Diablo
News, coverage and analysis tracking Diablo across the outlets.
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Xbox forms Xbox Pictures to "reach fans beyond gameplay through film and television adaptations" but will…
Xbox has announced the formation of Xbox Pictures, a new division focused on adapting its game franchises into film and television. Led by Kayleen Walters, this initiative is part of a broader strategy to expand Xbox's reach beyond gaming into areas like licensing, partnerships, and location-based experiences.
Xbox Announces New Film, TV and Entertainment Division XP, Led by Former Minecraft Studio Head
Xbox has launched a new division called XP, focused on expanding its gaming franchises into film, television, merchandise, live events, and partnerships. Led by former Minecraft studio head Kayleen Walters, the division aims to reach audiences beyond the games themselves, leveraging recent successes like the Minecraft movie and the Fallout series.
Tarae: The Unbound seems to get what makes a good ARPG, but crunchy combat aside, can it rise to the likes of Diablo and Path of Exile?
Tarae: The Unbound, an upcoming isometric action RPG from South Korean studio Boundary and publisher Krafton, shows significant promise based on early hands-on impressions. The game, rooted in Buddhist mythology, excels at making combat feel visceral and impactful, with satisfying feedback on attacks and a well-implemented teleportation mechanic using a throwable dagger. While the demo was short, the combat mechanics and potential for character build customization are enticing, suggesting it could be a strong contender in the ARPG genre.
Diablo 5 Seems To Be Fixing Diablo 4’s Biggest Mistake
Diablo 5, revealed at BlizzCon and slated for a 2029 release, appears to be addressing major criticisms of Diablo 4, particularly its lack of procedural generation and static world map. Blizzard is reintroducing procedurally generated dungeons and worlds to create a more dynamic and replayable experience. The developers are also focusing on improving itemization and character class variety.
Diablo 5 Will Offer a Balance of Planning and Moment-to-Moment Execution, Says Director
Diablo 5 senior game director Joe Shely stated that the game will balance moment-to-moment execution with planning and investment in character builds. This approach aims to satisfy fans of the Action RPG genre who prefer strategic character development, differentiating it from Diablo 3 and 4. The game is slated for a 2029 release.
Diablo 5 director promises Diablo 2-style combat where 'the right build' matters more than Diablo 4's…
The director of Diablo 5 has indicated a shift towards Diablo 2-style combat, emphasizing build planning over moment-to-moment execution, contrasting with Diablo 4's dexterity-focused approach. This move aims to bring back heavier RPG elements and player investment in character builds, which some players have missed since Diablo 3 and 4. The developers are exploring ways to incorporate older design philosophies while still innovating for the new title.
Diablo 5 director responds to concerns the action RPG is more action than RPG: "Any challenge can be overcome with…
Diablo 5 senior game director Joe Shely addressed concerns that the upcoming action RPG might lean too heavily into action mechanics over RPG elements. He stated that while moment-to-moment execution will be present, the game will ultimately focus on planning and investment through builds, ensuring any challenge can be overcome with the right setup. This comes after Grinding Gear Games co-founder Chris Wilson expressed hope for a return to build-centric combat.
Diablo IV will keep adding seasons even after Diablo V launches – as long as players keep showing up
Blizzard Entertainment has confirmed that Diablo IV will continue to receive seasonal content updates as long as the player community remains active, similar to Diablo II and Diablo III. Game director Brent Gibson stated that this approach offers narrative freedom and that player engagement will determine the longevity of seasonal content.
Diablo IV ska fortsätta att få säsonger även efter Diablo V-släppet
Blizzard Entertainment plans to continue supporting Diablo IV with seasons as long as players remain engaged, even after the release of Diablo V. While no further expansions are planned for Diablo IV beyond Lord of Hatred, the game will not be abandoned. Director Brent Gibson stated that seasons will continue to roll out, similar to Diablo II and Diablo III, potentially shifting to a rotation of past seasonal content.
Diablo 4 seasons will continue after Diablo 5 launches "similar" to Diablo 2 and 3, Blizzard confirms
Blizzard Entertainment has confirmed that Diablo 4 will continue to receive seasonal updates even after the launch of Diablo 5. Game director Brent Gibson stated that seasons will be supported as long as the community remains engaged, drawing parallels to the ongoing support for Diablo 2 and Diablo 3. This approach suggests Diablo 4's seasonal content will shift to a maintenance mode with rotating themes once Diablo 5 becomes the primary focus.
Path of Exile co-creator is "tentatively hopeful" Diablo 5 will stick the landing
Path of Exile co-creator Chris Wilson expresses tentative hope for Diablo 5, citing its announcement's return to the dark aesthetic and gameplay mechanics of Diablo 1 and 2, such as item sizing and inventory management. He believes ditching enemy scaling and embracing procedural generation are positive signs, but remains concerned about online-only play and combat system design.
Diablo 4 Season 15 Is Filled To The Brim With Big Secrets, And They Just Keep Coming
Diablo 4 Season 15, Hell's Legacy, is packed with secrets and references to older games in the franchise, including new dungeons, bosses, and items. Players can uncover content like the secret cow level, Old Tristram, Whimsyshire, and the culmination of the Lucky Coin questline, with many secrets leading to further puzzles and boss encounters.
Diablo 4's 30th anniversary event is "pretty distasteful," Path of Exile co-creator says: "Games should have respect for their core storylines"
Chris Wilson, co-creator of Path of Exile, has criticized Blizzard's handling of Diablo 4's future and its 30th-anniversary event, Season of Hell's Legacy. Wilson believes the strategy disrespects the game's core storylines and antagonists, citing the return of Deckard Cain and the casual treatment of Diablo himself as examples. He expresses tentative hope for Diablo 5.
Minecraft Dungeons 2 review - block-blasting bliss
Minecraft Dungeons 2 is a robust and welcoming action RPG that enhances its predecessor with more buildcrafting options and endgame content. While it doesn't revolutionize the genre, Mojang has delivered smart improvements across the board, making it a strong entry point for newcomers and a satisfying experience for veterans.
The Daily Grind: What’s your favorite ARPG series?
The author is revisiting Diablo III and enjoying its 'Big Numbers Make Loot Explode' gameplay loop. This prompts a discussion about players' favorite action RPG series, including franchises like Diablo, Torchlight, Path of Exile, Wolcen, and Grim Dawn.
A new Diablo 4 update will stop you getting stuck for playing too fast
Blizzard Entertainment has released a new update for Diablo 4 focused on bug fixes and minor class balance adjustments. The patch addresses issues such as an exploit with the Druid's Pulverize skill, Sorcerer's Incinerate Enchantment, and problems that could cause players to get stuck in certain areas or break quest progression. The update also includes fixes for crafting recipes and item effects, aiming to improve the overall player experience.
Diablo 4's nostalgic new season has convinced me that we need a Diablo 1 remake more than Diablo 5
The success of Diablo 2 Resurrected and Diablo 4's latest season, Season of Hell's Legacy, highlights a strong demand for updated versions of Blizzard's classic ARPGs. The author argues that a full remake of the original Diablo is more needed than a sequel like Diablo 5, citing its formative impact and the desire for newer fans to experience the series' origins.
Blizzard to take "a somewhat different approach" to level-scaling in Diablo 5, suggesting more influence from Diablo 2 than Diablo 4
Blizzard is planning a different approach to level scaling in Diablo 5, drawing inspiration from Diablo 2 rather than Diablo 4. Game director Joe Shely indicated that the current system in Diablo 4 can hinder the feeling of player power, a core aspect of the Diablo series. While specific details are scarce, this suggests a move towards a more demanding experience.
Massively OP Podcast Episode 580: A Loftia set of goals
The Massively OP Podcast episode 580 covers a range of MMO news and discussions, including WoW Forever's beta, Guild Wars 2's final content drop, Loftia's early access launch, and RuneScape's Dragonwilds release. The hosts also touch on Soulframe, rage quit moments, minigames, and a potential Pokémon MMO.
Xbox Layoffs Are Not Done Yet
Microsoft has announced an additional 268 layoffs within its Xbox division as part of a broader business reset. Xbox CEO Asha Sharma cited factors like underperforming Game Pass investments and industry hardware crises for the restructuring. Further staff reductions are expected as the company continues its overhaul.