Assassin's Creed III
News, coverage and analysis tracking Assassin's Creed III across the outlets.
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With gen AI assets cut from Assassin's Creed creator's new game demo, lead admits "we didn't even realize it was AI anymore because we were used to seeing it"
Patrice Désilets, former lead of Assassin's Creed, has committed to removing all AI-generated assets from his new game, 1666: Amsterdam, following player concerns. The developer apologized for the oversight, stating that the AI art was not sufficiently retouched and will not be present in the final product. The game is set to launch into Early Access on PC via Steam on August 25.
I've seen much more of 1666: Amsterdam, and the witchy game by the creator of Assassin's Creed has some surprising features
1666: Amsterdam, the long-gestating project from Assassin's Creed creator Patrice Désilets and his studio Panache Digital, is set to enter early access on August 25th. The game features a unique blend of action combat, exploration across multiple timelines in 1666 Amsterdam, and a roguelite structure for its boss encounters. Despite some performance issues and a 'scruffy' feel in its current build, the game offers a distinct experience with ambitious systems and artistic direction.
1666: Amsterdam hands-on preview - Assassin’s Creed creator casts a spell
1666: Amsterdam, the historical fantasy game from Assassin's Creed creator Patrice Désilets's studio Panache Digital Games, is heading to PC in early access on August 25, 2026. The game features witchcraft and allows players to switch between controlling a witch named Noa and her cat companion, Aaron, in a detailed recreation of Amsterdam. Despite a troubled development history and some rough edges, the game aims for a roguelike structure with randomized spells and an evolving narrative shaped by player feedback.
No Game Has Ever Needed Early Access More Than 1666: Amsterdam
1666: Amsterdam, developed by Panache, shows promise with its stunning recreation of historical Amsterdam and intriguing narrative elements, but suffers from significant structural issues. The preview highlights clunky combat, baffling writing, and restrictive traversal mechanics, making its planned early access release crucial for refinement. Despite these flaws, the game's visual artistry and the director's pedigree from the Assassin's Creed series offer hope for its future.
Games Inbox: Is Final Fantasy 7 still the most popular JRPG?
Readers discuss the perceived lack of hype for the Final Fantasy 7 Remake trilogy, questioning if the original game's age hinders its popularity as a JRPG. Other topics include reader interest in Take-Two's post-Grand Theft Auto 6 plans, the potential for a live-action Zelda movie, and the future of digital distribution versus physical media.
Black Flag Is Finally Getting A Sequel — And You’ll Have To Read This One
A new novel, Assassin's Creed: Forgotten Temple Volume 4, will serve as a sequel to Assassin's Creed IV: Black Flag, continuing Edward Kenway's story. The book, set to release on September 24, 2026, will also explore the 'bleeding effect' concept from the series. The re-release of Black Flag has reignited interest in the 2013 title.
Replay's August theme is animals: send us your best creature clips for a chance to win a £/$250 Amazon…
GamesRadar+ is hosting its monthly Replay community video series with an animal theme for August. Players can submit clips featuring creatures from any game for a chance to win one of two £/$250 Amazon vouchers, with one prize specifically for the best animal-themed clip. This month's theme is inspired by recent releases like Palworld and Grounded, as well as established franchises known for their wildlife.
Assassin's Creed Valhalla lead Eric Baptizat returns to Ubisoft as Game Director
Eric Baptizat, a 16-year veteran at Ubisoft who worked on Assassin's Creed Black Flag, Origins, and directed Valhalla, has returned to the company as the Game Director for the Assassin's Creed series. His return was announced by Jean Guesdon, Head of Content for Assassin's Creed, via LinkedIn.
Assassin’s Creed Valhalla Director Returns to Ubisoft to Direct More Games in the Franchise
Eric Baptizat, director of Assassin's Creed Valhalla, has returned to Ubisoft to serve as the Game Director for the entire Assassin's Creed brand. Baptizat previously worked on titles like Assassin's Creed IV: Black Flag and Assassin's Creed Origins before leading the Dead Space remake at EA Motive. His return is seen as a positive development for the future of the franchise, with new titles like Codename Hexe and Codename Jade in development for PC and consoles.
OG Assassin's Creed Black Flag devs "had a lot of teething difficulties" trying to nail down the…
Jean Guesdon, creative director for Assassin's Creed 4: Black Flag, discussed the significant challenges faced during development, particularly in transitioning from focused naval missions to a seamless open-world sailing experience. Despite initial difficulties, the game successfully integrated extensive naval gameplay, which later influenced other Ubisoft titles like Skull and Bones.
Games Inbox: Are user reviews for video games reliable?
Readers discuss the reliability of user reviews for video games, with many expressing skepticism due to fanboyism and review bombing, favoring curated professional reviews or Steam's larger user base. The letters also touch on game release schedules, the evolution of game development timelines, the importance of modern-day storytelling in the Assassin's Creed series, and the business practices of companies like EA.
1666: Amsterdam trailer explores its two lead characters and story
A new trailer for 1666: Amsterdam showcases its two lead characters, Noa and Aaron, and their intertwined story across different time periods. The game, developed by Panache Digital Games, founded by Patrice Désilets, features magic-based combat and time-traveling elements, building upon the narrative introduced in its prologue.
Far Cry spin-off cancelled in favour of new 'ambitious' game claims report
A report indicates that Ubisoft has cancelled a Far Cry universe extraction shooter, codenamed Maverick, to focus on a new, ambitious spin-off called Kodiak. Kodiak, developed by the new subsidiary Vantage Studios, is described as an open-world first-person shooter and is reportedly several years from release. The next mainline Far Cry game, codenamed Blackbird, is also mentioned as having a multiplayer component.
Games Inbox: Are people still excited for Tomb Raider games?
Readers discuss the declining popularity of the Tomb Raider series, questioning if remakes can revive its former glory. Other topics include the potential of ad-based game streaming, the perceived lack of excitement for the Switch 2's second year lineup, and the business decisions behind game pricing and remakes.
What are we all playing this weekend?
Several gaming journalists share their plans for the weekend, with titles like Troubleshooter: Abandoned Children, Othercide, Assassin's Creed IV: Black Flag, Lords of the Fallen, Replaced, Hollow Knight: Silksong, Assassin's Creed Rogue, and Assassin's Creed 3 being mentioned. Some express a desire to play tactics RPGs or action RPGs, while others are catching up on older Assassin's Creed titles.
Game and Mod Development
Former Ubisoft director Clint Hocking likens large-scale game development to working with 'flaming barrels falling down from a...' months after parting ways with the company. He previously worked on titles such as Assassin's Creed and Watch Dogs.
Former Assassin's Creed, Watch Dogs Director Likens Large-Scale Game Development to Working With 'Flaming Barrels Falling Down From a Construction Site,' Months After Parting Ways With Ubisoft
Former Ubisoft director Clint Hocking described leading large-scale game development teams as akin to working with 'flaming barrels falling down from a construction site.' Hocking, who previously worked on titles like Assassin's Creed and Watch Dogs, left Ubisoft months prior to making these comments.
Best Buy's Black Friday in July event brings holiday sales up the calendar for PS5, Nintendo Switch 2, Xbox, and PC…
Best Buy's Black Friday in July sale is offering discounts on various gaming hardware and software for PlayStation 5, Nintendo Switch, and PC. The sale includes deals on controllers, gaming mice, headsets, and select game titles, with some products reaching record-low prices.
Save-game carry-overs and time-leaping sequels: medieval vampire RPG The Blood of Dawnwalker has some bold ideas for the future
Developer Rebel Wolves and publisher Bandai Namco have confirmed that players will be able to carry their save data from The Blood of Dawnwalker into future installments of the series. Game director Konrad Tomaszkiewicz explained that planning for sequels from the outset allows for better integration of story elements and player choices. The game, which features a half-human, half-vampire protagonist named Coen, is set to release on September 3rd and will explore different time periods and cultures across its planned saga.
The entire Assassin's Creed series is hiding a secret pattern that's already told me everything I need to know…
This article analyzes a recurring pattern in the Assassin's Creed series where protagonists alternate between being 'Nerds' (devoted to the Creed) and 'Bastards' (using skills for personal amusement). The author argues this pattern, observed across games from Altair to Basim, suggests Assassin's Creed Hexe will likely feature a 'Nerd' protagonist due to its witch trial setting.