalled a problematic GPU driver.
"He truly cared about games, about the industry, and about the people making them" – The industry on Phil Spencer
Industry leaders reflect on Phil Spencer's retirement from Xbox after a 25-year career, highlighting his passion for games, player-first approach, and impact on the industry. Figures from Take-Two, Ubisoft, and others shared memories of his leadership, emphasizing his genuine interest in game development and his role in shaping the Xbox and PC ecosystems.
Free Play Days – Marathon (Server Slam), Atari 50: Anniversary Celebration, The Sinking City Remastered and More
Xbox Game Pass Ultimate, Premium, and Essential members can play Atari 50: Anniversary Celebration, Stuffed, Moving Out 2, and Anno 117: Pax Romana for free from February 26 to March 1. Additionally, The Sinking City Remastered and Marathon Server Slam are available for all Xbox members during specific Free Play Days events.
"The creator of PUBG is looking to do the Korean Witcher" - How one small LinkedIn message convinced a Far Cry veteran to hop aboard Project Windless
Krafton's Project Windless, an open-world fantasy game based on the popular South Korean novel series The Bird That Drinks Tears, is being developed by a team led by veteran Far Cry director Patrik Méthé. The game aims to bring the unique IP to a Western audience, focusing on the bird-like Rekon race and featuring 'one-versus-many combat fantasy' with a strong emphasis on player freedom and impactful choices within a world at war.
Assassin's Creed 3 director discusses the disastrous launch of Skull and Bones, says the 'junior' devs didn't have enough experience and were 'trying to essentially make Black Flag crossed with World of Tanks or World of Warships'
Alex Hutchinson, creative director of Assassin's Creed 3, believes the troubled development and launch of Skull and Bones stemmed from a junior development team lacking experience and the concept being too similar to previously released games. He described the idea as 'bizarre' and 'stale,' comparing the team's ambition to merging Black Flag with naval combat games like World of Tanks.
Assassin's Creed gets biggest shake-up yet as Hexe director leaves Ubisoft
Clint Hocking, the creative director for the upcoming Assassin's Creed Hexe, has departed from Ubisoft. Development will continue under new creative director Jean Guesdon, who will also oversee the franchise's direction at Vantage Studios alongside Martin Schelling and François de Billy. This departure follows other recent changes within the Assassin's Creed brand at Ubisoft.
Six Invitational Paris 2026 – Falling in Love All Over Again
The Six Invitational 2026, the pinnacle of Rainbow Six Siege esports, took place in Paris, France, celebrating the game's 10th anniversary. FaZe Clan made history by becoming the first team to win the tournament back-to-back. The event also featured the reveal of Year 11's roadmap, including the addition of Solid Snake from Metal Gear Solid as a new operator and the global launch of Rainbow Six Mobile.
The mysterious Assassin's Creed Hexe has a new creative director, claims report, as Ubisoft say goodbye to the legendary Clint Hocking
Clint Hocking, creative director for the upcoming Assassin's Creed Codename Hexe, has reportedly left Ubisoft. Jean Guesdon has been appointed as the new content head and will take over as creative director for Hexe. This departure occurs amidst Ubisoft's ongoing restructuring, which has involved game cancellations and layoffs.
Clint Hocking, Creative Director of the next Assassin's Creed, leaves Ubisoft following restructure
Clint Hocking, Creative Director for the upcoming Assassin's Creed Codename Hexe, has departed Ubisoft following a company-wide restructure. Hocking, known for his work on Far Cry 2 and Splinter Cell: Chaos Theory, was leading the development of the new title, which is described as a horror-focused experience. Jean Guesdon has taken over as Creative Director for Codename Hexe.
"Ideas have a window, they age out and become stale" - Assassin's Creed 3 director Alex Hutchinson outlines what went wrong with Skull and Bones
Alex Hutchinson, creative director for Assassin's Creed 3 and Far Cry 4, believes that the core ideas for Skull and Bones had become stale by the time of its development. He also cited a lack of experience within the primary development team as a major factor contributing to the game's difficult production and eventual struggles.
Blizzard is bringing Overwatch to mobile and we finally have our first look at it
Blizzard has revealed Overwatch Rush, a new mobile-first hero shooter built from the ground up for iOS and Android devices. This top-down game reimagines the Overwatch universe for quick play sessions and will be free-to-play with optional purchases. The development team is separate from Overwatch 2's main team and will not impact its progress.