Dwarf Fortress
News, coverage and analysis tracking Dwarf Fortress across the outlets.
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Dwarf Fortress is going prehistoric, with 100 new creatures you can befriend, fight, or eat
Dwarf Fortress is receiving a major update that adds 100 new prehistoric creatures, including dinosaurs and extinct animals from various geological eras. Developed by Bay 12 Games and published by Kitfox Games, the update allows players to encounter, fight, or even domesticate these creatures. The update, launching June 25, also includes optimizations and UI upgrades.
The big Dino Update for Dwarf Fortress announced for June 25
Bay 12 Games announced a major update for Dwarf Fortress, scheduled for June 25th, which will introduce a wide variety of dinosaurs and extinct creatures from different geological eras. The update includes new content such as baby and "dinomen" versions, the ability to use dinosaurs for war, pets, or food, and five new settings to control their appearance. While a new world is recommended to experience the dinosaurs, existing saves should see the animal people graphical update.
Paralives is unpacking a collab with Aussie game Unpacking
The life simulation game Paralives is collaborating with the Aussie-made game Unpacking in a free update. This update will add iconic items from Unpacking, such as stuffed toys and posters, as decorative objects for players' homes. This marks another collaboration for Paralives, which has previously partnered with games like Among Us and Boyfriend Dungeon.
Dwarf Fortress-Inspired OfMiceAndMechs Launches Steam Page
Solo developer MarxMustermann has launched the Steam page for OfMiceAndMechs, a roguelike, base builder, and factory builder inspired by Dwarf Fortress and RimWorld. The game, which has been in development for nine years, throws players into a dystopian open world where survival depends on strategic planning and adaptability, with features including dungeon exploration, automated production chains, and base fortification.
Witness The Birth Of A New Gaming Genre This Week
Over 150 developers are collaborating to establish "Fake OS" games as a new genre, simulating operating systems and desktops to tell stories. A week-long sale on Steam featuring these games runs from April 27 to May 4, with a live showcase called InterfaceX hosted by Lucy James and Kurt Indovina on May 2.
Dwarf Fortress is coming to Magic: The Gathering and I'm beginning to suspect Wizards of the Coast is targeting me,…
Wizards of the Coast announced a crossover between Magic: The Gathering and Dwarf Fortress as part of the Secret Lair's Back to School superdrop. The set will feature five cards with ASCII art inspired by classic Dwarf Fortress graphics. This collaboration is part of a larger superdrop that also includes sets based on My Little Pony and anime-style high school themes.
Tarn Adams, co-creator of Dwarf Fortress, has over 1,400 hours in Factorio and is currently obsessed with terraforming games: 'Dwarf Fortress just doesn't accommodate a full-on sci-fi thing'
Tarn Adams, co-creator of Dwarf Fortress, discusses his current obsession with terraforming games like The Planet Crafter and his extensive playtime in Factorio, exceeding 1,400 hours. He also touches on his early gaming experiences with BASIC programs and the emotional significance Factorio holds for him.
'We're playing game designs from 2005 still': Caves of Qud's co-creator wants to build new kinds of sicko gameplay systems that'll use all the processing potential being left untapped
Caves of Qud co-creator Brian Bucklew believes current game development, particularly in the AAA space, is not fully utilizing the processing and networking capabilities of modern hardware. He suggests future games could explore more complex systems and simulations by leveraging untapped CPU potential, potentially leading to experiences that are initially demanding but will become more accessible over time, similar to Caves of Qud's own development trajectory.
What We Played – Marathon, Toxic Commando & Monster Hunter Stories 3
Several gaming outlets shared their recent playtime, with Monster Hunter Stories 3: Twisted Reflection being highlighted as a strong entry in the series. Other titles frequently mentioned include Marathon, Toxic Commando, and Pokopia, with various staff members sharing their experiences across multiple genres like RPGs, shooters, and horror.
PC games revenue will outgrow consoles by 2028, analyst predicts
Market research firm Newzoo predicts that PC games revenue will surpass console software sales by 2028. The firm forecasts a 6.6% annual growth rate for PC revenue from 2025 to 2028, compared to 4.4% for consoles, driven partly by a growing player base in China. This trend is expected to reshape the gaming industry landscape.
CEO of Kitfox Games reckons hundreds of hours playing Civilization could be the secret to the Dwarf Fortress publisher's success: 'Maybe Kitfox wouldn't be as successful if I didn't know how to alternate between science trees and army defences'
Tanya X. Short, CEO of Kitfox Games, discusses her gaming habits and how playing games like Civilization has influenced her leadership style. She highlights the importance of 'plate spinning' in managing projects and her fondness for database games and her studio's first title, Moon Hunters.