Assassin's Creed Codename Hexe
News, coverage and analysis tracking Assassin's Creed Codename Hexe across the outlets.- Is Black Flag Resynced Ubsisoft's Last Major GambleUbisoft's decision to remake Assassin's Creed IV: Black Flag with 'Assassin's Creed Black Flag Resynced' is seen as a potential last gamble for the struggling studio. The remake aims to improve upon the original's criticized elements like repetitive missions and combat, while retaining its popular pirate theme. This move follows Capcom's successful Resident Evil remakes and could signal a shift towards reimagining older titles for the franchise, potentially influencing future games like Assassin's Creed Hexe.
- Forget about Ezio, it's the original Assassin's Creed that needs a remake the mostThis opinion piece argues that the original Assassin's Creed, rather than more popular sequels, is the most deserving of a remake due to its structural issues and dated mechanics. The author suggests Ubisoft should revisit the series' beginning, drawing parallels to Capcom's successful approach with the Resident Evil franchise, to potentially release a remake by the game's 20th anniversary in 2027.
- Ubisoft’s Next Ghost Recon Game Reportedly Running Into Big ProblemsUbisoft's upcoming Ghost Recon game, codenamed Project OVR, is reportedly facing significant development issues, including unrealistic deadlines and poor management, potentially leading to a complete reboot or cancellation. The project has already seen silent layoffs, and Ubisoft is implementing a more hands-on approach with additional executives overseeing development. This news comes as Ubisoft reported a substantial operating loss and is looking to upcoming titles like Assassin's Creed Hexe and a new Far Cry to return to profitability.
- Wonky witch fable 1666: Amsterdam is the kind of sexy nonsense I want from Assassin's Creed: HexeThe prologue for 1666: Amsterdam, a supernatural fantasy game from original Assassin's Creed director Patrice Désilets, offers a bizarre narrative involving witchcraft and body-swapping across different eras. Players experience a convoluted story involving a sorceress, a present-day occult library, and a man who is magically transferred into a cat, highlighting the game's unique and "weird" approach to storytelling, reminiscent of the original Assassin's Creed.
- 1666: Amsterdam revealed, with era-spanning witchy mystique1666: Amsterdam, a new game from Panache Digital, was revealed at Summer Game Fest 2026. Set in 1666 Amsterdam, players control a witch hunting supernatural Originals with the help of a familiar. The game's concept originated from Assassin's Creed creator Patrice Désilets, who later regained the rights to the project. It will be available on PC via Steam and Epic Games Store in Early Access, with a playable prologue demo available now.
- "We got Assassin's Creed Hexe before Ubisoft's Assassin's Creed Hexe": Everyone is making the same joke about the Assassin's Creed creator's new witchy game 1666: AmsterdamPlayers are joking that the upcoming game 1666: Amsterdam, developed by Patrice Désilets (an original creator of Assassin's Creed), resembles the unreleased Assassin's Creed Hexe more than Ubisoft's own game. The comparison arises due to similar aesthetics and themes, with some fans expressing more excitement for 1666: Amsterdam in the absence of official details for Assassin's Creed Hexe.
- Assassin's Creed creator's new witchy game 1666: Amsterdam resurfaces with a playable demo ahead of its early…Patrice Désilets, the creator of Assassin's Creed, has announced that his new action-adventure game, 1666: Amsterdam, will be entering early access this year. A 30-minute prologue demo is now available on Steam and the Epic Games Store for PC. The game, developed by Panache Digital Games, focuses on witchcraft in 17th-century Amsterdam.
- Splinter Cell designer Clint Hocking says "I don't think I could ever do better" than Chaos Theory, so he'll never return to the stealth seriesSplinter Cell: Chaos Theory designer Clint Hocking stated he believes he made the best Splinter Cell game he could with Chaos Theory and has no desire to return to the series. He considers the 2005 title to be the definitive Splinter Cell experience and has moved on to other projects, including Far Cry 2 and Assassin's Creed Hexe, before leaving Ubisoft to found Build Machine Games.
- Summer Game Fest 2026 and State of Play - every PS5, Xbox, and Nintendo rumourThis article compiles numerous rumors and predictions for upcoming announcements at Summer Game Fest, State of Play, and other gaming showcases. It covers potential reveals for games across PlayStation 5, Xbox Series X, and Nintendo Switch platforms, including new titles, sequels, remakes, and DLC from major publishers like Sony, Microsoft, Nintendo, Ubisoft, and Capcom.
- Ubisoft returning to Assassin's Creed 2-style cities would be the best thing for HexeRecent leaks suggest Ubisoft's upcoming Assassin's Creed Codename Hexe will be set in a single medieval German town, potentially returning the series to its roots of focused city-based stealth gameplay. This approach could be a bold move for Ubisoft, which has faced financial challenges and restructuring, making Hexe a crucial title for the franchise's future growth.
- 'ChatGPT kind of sucked' — Former Assassin's Creed director says he used AI to help him learn to…Former Assassin's Creed Hexe director Clint Hocking shared his experience using AI tools like ChatGPT to learn coding, describing the process as 'brutal' and finding the AI's output to be largely unhelpful. Despite this, Hocking believes AI integration in game development is inevitable. The article also touches on Ubisoft's future game pipeline, including new Assassin's Creed, Far Cry, and Ghost Recon titles.
- Former Assassin's Creed Hexe director learned how to code by using AI and found out firsthand how "brutal" it was: "ChatGPT kind of sucked. It didn't really know how to code. Everything was broken"Clint Hocking, former director on Far Cry 2 and Assassin's Creed Hexe, shared his experience learning to code using ChatGPT, describing it as a "brutal" process where the AI's code was consistently broken. He eventually learned Javascript but feels he learned despite the AI's assistance. Hocking also noted that Ubisoft has not laid off employees due to AI and has explored generative technologies for titles like Watch Dogs: Legion.
- Splinter Cell veteran says realistic modern lighting has screwed up stealth games: "it gets very hard to tell what’s light, what’s shadow, what’s dark, what’s safe"Designer Clint Hocking believes that realistic modern lighting has made stealth games harder to develop and play. He argues that the sophisticated rendering and diffusion in current games obscure the clear distinctions between light and shadow that were present in older, "baked lighting" titles. Hocking, who has worked on games like Splinter Cell: Chaos Theory, suggests that developers need to rethink how they communicate visibility to players in modern titles.
- Ubisoft Confirms New Assassin's Creed, Far Cry, and Ghost Recon Games by 2029Ubisoft has confirmed plans to release new titles in its Assassin's Creed, Far Cry, and Ghost Recon franchises by fiscal year 2029, aiming to recover from record financial losses. The company also intends to leverage Artificial Intelligence in game development and enhance its live service offerings with titles like Rainbow Six Siege.
- Ubisoft confirms new Assassin's Creed, Far Cry, and Ghost Recon games are in the works and will launch by March 2029, alongside the 'first playable Generative AI experience'Ubisoft has announced plans to release new titles in its Assassin's Creed, Far Cry, and Ghost Recon franchises by March 2029, aiming for higher quality standards following recent restructuring. The company is also developing its first playable Generative AI experience to enhance player engagement and development efficiency. Despite a projected low point in free cash flow for FY2026-27 due to restructuring costs and a softer release slate, Ubisoft is focused on growing its live service games and delivering new content.
- New Assassin’s Creed, Far Cry and Ghost Recon games will release by early 2029 say Ubisoft, who're also dumping cash into a "first playable generative AI experience"Ubisoft plans to release new installments in the Assassin's Creed, Far Cry, and Ghost Recon franchises by early 2029, aiming to revitalize its financial performance. The company is also increasing investment in its "first playable generative AI experience" called Teammates, alongside other AI applications for game development.
- Former Splinter Cell Director Thinks Modern Graphics Are Hurting Stealth GamesFormer Splinter Cell: Chaos Theory creative director Clint Hocking believes modern graphics, particularly advanced lighting techniques like ray tracing, are making it harder to design effective stealth games. He argues that the realism in lighting makes it difficult for players to discern safe areas from dangerous ones, unlike the clearer baked lighting of older titles. Hocking also noted that artistic direction in lighting is crucial for stealth gameplay and that he has since left Ubisoft to form his own studio.
- Former Splinter Cell Director Thinks Modern Graphics Are Hurting Stealth GamesFormer Splinter Cell: Chaos Theory creative director Clint Hocking believes modern graphics, particularly advanced lighting techniques like ray tracing, are making it harder to design effective stealth games. He argues that the realism in lighting makes it difficult for players to discern safe areas from dangerous ones, unlike the clearer baked lighting of older titles. Hocking also noted that artistic direction in lighting is crucial for stealth gameplay and that he has since left Ubisoft to form his own studio.
- Ubisoft Reports €1.3 Billion in Losses For FY26, Projects More Losses Next Year, Profits in FY28Ubisoft reported a loss of €1.3 billion for the fiscal year ending March 31, 2026, with net bookings down 17.4 percent. The company forecasts further losses in FY27 but expects profitability to return in FY28, driven by upcoming titles in major franchises like Assassin's Creed, Far Cry, and Ghost Recon. This financial outlook follows a significant restructuring, game cancellations including Prince of Persia: The Sands of Time Remake, and recent layoffs, which have led to criticism from employee unions regarding leadership and diversity.
- Ubisoft Shares Release Windows For Assassin’s Creed Hexe, New Far Cry And Ghost Recon GamesUbisoft has shared projected release windows for upcoming titles including Assassin's Creed Hexe, a new Far Cry game, and a new Ghost Recon game, aiming for the 2027-28 and 2028-29 financial years. The company also mentioned targeted premium games based on established brands for the 2026-2027 fiscal year, with Assassin's Creed: Black Flag Resynced slated for July 9.