Deus Ex
News, coverage and analysis tracking Deus Ex across the outlets.- Rooftops are jumped, skulls are thumped and a man falls on his wet bum in Thief-esque Project Shadowglass' latest trailerStarhelm Studios has released a new trailer for their pixel art immersive heist sim, Project Shadowglass, showcasing stealth gameplay inspired by Thief, Deus Ex, and System Shock. The game is set to receive a demo in 2026 and is available to wishlist on Steam.
- You can blame some of Deus Ex: Invisible War's console limitations on the publisher's 'weird theories that FPS games don't sell or RPGs don't sell'Former Deus Ex: Invisible War developer Warren Smith attributes some of the game's console limitations on the original Xbox to publisher Eidos's belief that RPGs and FPS games did not sell well. These limitations resulted in smaller, more confined levels compared to the original Deus Ex, impacting exploration and problem-solving opportunities.
- Deus Ex: Invisible War wasn't what it should have been because the studio moved to an engine that was really built for Thief: 'A super-boneheaded call, very bad decision… it really tanked development'Former Ion Storm director Harvey Smith discusses the development challenges of Deus Ex: Invisible War, citing the decision to move the studio to an engine built for Thief: Deadly Shadows as a major setback. Pressure from Eidos to make the game a console title for the original Xbox also exacerbated technical issues, leading to a product that fell short of the original Deus Ex's ambition and disappointed fans.
- Fallout 3 lead Emil Pagliarulo tried to stuff it to the gills with Deus Ex DNA: 'As much immersive sim as was…Fallout 3 lead designer Emil Pagliarulo aimed to incorporate as many immersive sim elements as possible, drawing heavy inspiration from Deus Ex. He discussed how the team supported diverse playstyles and mechanics like the limb damage system, which was directly influenced by Deus Ex. Pagliarulo noted that this design DNA has spread to studios like Arkane, who also have roots in immersive sim development.
- Top Games Depicting Political AssassinationsThis article lists and discusses top video games that feature political assassinations as a central theme or gameplay mechanic. Games like Assassin's Creed III, Hitman, Dishonored, Fallout: New Vegas, and Deus Ex are highlighted for their use of assassination to drive narrative, strategy, and world-building, often within political or dystopian settings.
- Meet the man who stuffed as much Deus Ex into Fallout 3 as was "humanly possible"Emil Pagliarulo, lead designer and writer for Fallout 3, discusses the significant influence of Deus Ex on his design philosophy for the game. He aimed to incorporate as much immersive sim gameplay as possible, particularly focusing on enhancing stealth mechanics and emergent consequences, drawing parallels to his work on earlier titles like Thief II: The Metal Age.