EverQuest
News, coverage and analysis tracking EverQuest across the outlets.
Latest coverage
EverQuest II releases Wuoshi TLE server, temporarily boosts All-Access membership perks
EverQuest II has launched its new time-locked expansion server, Wuoshi, which begins with the Echoes of Faydwer expansion and progresses every three months. Daybreak Game Company is also temporarily boosting perks for All-Access membership subscribers and has added new cosmetic items for sale. The update also allows players to hire mercenaries from anywhere and swap between owned ascension classes if they are over level 100.
EverQuest Legends launches July 28, with preorders open next week to ramp up the beta
Daybreak Game Company has announced that EverQuest Legends will launch on July 28th, with preorders opening on June 16th. Preordering grants access to a beta starting July 1st, character name reservation, and a special title. The standalone reimagining of EverQuest will cost $19.99 at launch, including one month of subscription, with subsequent monthly subscriptions priced at $10.
Casually Classic: Five MMOs other than WoW Classic that deliver that old school feel
This article explores several Massively Multiplayer Online games that capture the old-school feel reminiscent of World of Warcraft Classic. Titles like Old School RuneScape, EverQuest Legends, Pantheon: Rise of the Fallen, Embers Adrift, and Project Gorgon are highlighted for their embrace of legacy game design principles, challenging gameplay loops, and community-focused experiences.
Hollowed Oath, the MMORPG by former EverQuest rogue server devs, finished Kickstarter with $166K
Hollowed Oath, an MMORPG developed by former EverQuest rogue server creators God Mode Games, successfully concluded its Kickstarter campaign, raising $166,000 against a $100,000 goal. This funding unlocks one stretch goal for expanded adventure systems, though many other features were not funded. The game aims to provide an independent experience similar to the developers' previous unauthorized EverQuest server.
Texturetown is a Frankenstein's MMO created by remixing Club Penguin, Pirates of the Caribbean Online and other dead MMOs
Texturetown is an experimental MMO created by LA-based academic Aidan Strong, remixing assets from defunct children's MMOs like Club Penguin, Pirates of the Caribbean Online, Toontown, and Fusionfall. The game uses altered code, audio, text, and textures to evoke disjointed nostalgia for abandoned online spaces of the early 2000s.
Betawatch: AdventureQuest Worlds Infinity and Torebia launch into testing
This week's Betawatch roundup highlights the upcoming testing phases for AdventureQuest Worlds Infinity and Torebia, both noted for their genuine genre fandom and plucky effort. Other games entering testing include Star Citizen, which has surpassed one billion dollars in crowdfunding, and various MMORPGs like Pantheon Rise of the Fallen and Subnautica 2.
Classic EverQuest has officially opened Frostreaver, the progression server you voted on
Daybreak Game Company has launched Frostreaver, a new time-locked progression server for the classic MMORPG EverQuest. This server, which players voted on, begins with the Scars of Velious expansion and progresses through all subsequent expansions to the current live version. Access to Frostreaver requires a Daybreak All Access Membership subscription.
EverQuest Legends’ latest video talks new features, multiclassing, challenge, and expansions
EverQuest Legends developers discussed new features including rituals, personal instancing with adjustable difficulty, and new invocations for magic classes. The upcoming Kunark expansion, set for December, will not directly follow the original EverQuest's universe, and several classes are slated for major changes. The team is also working on making the game more approachable for new players.
Perfect Ten: Video games that spun off from MMORPGs
This article highlights ten video games that originated as spin-offs from MMORPGs, exploring various genres and platforms. Examples include Warhammer Online: Wrath of Heroes, RuneScape Dragonwilds, and EVE Online's Gunjack, showcasing how established MMO IPs have been adapted into different gaming experiences.
EG7 reveals Ravenwake, a new Canadian studio to support Daybreak’s MMORPGs
Enad Global 7 has announced the formation of Ravenwake Games, a new Vancouver-based studio that will support Daybreak Game Company's MMORPG titles. The studio aims to leverage Canada's talent pool, with open positions supporting games like EverQuest, DC Universe Online, and Magic: The Gathering Online. This move follows Daybreak's recent acquisitions and funding efforts.
The Daily Grind: Is there an MMO you don’t enjoy claiming as an MMO?
The author questions whether Roblox should be classified as an MMORPG, despite its massive player base and numerous hosted games. This piece is part of a daily series where Massively Overpowered writers discuss the MMORPG genre and pose questions to readers.
"People want MMOs, and the sales of New World proved it" – Cryptic Studios head Jack Emmert on why MMOs are ripe for reinvention
Cryptic Studios CEO Jack Emmert believes the MMORPG market is still strong, citing the sales of New World as proof, despite recent cancellations. He argues that successful MMOs should focus on a distinct vision and niche audience rather than trying to appeal to everyone, which often leads to diluted experiences. Emmert also emphasizes the importance of rapid prototyping and controlled scope for long-term success in the genre.
Vague Patch Notes: Do you guys not make friends?
This opinion piece discusses the historical practice of account sharing in older MMORPGs like Final Fantasy XI and EverQuest, arguing that it stemmed from a need for community and friendship. The author contends that while online interactions can be challenging, MMORPGs provide unique opportunities for players to form meaningful connections and shared experiences, even if it requires effort.
Massively OP Podcast Episode 566: Rock the Cradle of War
The Massively OP Podcast episode 566 covers EVE Online's Cradle of War expansion, the beta for EverQuest Legends, and Spirit Crossing's housing system. The hosts also discuss Throne and Liberty's progression, the use of AI in MMOs, and financial reports from companies like NCSoft and Square Enix.
MMO Week in Review: The Only Way to the Cradle of War
This week's MMO news roundup covers major announcements from EVE Online's Cradle of War expansion and Star Citizen's alpha 4.8 Tactical Strike. Guild Wars 2 launched The Only Way update, while Amazon's Lord of the Rings MMORPG fate remains uncertain. NCsoft and Pearl Abyss reported strong financial quarters, and various other MMOs like Farever, EverQuest Legends, and Subnautica 2 were discussed.
The MOP Up: EverQuest II invites players back to Kunark Ascending
EverQuest II's time-locked progression server Varsoon has launched its 13th expansion, Kunark Ascending. The article also rounds up other recent MMO news, including updates for Dungeons and Dragons Online, Myth of Empires: Throne, PUBG Battlegrounds, Last Epoch, Uncharted Waters Online, Entropia Universe, Gamble with Your Friends, Stardew Valley, Undecember, Reverse: 1999, and Marvel Rivals.
Scott Miller, founder of Apogee, has over 1,000 hours in World of Warcraft and always plays a warrior in any RPG: 'I like to get right in their face and pound away'
Scott Miller, founder of Apogee Software, discusses his extensive career in gaming and his current gaming habits. He has over 1,000 hours in World of Warcraft and prefers playing warrior characters in RPGs. Miller also shares his thoughts on recently played games like Far Far West, The Drifter, and Stray, and his ongoing work with Apogee Entertainment.
Betawatch: Subnautica 2 dives into early access with a big splash
Subnautica 2 has launched into early access, drawing significant player interest and discussion, partly fueled by prior controversy. The article also provides a broad overview of other games currently in various stages of testing, including Farever, Star Citizen, and EverQuest Legends, highlighting player counts, updates, and testing statuses.
I was worried EverQuest Legends making me too OP would ruin the magic of the classic MMO, but crushing hordes of…
EverQuest Legends, a reimagined version of the classic MMORPG at launch, is set to release in July. While initially concerned about losing the original game's challenging nature, the preview suggests that the new systems, including multi-classing and item merging, offer a fun and engaging experience that balances power with customization. The game aims to be accessible for new players while retaining elements appreciated by long-time fans.
The Stream Team: Taking a beta look at EverQuest Legends
MassivelyOP's MJ Guthrie will be providing a first look at the beta for EverQuest Legends on May 15th, 2026. The stream will cover initial impressions of the game's appearance, gameplay, and character creation process.