Dark Souls
News, coverage and analysis tracking Dark Souls across the outlets.
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Five Years of Solo Development – Interview with Fountains Creator John Pywell
John Pywell, the solo developer behind the Metroidvania action-RPG Fountains, discusses the five-year development journey of his game, which is now launching on Xbox. Pywell shares his inspirations, including Dark Souls and Hollow Knight, his programming process using the Godot engine, and the challenges of creating pixel art. The interview also highlights the contributions of composer Travis Moberg and the unexpected international success of Fountains.
007 First Light on Nintendo Switch 2 delayed until March 2027
IO Interactive has announced that the Nintendo Switch 2 version of 007 First Light has been delayed until March 2027 to ensure optimal performance. This marks the second delay for the Switch 2 port, which was originally planned for a summer 2026 release. Despite the delays, the game received a positive review, with the developer noting its success as their fastest-selling title.
After two weeks with Steam Frame, Valve's latest is now my go-to VR headset, but my recommendation comes with some important caveats
Valve's Steam Frame VR headset offers a comfortable and lightweight design with impressive PC-to-headset streaming capabilities, making it a compelling option for PC VR enthusiasts. However, its standalone performance is inconsistent and less polished than competitors like the Meta Quest 3, and its high price point may be a barrier for many.
The Games That Changed How We Play
This article celebrates National Video Games Day by highlighting games that have significantly impacted gameplay and the industry. It covers titles like Pong, PAC-MAN, Super Mario Bros, DOOM, and Minecraft, detailing their innovations in genres, mechanics, and player interaction.
ShackStream: Elden Ring on The Stevetendo Show! Episode 749
The Stevetendo Show continues its Elden Ring playthrough, episode 749, with host Steve sharing his limited experience with the action RPG genre. The stream will also feature discussions on the recent Nintendo Direct presentation and upcoming playthroughs of Pokemon XD: Gale of Darkness and The Legend of Zelda: Ocarina of Time.
Evening Reading - September 7, 2026
This edition of Shacknews Evening Reading covers various gaming news and internet topics. It includes discussions on upcoming Nintendo Direct expectations for The Legend of Zelda's 40th anniversary, Borderlands 4, Final Fantasy Resonance, Grand Theft Auto 6, and Battlefield. The article also touches on Tesla's Cybercab probe, Bungie's office sublease exploration, and the development of The Witcher 4, alongside lighter internet content like AI image concerns and Dark Souls challenges.
FromSoftware Doesn’t Have an “Intentional” Mantra, Says Hidetaka Miyazaki
FromSoftware president Hidetaka Miyazaki stated that the studio does not have an intentional mantra for game development, preferring to pursue what they find interesting to avoid becoming stale. He mentioned that the upcoming game, The Duskbloods, is slated for release on Nintendo Switch this year, with more details potentially emerging at the September 9th Nintendo Direct.
Deep in FromSoftware's sicko arc, Elden Ring and Dark Souls boss Hidetaka Miyazaki says "you can't make anything that's as fun" just by following the same old rules
FromSoftware director Hidetaka Miyazaki believes that adhering strictly to established rules in game development leads to stale and uninteresting experiences. He emphasizes that focusing on what the developers find interesting has been key to the studio's success across titles like Elden Ring and Dark Souls, allowing them to create unique and fun games.
The Blood of Dawnwalker Sells 1 Million Copies
Despite initial PC performance issues, Rebel Wolves' open-world action RPG The Blood of Dawnwalker has sold one million copies. The game achieved a peak concurrent player count of 78,000 on Steam and received strong critical praise with an 83 Metascore. Rebel Wolves is considering turning the title into a franchise and may release free post-launch DLC.
Diskutera – Mest minnesvärda bossfighten?
This discussion explores what makes a boss fight memorable in video games, considering factors like frustration, joy, music, game design, and timing. It highlights iconic examples such as Sephiroth in Final Fantasy VII, Psycho Mantis in Metal Gear Solid, Ornstein and Smough in Dark Souls, Bowser in Super Mario games, and Nemesis in Resident Evil 3, questioning whether epic final bosses or challenging mid-game encounters leave a lasting impression.
Game Director Finally Addresses His Rumored Foot Fetish–Wait, Not Kojima, The Other One
Game director Hidetaka Miyazaki addressed fan speculation about foot imagery in his games, clarifying it's not a conscious focus. He suggested it might be subconscious or a misunderstanding, while acknowledging the presence of barefoot characters in titles like Elden Ring and Dark Souls.
Hidetaka Miyazaki says he has no idea why people think "I have a bit of a thing for feet," apparently forgetting all the barefoot women in FromSoftware games
In a new interview, FromSoftware president Hidetaka Miyazaki addressed fan theories about his supposed fascination with feet, stating he is unsure of the rumor's origin. He also discussed recurring hand motifs in games like The Duskbloods and Elden Ring, and the symbolic meaning behind character design choices such as bare feet.
Soulslikes demoner kräver en ängels tålamod
This article discusses the demanding nature of Soulslike games, drawing parallels between their challenges and martial arts competitions. It argues that the difficulty in games like Dark Souls and Elden Ring is not unfair but a tool for player growth, requiring patience and strategic adaptation rather than relying on character builds. The piece suggests that the emphasis on patience and learning from failure in Soulslikes offers valuable life lessons.
No Rest for the Wicked 1.0 has been delayed: "We're close, but close isn't good enough"
Moon Studios has announced a delay for No Rest for the Wicked 1.0, pushing its release from October 2026 to March 2027 to ensure a higher standard of polish. The developer cited the need for extra time to improve performance, refine the class system, and fix bugs. The team plans to conduct further closed and open beta tests, including a final open PTR in December, to involve the community in shaping the full release.
Metroidvania Games Were The Original Open-World Games
This article argues that Metroidvania games were the original open-world experiences, predating modern open-world titles like Cyberpunk 2077 and Red Dead Redemption 2. It highlights how the exploration, gated progression, and sense of discovery in classic Metroid and Castlevania games laid the groundwork for the genre.
One of Elden Ring's top sleuths has already unmasked its new DLC characters
Dataminer Zullie the Witch has revealed details about two new NPC invaders, Knight Leontiel and Noble Broken Mask, featured in Elden Ring's Tarnished Edition DLC. Leontiel is a clear reference to Lucatiel of Mirrah from Dark Souls 2, while Noble Broken Mask offers a potential look at Goldmask's obscured face. Zullie has a history of similar deep dives into FromSoftware titles.
Prästens odyssé bland häxor och troll - SULFUR har något särskilt
This analysis explores the influences and inspirations behind the game SULFUR, drawing parallels to classic 90s first-person shooters like Duke Nukem 3D and Wolfenstein 3D, as well as the roguelike Hades. The article highlights SULFUR's unique sound design, engaging gameplay loop, and well-written narrative elements.
Elden Ring players are hard at work putting the new Tarnished Edition DLC's gear to the test
Elden Ring players are actively testing the new gear introduced in the $5 Tarnished Edition DLC, which includes armor sets and weapons. One popular new weapon, Leontiel's Greatsword, features a unique bullfighting-inspired move that players are using to defeat bosses with style. The DLC also adds new starting classes and armor sets, with players experimenting with both practical and cosmetic applications.
Elden Ring Tarnished Edition – 15 Details To Know Before You Jump In
The Elden Ring Tarnished Edition is set to release on Nintendo Switch 2 on August 28th for $79.99, including both the base game and the Shadow of the Erdtree expansion. This version features new starting classes, armor, weapons, and customization skins for Torrent. It will run at 30 FPS and 1080p in handheld mode.
Stray Dog: Nobody Cares är ett soulslike där man är en hund med ett svärd
Stray Dog: Nobody Cares is a new soulslike game inspired by the Great Grey Wolf Sif boss fight from Dark Souls. Players control a sword-wielding dog tasked with rescuing its captured knight master. Developed by Parry Frames Team, the game will be released on PC and features stealth kills, boss battles, and ability upgrades.