Splinter Cell designer Clint Hocking says "I don't think I could ever do better" than Chaos Theory, so he'll never return to the stealth series
Splinter Cell: Chaos Theory designer Clint Hocking stated he believes he made the best Splinter Cell game he could with Chaos Theory and has no desire to return to the series. He considers the 2005 title to be the definitive Splinter Cell experience and has moved on to other projects, including Far Cry 2 and Assassin's Creed Hexe, before leaving Ubisoft to found Build Machine Games.
Retro Gamer
- Entities
- Assassin's Creed Codename Hexe
- Game Design
- Clint Hocking
- Stealth
- Splinter Cell: Chaos Theory
- Far Cry 2
- Ubisoft
Original source
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