Behold Subnautica 2's fancy fresh windows that come as part of its new procedural base building system
Subnautica 2 is introducing a significantly improved procedural base building system, moving away from fixed pieces to allow for more sculptural and expressive designs, including custom-shaped windows. Base design lead Kiel McDonald highlighted the new system's uniqueness in the survival genre, while senior engineer Carolyn Lu demonstrated its flexibility. The article also briefly mentions ongoing legal disputes between Unknown Worlds and publisher Krafton.
Rock Paper Shotgun
- Entities
- Survival Crafting
- Kiel McDonald
- Krafton
- Procedural Generation
- Unknown Worlds
- Carolyn Lu
- Base Building
- Subnautica
Original source
This article was reported and published by Rock Paper Shotgun. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.