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Not Everything Needs To Be A Soulslike, And Onimusha: Way Of The Sword Shows Why

The article argues that the industry's over-reliance on the Soulslike formula, pioneered by FromSoftware, has led to a lack of variety in action games. Onimusha: Way of the Sword is highlighted as a refreshing example of an action game that successfully deviates from this trend by focusing on diverse defensive mechanics rather than solely on reactive combat.

Article tone: Positive

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