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Diablo

News, coverage and analysis tracking Diablo across the outlets.

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Tech RadarPositive

Players can 'unlock Xbox-themed interactive challenges' by buying special edition Fanta cans plus win in-game content for Call of Duty and World of Warcraft, along with console prizes

Xbox and Fanta have launched a special anniversary collaboration featuring themed drink cans and bottles inspired by franchises like Halo, Call of Duty, World of Warcraft, Forza Horizon, and Diablo. Purchasing these drinks allows players to unlock interactive challenges and redeem in-game rewards for these titles, with chances to win prizes such as an ASUS ROG Ally and Xbox Series S consoles.

Retro GamerNegative

Former Diablo devs left in limbo after $65,000 in fake Kickstarter pledges overwhelm new ARPG Darkhaven: "We are taking a few more days to consider the best course of action"

The ARPG Darkhaven, developed by former Diablo and Diablo 2 developers at Moon Beast Productions, has been impacted by a significant number of fraudulent Kickstarter pledges totaling at least $65,000. The studio is currently deciding whether to keep the funds raised or cancel the campaign and refund all backers.

CGmag OnlineVery positive

Why Randomness Makes Your Game So Hard to Put Down

Randomness in games, often referred to as RNG, creates excitement and replay value by introducing unpredictable elements like random item drops, surprise events, and unexpected outcomes. This uncertainty keeps players engaged as they chase rare rewards and adapt to changing game conditions, making each play session potentially memorable and unique.

Massively OverpoweredPositive

Multiplayer ARPG Darkhaven raised $500K on Kickstarter in spite of a gamer’s pledge antics

The multiplayer ARPG Darkhaven successfully reached its $500,000 Kickstarter funding goal, accumulating approximately $521,088 from over 5000 backers. The campaign faced some uncertainty due to a potential backer attempting to manipulate the funding goal without intending to fulfill pledges.

Happy GamerVery positive

Blizzard Legend Rob Pardo Drops Truth Bomb on Gaming’s Layoff Epidemic at GDC

Blizzard veteran Rob Pardo delivered a keynote at GDC 2026, urging game industry executives to cease the wave of layoffs. Pardo emphasized that development teams are more valuable than the games themselves, highlighting the human cost of prioritizing profits over people. He called for a more sustainable, human-centered approach to studio management.

Massively OverpoweredNeutral

Massively Overthinking: The nine games portrait of you

This article features Massively OP staff members sharing their personal lists of nine core video games that have shaped them. Contributors discuss foundational titles, franchise representations, and personal favorites across various genres, including MMOs, JRPGs, and action RPGs, reflecting on their impact on their gaming identities and creative work.

Massively OverpoweredNeutral

Diablo Immortal’s creepy The Taking quest arrives in tomorrow’s 4.3 update – here are the patch notes

Diablo Immortal's 4.3 update, titled 'The Taking,' arrives tomorrow, March 19th, introducing a new questline with a content warning for self-harm depictions. The update also includes the new Rocky Waste zone, battleground map updates, new games, a PvP tournament, wing customization, balance adjustments, and limited-time events. Blizzard also released a lore excerpt from the Dawn of Hatred comic series.

IGNPositive

Diablo: Dawn of Hatred Expands the Lore of Sanctuary - IGN

Blizzard Entertainment is expanding the Diablo universe with a new four-issue comic book series titled Diablo: Dawn of Hatred, published by Titan Comics. The series, written by Cullen Bunn and drawn by Daniele Serra, will explore the mythology of Sanctuary and is set to release its first issue on April 22, 2026. This announcement follows Blizzard's recent 30th-anniversary spotlight for the Diablo franchise, which revealed the Warlock class coming to Diablo 2: Resurrected and Diablo IV.

Rock Paper ShotgunPositive

"You're not doing parkour off a roof, but the principles were the same": How the makers of Firewatch pulled from Mirror's Edge, Far Cry 2, and Bioshock to tell a new kind of story in a walking simulator

Campo Santo developers discuss the inspirations behind their narrative exploration game Firewatch, drawing from titles like Mirror's Edge, Far Cry 2, and Bioshock. The team focused on creating a grounded, human-scale story with reactive gameplay elements and a strong sense of place, influenced by their camping trip to Yosemite National Park.

N4GPositive

Dragonkin: The Banished | Fortress of Solitude Review - A Diablo ARPG Clone That Shows Promise

Dragonkin: The Banished is an Action RPG that, while rough around the edges, shows promise for fans of the genre. It aims to emulate the success of Diablo but does not quite reach its standard.

Gamedeveloper.comVery positive

Blizzard veteran Rob Pardo says 'love' is the most important development milestone

Blizzard veteran Rob Pardo stated that a team's 'love' for the game they are developing is the most crucial milestone for success. He explained that when developers become more invested in playing and improving their own game than anything else, it signals a project's potential for widespread player appeal.

IGNPositive

Phil Spencer Was Good for Xbox, but His Legacy Is Complicated - IGN

Phil Spencer is retiring after 38 years with Microsoft, concluding a 12-year tenure as Head of Xbox. His legacy is viewed as complicated, with shareholders seeing massive stock growth while some hardcore gamers point to increased subscription prices, fewer exclusives, and studio closures. Despite these criticisms, the article argues Spencer was a net positive, crediting him with saving Xbox during the Xbox One era, championing features like backwards compatibility and cross-play, and building a strong portfolio of studios and games.

PC GamerVery positive

Tabletop gaming saved videogame RPGs

Tabletop gaming mechanics have significantly influenced the evolution of video game RPGs, leading to greater player agency and more creative combat systems. Games like Disco Elysium and Baldur's Gate 3 demonstrate this trend, offering deep role-playing experiences that owe a debt to tabletop origins. This approach is proving successful for both large and small studios, revitalizing the genre.

Massively OverpoweredVery positive

You can literally become The Butcher in next week’s Diablo IV’s Season of Slaughter

Diablo IV's Season of Slaughter launches March 11, introducing the ability to play as the iconic villain The Butcher. The season also includes new quests, events like Helltide and Fields of Hatred, a Killstreak system, and a collaboration with DOOM. A trial for the Paladin class is available up to level 25 for players who haven't purchased the expansion.

NvidiaPositive

March Into the Cloud With 15 New Games Coming to GeForce NOW

NVIDIA's GeForce NOW cloud gaming service is adding 15 new games in March, including Crimson Desert and Kingdom Come: Deliverance II. The month's lineup features a variety of genres and new releases, with more titles to be announced throughout the month. Several games from February have also been added to the library.

Massively OverpoweredNegative

In spite of popular Steam demo, co-op ARPG Darkhaven’s Kickstarter hasn’t funded with two weeks to go

The co-op dark fantasy ARPG Darkhaven, developed by Moon Beast, has not met its $500,000 Kickstarter goal with two weeks remaining, having secured only $300,000. Despite a popular demo on Steam and developers from Diablo and Torchlight, the campaign is struggling. The studio has added new perks to incentivize backers.

Games IndustryPositive

Former Blizzard CCO and Bonfire CEO Rob Pardo to present keynote address at GDC Festival of Gaming

Rob Pardo, former Chief Creative Officer at Blizzard Entertainment and current manager at Bonfire Studios, will deliver a keynote address titled "An Odyssey in Building Games That Last" at the GDC Festival of Gaming. The presentation will cover his decades of experience in the industry, including his work on StarCraft, World of Warcraft, and Diablo, and his approach to game development at Bonfire Studios.

Gamer HeroesPositive

Influential Game Designer Rob Pardo Hosting GDC Festival of Gaming March 12

Influential game designer Rob Pardo will deliver a keynote titled “An Odyssey in Building Games That Last” at the GDC Festival of Gaming on March 12. Pardo, known for his work on StarCraft, World of Warcraft, and Diablo, will reflect on his career and discuss his current project, Arkheron, with Bonfire Studios. The GDC Festival of Gaming runs from March 9-13 in San Francisco.

PC GamerVery positive

Control Resonant is far more of an RPG than I expected, complete with talent trees, stats screens, and build-crafting that wouldn't feel out of place in a Diablo game

Control Resonant is shaping up to be a significant departure from its predecessor, leaning heavily into RPG mechanics with extensive talent trees, stats screens, and build-crafting systems reminiscent of Diablo. Players will customize their character Dylan's abilities and weapon forms to specialize in different combat styles, ranging from fast assassins to powerful wrecking balls or summoner builds.

GamespotNeutral

Every Video Game Showcase To Watch In 2026

This guide lists upcoming video game showcases and digital events scheduled for 2026, including major publisher presentations and indie-focused livestreams. It provides dates, times, and platforms for events like Summer Game Fest, The Game Awards, and various developer directs from companies such as Xbox, PlayStation, and Nintendo.