Unknown Worlds
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Subnautica 2 CEO Ted Gill Must Be Reinstated, Judge Rules
A judge has ruled that former Unknown Worlds CEO Ted Gill must be reinstated after being fired by publisher Krafton without valid cause, finding that Krafton breached their agreement. The ruling invalidates Gill's dismissal and orders Krafton not to interfere with his operational control of Subnautica 2's Early Access launch. The bonus payout period for employees has also been extended.
Subnautica 2 Publisher Forced To Reinstate Fired CEO, Judge Blames Krafton's ChatGPT Legal Advice
A judge has ordered Krafton to reinstate Ted Gill as CEO of Unknown Worlds and return control of Subnautica 2's release plans following a wrongful termination lawsuit. The ruling criticizes Krafton's use of ChatGPT-inspired legal advice to avoid paying a multi-million dollar bonus to Unknown Worlds' co-founders and CEO.
Subnautica 2 Studio CEO Reinstated by Judge, Who Says Krafton Fired “Without Valid Cause”
A Delaware court has ordered the reinstatement of Unknown Worlds CEO Ted Gill, who was fired by Krafton, ruling that the termination was without valid cause. The judge also declared Krafton's seizure of operational control ineffective and reinstated Gill's authority over the early access launch of Subnautica 2. The co-founders are also eligible to collect bonuses from the acquisition payout, with further litigation pending regarding damages and earnout claims.
Subnautica 2 developers showcase new modular base building system at GDC
Unknown Worlds showcased the new modular base-building system for Subnautica 2 at GDC, highlighting increased player expression and flexibility. The system allows for custom shapes, adaptable windows, and collaborative construction in its optional four-player cooperative mode.
Subnautica 2 developers showcase new modular base building system at GDC
Unknown Worlds showcased the new modular base-building system for Subnautica 2 at GDC, highlighting increased player expression and flexibility. The system allows for custom shapes, adaptable windows, and collaborative construction in its optional four-player cooperative mode.
Subnautica 2 reveals overhauled modular base-building system in new dev blog, now the storm has passed
Subnautica 2 is set to enter Early Access in early 2026, featuring an overhauled modular base-building system that offers players greater control and flexibility. The new system allows for more intricate seabase construction, both solo and in optional four-player cooperative multiplayer. Design Lead Anthony Gallegos highlighted the focus on player expression and pushing the system's limits.
UNKNOWN WORLDS REVEALS OVERHAULED MODULAR BASE-BUILDING SYSTEM FOR SUBNAUTICA 2
Unknown Worlds has revealed an overhauled modular base-building system for Subnautica 2, allowing for greater player creativity and expanded underwater habitat design. The new system, powered by Unreal Engine 5, introduces modular construction tools and optional four-player cooperative gameplay. Subnautica 2 is scheduled to enter Early Access on PC and Xbox Series consoles in 2026.
Subnautica 2 Shows Off its Base-Building Systems in Latest Developer Diary
Unknown Worlds released a developer vlog detailing the new base-building systems in Subnautica 2, highlighting a more sculptural and expressive approach compared to previous titles. The game will feature hop-in co-op and crossplay, with optimizations for platforms like Steam Deck. Subnautica 2 is set for release later this year on PC and Xbox Series X/S, and will be available on Game Pass day one.
Behold Subnautica 2's fancy fresh windows that come as part of its new procedural base building system
Subnautica 2 is introducing a significantly improved procedural base building system, moving away from fixed pieces to allow for more sculptural and expressive designs, including custom-shaped windows. Base design lead Kiel McDonald highlighted the new system's uniqueness in the survival genre, while senior engineer Carolyn Lu demonstrated its flexibility. The article also briefly mentions ongoing legal disputes between Unknown Worlds and publisher Krafton.
Subnautica 2 developer video reveals a 'brand new' base building system with some pretty fabulous windows
Unknown Worlds has revealed details about a brand new base building system for Subnautica 2, aiming to offer players more creative freedom and customization options. The system moves away from fixed pieces, allowing for more sculptural designs, various window shapes, painting, and cosmetic options. Subnautica 2 is slated for early access release later this year.
Every Game Delayed Right Now (2026 Edition)
Numerous video games scheduled for release in 2025 and 2026 have been delayed, with developers citing reasons such as the need for additional polish, relocation due to conflict, or engine changes. Notable titles affected include Grand Theft Auto VI, Ark 2, Fable, and Path of Exile 2, with new release windows now extending into late 2026 or beyond for many.
Subnautica 2 release date, early access, trailers, and more
Subnautica 2 is set to launch into early access on May 14, 2026, for PC and Xbox Series X|S, featuring native multiplayer. The game is expected to remain in early access for two to three years. The development has been marked by a lawsuit between parent company Krafton and former Unknown Worlds co-founders over alleged bonus manipulation and delayed release.
Is Subnautica 2 coming to Game Pass?
Subnautica 2 is now available on PC and Xbox Game Pass during its early access period, continuing the series' history with Microsoft's subscription service. While its long-term availability is unconfirmed, Unknown Worlds and Krafton have stated the game will eventually launch on PC and Xbox, with a price increase planned for its full release. The game has been delayed to 2026 and will not be launching in early access on PlayStation 5.