Dusk
News, coverage and analysis tracking Dusk across the outlets.
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Meat Engine – Beta Sign Up | Alpha Beta Gamer
Meat Engine is a new sci-fi boomer shooter inspired by classic titles like Quake and Doom, featuring fast-paced retro combat in a dark, war-torn future. Players take on the role of a bioweapon tasked with eliminating a tyrannical Monarch and ending the chaos. The game includes eight unique levels with a variety of biological and living weaponry, and players can sign up for a beta playtest.
Snabbkollen: Vilka typer av förstapersonsskjutare spelar du helst?
A survey reveals player preferences for different types of first-person shooter games. Story-driven FPS titles are the most popular choice, followed by looter shooters and immersive sims. Arena shooters and extraction shooters received the lowest engagement.
Boomer shooters tar oss tillbaka till spelglädjen
The "boomer shooter" subgenre, inspired by 90s FPS classics like Doom and Quake, is gaining popularity by prioritizing gameplay mechanics over complex narratives and graphics. This retro approach emphasizes player freedom, interactivity, and straightforward action, offering a refreshing alternative to modern, cinematic-style shooters.
Sunday Interviews
David Szymanski, creator of Dusk and Iron Lung, discusses his perspective on the mid-2000s being the golden era of first-person shooters. He shares his thoughts on the genre's evolution while playing games on his PC.
'The mid-2000s was the golden era of first-person shooters': David Syzmankski, creator of Dusk and Iron Lung,…
David Szymanski, creator of Dusk and Iron Lung, discusses his gaming history and preferences in a 'Disk Cleanup' feature. He highlights Myst as a foundational experience and considers the mid-2000s the golden era for first-person shooters due to their variety. Szymanski also shares his high playtime in Elden Ring and his enduring appreciation for Doom.
Weekend PC Download Deals for July 10: Palworld exits Steam Early Access
Palworld has officially launched version 1.0 out of Early Access on Steam, accompanied by a launch discount. This article highlights various PC game deals available this weekend across multiple digital storefronts, including Steam, Epic Games Store, Amazon Luna, Fanatical, Gamebillet, GamesPlanet, GOG.com, Green Man Gaming, Humble Bundle, and 2K Publisher Sale.
Summer Games Done Quick 2026: Watch Day 3 here
Summer Games Done Quick 2026 is underway in Minneapolis, Minnesota, raising funds for Doctors Without Borders. The event features speedruns of various games, including highlights like "Hollow Knight: Silksong" and "Pragmata." The marathon continues through Saturday, July 11, with schedules available on the Games Done Quick website.
Iron Lung and Dusk creator says using generative AI in games is great if you want "a big neon sign for your…
Indie developer David Szymanski, known for Iron Lung and Dusk, expresses strong reservations about using generative AI in game development. He cites ethical concerns regarding plagiarism, environmental impact, and job security, and believes current AI tools produce subpar results and undermine the creative process by removing challenges that define an artist's voice.
Weekend Console Download Deals for June 19: Dispatch your wallets
This article highlights various digital game sales available on PlayStation, Xbox, and Nintendo Switch for the weekend of June 19. It features discounts on a wide range of titles, including notable games like Resident Evil 4 Gold Edition, Dave the Diver, and Grand Theft Auto 5, across different storefronts and subscription services.
This week's Epic Games Store free games include an RPG you'll never forget and a stylish rhythm shooter
The Epic Games Store is offering Citizen Sleeper and Robobeat for free until June 25. Citizen Sleeper is a narrative-driven RPG set on a space station where players manage survival by rolling dice, while Robobeat is a rhythm-based shooter featuring fast-paced action and customizable soundtracks. Upcoming free titles include Roller Coaster Tycoon 3 and Voidwrought.
Why so many game developers don't want to use generative AI
Many game developers express strong reservations about using generative AI, citing ethical concerns, environmental impact, copyright issues, and job security risks. Despite some executives championing AI as a tool for efficiency, a significant portion of the industry views it as unproven, potentially harmful to creativity, and undesirable by players.
NEW BLOOD INTERACTIVE PLEDGES $100,000 USD TO MAKE-A-WISH INTERNATIONAL
New Blood Interactive has donated $100,000 USD to Make-A-Wish International, raised through their 12 Year Anniversary Sale. The initiative saw 10% of proceeds from games and merchandise go towards granting wishes for children with critical illnesses. This marks the largest donation Make-A-Wish International's 'Infinite Wishes' program has received.
All Nintendo Games from BitSummit Punch Mixtape | May 26, 2026 - NintendoFuse
The BitSummit Punch Mixtape showcase featured several indie games coming to Nintendo Switch and Nintendo Switch 2. Titles announced include Saeko: Giantess Dating Sim, Anomalitk, Dusk, Schrödinger’s Call, and Opus: Prism Peak. The showcase highlighted Japanese independent game developers.
Zelda: Twilight Princess PC port forced to change its name, and for once Nintendo has nothing to do with it
The unofficial PC port of The Legend of Zelda: Twilight Princess, previously known as Dusk, has been renamed Dusklight due to a trademark conflict with the FPS game Dusk. The developers of the port and New Blood Interactive, the publisher of Dusk, reached a mutual agreement to avoid confusion. New Blood Interactive has also offered some Dusk Switch keys to the Dusklight community and hinted at a potential crossover.
"I dunno if I'm cooking or becoming cooked": Iron Lung and Dusk dev David Szymanski is making a giant ant shooter set inside mountains of trash
Developer David Szymanski, known for Iron Lung and Dusk, is working on a new isometric shooter titled B.U.G.B.I.T.E. The game is set 400 years in the future and features giant ants within mountains of trash, with Szymanski focusing on lore and a distinct visual style inspired by early 2010s action games. He is also planning to include a level editor.
Indie publisher New Blood has listened to over 1,000 voicemails left on its old-school tip line, including suggestions like 'you ever think about making a game where you fight bugs?'
Indie publisher New Blood has continued its interactive tip line, receiving over 1,000 voicemails from fans with game suggestions and other messages. The studio, known for titles like Dusk and Ultrakill, is also preparing to release Scavengers, a $5 roguelike DLC for Blood West on June 3.
Meat Engine – Beta Demo | Alpha Beta Gamer
Meat Engine is a sci-fi boomer shooter inspired by classic titles like Quake and Doom, featuring fast-paced retro combat. Players take on the role of a bioweapon tasked with eliminating a monarch within a planet-sized sentient biomass. A beta demo is available for download on PC via Steam.
Dave Oshry, CEO of New Blood Interactive, will never uninstall Doom from his PC, and has over 488 hours in Fallout 76:…
New Blood Interactive CEO Dave Oshry discusses his PC gaming habits, highlighting Doom as a game he'll never uninstall and Fallout 76 as the game he has the most hours in. He shares his passion for CRPGs and FPS games, and details upcoming updates for titles like Fallen Aces and Gloomwood.
Nvidia DLSS 5 is "gen AI bullsh*t" that "looks like sh*t" says Dusk developer New Blood
Dave Oshry and David Szymanski of New Blood Interactive, developers of Dusk and Iron Lung, have strongly criticized Nvidia's new DLSS technology, calling it 'gen AI bullshit' and stating that it 'looks like shit'. Their comments express significant dissatisfaction with the visual quality and underlying technology of Nvidia's latest AI upscaling offering.
"Nobody wants their games to look like Italian brainrot" - Indie publisher New Blood CEO urges devs to push back against DLSS 5 just like they did with NFTs and crypto games
New Blood CEO Dave Oshry is urging game developers to resist Nvidia's DLSS 5 and generative AI graphics tools, comparing the push to the backlash against NFTs and crypto games. Oshry and developer David Szymanski express concerns that these technologies are becoming mandatory, driving up costs, and potentially compromising game art and performance. They advocate for prioritizing consistent framerates, sharp resolution, and affordable hardware over AI-driven features.