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Assassin's Creed Shadows

News, coverage and analysis tracking Assassin's Creed Shadows across the outlets.

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IGN

"It's Re-Rendering the Game!" – It Turns Out Game Artists Don't Love DLSS 5, Despite Nvidia's Claims - IGN

Nvidia's new DLSS 5 technology, which incorporates neural rendering, has drawn criticism from game developers and artists who claim they were not adequately consulted. While Nvidia states developers have control over the enhancements, concerns remain about the aesthetic impact on games like Resident Evil 5 and Assassins Creed Shadows, with some artists feeling the technology alters game visuals significantly.

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Retro Gamer

Shadow of the Road is a Final Fantasy Tactics-inspired RPG that dares to answer life's biggest question: what if there were robot scorpions in 19th century Japan?

Shadow of the Road is a new tactical RPG inspired by Final Fantasy Tactics, set in an alternate 19th-century Japan infused with steampunk elements. Developed by Another Angle Games and published by Owlcat Games, the game features turn-based combat with a diverse party and a unique setting that blends historical context with fantastical technology. A demo is available, showcasing the game's hand-crafted encounters and isometric perspective.

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Retro Gamer

Sony's new PSSR update has me wanting a PS5 Pro more than ever, so here's the deal I'm going for

Sony has released a new PlayStation Spectral Super Resolution (PSSR) update for the PS5 Pro, enhancing visual clarity and performance in supported games. The author expresses a desire to upgrade to the PS5 Pro due to these improvements, noting available discounts and bundle deals that make the console more accessible. The update is rolling out in phases, and not all games will immediately support the new technology.

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PC Gamer

Capcom and Ubisoft developers surprised by DLSS 5 announcement: “We found out at the same time as the public"

Developers at Capcom and Ubisoft have expressed surprise and concern regarding Nvidia's recent DLSS 5 announcement, with many reportedly finding out at the same time as the public. While some executives like Todd Howard and Jun Takeuchi are supportive, others are anxious about the implications of generative AI tools on artistic control and employment within the industry.

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Retro Gamer

Death Stranding 2 developer offers nuanced take on Resident Evil Requiem's DLSS 5 makeover: "No, no, no, no,…

Senior animator Mike York expressed strong disapproval of Nvidia's new AI-powered DLSS 5 rendering model, particularly its impact on character models in Resident Evil Requiem. He described the changes as an AI re-render rather than simple graphical enhancements, citing altered facial features and lighting.

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Metro UK

Capcom developers didn't know about Nvidia DLSS 5 before reveal claims report

Developers at Capcom and Ubisoft were reportedly unaware of their companies' involvement with Nvidia's DLSS 5 technology until its public reveal. The AI upscaler has faced criticism for altering game visuals, with Nvidia CEO Jensen Huang defending the technology. Despite executive support, internal teams at Capcom and Ubisoft were apparently not consulted beforehand.

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Invision Community

NVIDIA DLSS 5 Sparks Massive Backlash — The Future of Gaming or AI “Slop”? | Invision Game Community

NVIDIA has announced DLSS 5, introducing real-time neural rendering that reconstructs and enhances game visuals using AI. This significant shift has sparked backlash from gamers and developers concerned about "AI slop," loss of artistic intent, and increased hardware demands, despite NVIDIA stating the technology is optional and controllable by developers. Potential adoption by games like Starfield and Hogwarts Legacy is noted, with a Fall 2026 launch window expected.

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Retro Gamer

Assassin's Creed Shadows players protest Nvidia's controversial DLSS 5 "AI slop" filter: "It's only gonna tank the franchise's reputation even further"

Players are protesting Nvidia's upcoming DLSS 5 AI rendering technology, which will be featured in Assassin's Creed Shadows. Fans criticize the technology, referring to it as "AI slop" and expressing concerns that it will damage the franchise's reputation. Ubisoft executives, including Charlie and Yves Guillemot, believe the AI technology will enhance immersion and interactivity.

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FZ.se

Kritikerna har "helt fel" om DLSS 5 – kontrollen finns hos utvecklarna

Nvidia CEO Jensen Huang refutes criticism that its new DLSS 5 technology produces AI-generated-looking characters, stating that developers retain full control. He clarifies that DLSS 5, referred to as neural rendering, combines generative AI with content control and is set for release this fall. Games like Resident Evil Requiem, Starfield, and Assassin's Creed Shadows are slated to implement the technology.

Gamespot

Gamers Are "Completely Wrong" In Criticisms Of DLSS 5, Nvidia CEO Says

Nvidia CEO Jensen Huang has responded to criticism of the company's new DLSS 5 technology, stating that gamers are "completely wrong." Huang explained that DLSS 5 uses generative AI for content control at the geometry level, not post-processing, and remains optional for developers and players. While some developers like Bethesda Game Studios and Capcom have expressed enthusiasm for its potential in enhancing visuals and immersion, early demonstrations, such as those for Starfield and Resident Evil Requiem, have drawn criticism for their appearance, which developers have stated are early looks that will be further refined.

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PC Gamer

Nvidia DLSS 5 reveal: PC Gamer reacts... not wholly positively

Nvidia's recent reveal of DLSS 5 technology has sparked mixed reactions, with many criticizing its heavy-handed application of AI filters on character models, leading to concerns about homogenizing game graphics and artistic intent. While Nvidia claims developers will have full control, early demonstrations have been perceived as overly aggressive, overshadowing the technology's potential for revolutionary rendering advancements. The discussion highlights a tension between AI-driven photorealism and the preservation of unique artistic styles in video games.

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Tech Radar

CD Projekt once again declares Cyberpunk 2077 will not be getting any more playable content as it announces new PlayStation patch featuring Sony's updated PSSR tech — 'For transparency: this update will not be introducing any new in-game content'

CD Projekt Red has confirmed that Cyberpunk 2077 will not receive any further playable content updates, but will soon get an update for the PlayStation 5 Pro that incorporates Sony's updated PSSR upscaling technology. This patch is solely focused on leveraging the PS5 Pro's hardware capabilities and will not introduce new in-game content. The studio reiterated its stance against further DLC or expansions for the game.

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Tech Radar

Sony's updated PSSR upscaling tech is finally available for even more PS5 Pro games, including Crimson Desert, Silent Hill f, Dragon Age: The Veilguard, and more

Sony has released a new PlayStation 5 software patch that enhances its PSSR upscaling technology for a wide range of PS5 Pro games. The update aims to improve image stability, clarity, and performance, with more titles like Crimson Desert and Assassin’s Creed Shadows set to receive it soon. Developers from Konami, BioWare, and Remedy Entertainment have praised the improvements for their respective games.

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Metro UK

Nvidia new AI tech turns video game graphics into slop as fans are outraged

Nvidia's new DLSS 5 technology, which incorporates generative AI, has faced significant backlash from gamers who claim it degrades visual quality, turning game graphics into "AI slop." Despite Nvidia's assurances that developers retain artistic control, early examples like Resident Evil Requiem show altered character appearances, leading to widespread criticism and negative reception online. Publishers like Capcom and Ubisoft have expressed support, with the technology slated for a wider release this autumn.

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Eurogamer

Nvidia reveals DLSS's AI upscaled graphics filter, gets roundly mocked by pretty much everyone on the Internet

Nvidia's new DLSS 5 AI upscaling technology, which adds an optional filter to enhance visual fidelity, has been met with widespread criticism and mockery online. Users and developers have pointed out that the filter drastically alters character appearances, often in unflattering ways, overriding artistic direction. Despite Nvidia's claims of developer control, the initial reception suggests a significant disconnect between the company's vision and public perception of AI's role in game graphics.

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IGN

'This Will All Be Under Our Artists' Control': Bethesda Commits to 'Further Adjusting' DLSS 5 Use in Starfield Following 'AI Slop' Backlash - IGN

Bethesda has stated that its artists will have full control over the implementation of Nvidia's DLSS 5 technology in Starfield, following backlash from players who criticized the AI-generated facial visuals. The company will be further adjusting the lighting and final effects to ensure they align with the game's artistic vision, emphasizing that the use of DLSS 5 will be optional.

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The Sixth Axis

A PS5 system update has brought upgraded PSSR to Silent Hill 2, Alan Wake 2 and more

A recent PlayStation 5 system update has expanded the availability of the upgraded PlayStation Spectral Super Resolution (PSSR) technology. This enhancement aims to improve image stability and clarity in supported games, including Silent Hill 2, Alan Wake 2, and Final Fantasy VII Rebirth, with more titles and the upcoming PS5 Pro expected to benefit further.

Gamespot

Nvidia's DLSS 5 Teases AI-Powered, Photo-Realistic Lighting--And The Backlash Is Strong

Nvidia has announced DLSS 5, a new AI-powered technology that aims to create photorealistic lighting and material changes at a per-pixel level. While demonstrated with striking results on games like Resident Evil Requiem and Starfield, the announcement has drawn significant backlash from some developers and players who feel it alters artistic intent and applies an "airbrush filter." The technology is slated for release later this year and requires high-end hardware, with early previews suggesting substantial VRAM demands.

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Checkpoint Gaming

Nvidia unveils its controversial DLSS 5 AI upscaling feature

Nvidia has announced DLSS 5, its latest AI upscaling technology, which aims to enhance lighting and textures in games. However, the feature has drawn criticism for its impact on character faces, with some games like Starfield showing altered facial structures. While optional, DLSS 5 utilizes generative AI and will be supported by major publishers, with a release expected in the fall.

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FZ.se

PSSR på PS5 Pro uppgraderat – spel som Crimson Desert, Silent Hill f, Cyberpunk 2077 stöds nu eller snart

The PlayStation Spectral Super Resolution (PSSR) upscaling technology on the PlayStation 5 Pro has received an upgrade, promising improved stability, sharper details, and more consistent performance. Several games, including Crimson Desert, Silent Hill 2, Silent Hill f, and Cyberpunk 2077, are now supported or will be soon, with titles like Control, Alan Wake 2, and Final Fantasy VII Rebirth already patched.