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Fallout 3

News, coverage and analysis tracking Fallout 3 across the outlets.

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Push Square

Lifelong Bethesda Fan Finally Answers: Does Starfield Actually Suck?

After 85 hours, the author concludes that Starfield is a flawed but compelling experience, evolving Bethesda's open-world design while retaining its signature immersion. Despite technical issues and repetitive procedural generation, the game's faction quest lines are praised as some of Bethesda's best, offering genuine choice and consequence.

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PC Gamer

Obsidian caused some trouble by using the Rorschach Test in Fallout: New Vegas: 'Those folks came to Bethesda and said we're gonna have a fun lawsuit on our hands, so pony up!'

Former Obsidian creative director Chris Avellone revealed that Fallout: New Vegas faced legal trouble over its use of the Rorschach Test without proper trademark clearance. Representatives for the Rorschach Test approached Bethesda, leading to a settlement. This incident highlighted the complexities of intellectual property and trademarks in game development.

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PC Gamer

Fallout: New Vegas dev argues it was a mistake to make Wild Wasteland part of character creation: 'I'm gonna choose that no matter what. Because I don't want to miss a damn thing'

Former Obsidian creative director Chris Avellone believes that Fallout: New Vegas' Wild Wasteland trait should not have been part of character creation. He argues that making it a selectable trait incentivizes players to choose it to experience all content, potentially overshadowing other meaningful character-defining choices. Avellone suggests an in-game interface option would have been a fairer implementation.

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Happy Gamer

Fan Wants Shadowrun Reboot as Diablo-Style Isometric Action RPG

A Reddit discussion proposes rebooting the Shadowrun franchise as a Diablo-style isometric action RPG, moving away from its traditional tactical roots. This suggestion highlights the broader industry trend favoring action-oriented gameplay over turn-based strategy for commercial viability, while acknowledging the potential for hybrid approaches and the unique strengths of the cyberpunk setting for this genre.

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Two Average Gamers

Why Bethesda Can't Remake Fallout: New Vegas (It's Wild)

Bethesda is unable to remake or remaster Fallout: New Vegas because they do not possess the necessary source code or the engineering expertise to reassemble it, according to designer Chris Avellone. This situation highlights issues with game preservation and the challenges of maintaining older game engines, leaving the fan-favorite title reliant on community mods for updates.

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Retro Gamer

Fallout: New Vegas 2 was real at one point before Obsidian's plans "quickly evaporated," says senior designer, but a revival "will not happen in the next six years at least, if ever"

Former Obsidian senior designer Chris Avellone revealed that plans for a Fallout: New Vegas 2 were once in development but ultimately fell apart. He also confirmed that some elements intended for the canceled Fallout 3, codenamed Van Buren, were incorporated into Fallout: New Vegas. Avellone stated that a revival of the sequel is unlikely in the near future.

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Gaming Bolt

Fallout: New Vegas Sequel Was Discussed at Obsidian, Says Former Senior Designer

Former Fallout: New Vegas senior designer Chris Avellone revealed that Obsidian Entertainment discussed a sequel to the game. Avellone also commented on the unlikelihood of a remaster due to Bethesda's engineering capabilities, though recent acquisitions by Microsoft could potentially facilitate future collaboration between the studios.

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Tech Radar

Former Obdisian creative officer says not to bet on a Fallout: New Vegas remake, because Bethesda doesn't have 'the engineering know-how' to create it, and may not have the source code

Former Obsidian creative officer Chris Avellone stated that a remake of Fallout: New Vegas is unlikely because Bethesda may not possess the necessary engineering expertise or the game's source code. Avellone suggested that Bethesda might have fragments of the code but would struggle to reassemble it for a modern remake. He also noted that a Fallout 3 remake would be a more logical precursor if Bethesda were to pursue such projects.

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FZ.se

Bethesda saknar "tekniska kompetensen" för Fallout: New Vegas-remaster, hävdar designern

Game designer Chris Avellone believes Bethesda lacks the technical expertise to remaster Fallout: New Vegas, citing potential issues with the game's source code. He suggests that a remaster of Fallout 3 might be more feasible, as hinted at in past Microsoft documents.

Metro UK

Fallout: New Vegas remaster stalled by Bethesda's lack of ‘engineering know-how’

Plans for a Fallout: New Vegas remaster are reportedly stalled due to Bethesda's alleged lack of engineering expertise and potential inability to access the original game's source code. Former Obsidian designer Chris Avellone expressed doubts about Bethesda's capability to create a remaster, suggesting they might need to rebuild the game from scratch. This comes amidst fan hopes for a remaster, especially following the success of the Fallout TV show.

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PC Gamer

Fallout: New Vegas dev says don't expect a remaster, argues Bethesda doesn't have the source code or 'the…

Former Fallout: New Vegas writer Chris Avellone stated that a remaster of the game is unlikely because Bethesda may not possess the necessary source code or the expertise to reassemble it. He suggested that a potential Fallout 3 remake could serve as a test for the process of remastering older titles. Both Bethesda and Obsidian are now owned by Microsoft, but Avellone believes this doesn't guarantee collaboration on such projects.

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Gamespot

How It Feels To Play Starfield In 2026

This review examines Starfield's Free Lanes update and Terran Armada DLC, noting that while improvements have been made since launch, the core issues of underwhelming story and gameplay loop persist. The DLCs add handcrafted locations and new mechanics like Cruise Mode and X-Tech, but the game still suffers from bugs, loading screens, and a lack of meaningful player choice, making it unlikely to convert players who were not already invested.

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Gaming Bolt

Fallout: New Vegas Remaster Unlikely Since Bethesda Lacks “Engineering Know-How”, Says Avellone

Designer Chris Avellone believes a remaster of Fallout: New Vegas is unlikely because Bethesda lacks the necessary engineering expertise. He noted that Bethesda's past acquisition of source code from Obsidian Entertainment for a small bonus indicates their limited capability to recreate the game. While both studios are now owned by Microsoft, Avellone suggests Bethesda should first attempt a Fallout 3 remaster to gain experience.

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Retro Gamer

Fallout: New Vegas designer says don't hold your breath for an Oblivion-style remaster: "I don't think Bethesda has the engineering knowhow"

Fallout: New Vegas designer Chris Avellone expressed doubt about a potential remaster, suggesting Bethesda lacks the engineering capability. He indicated that the absence of source code from Obsidian Entertainment could prevent such a project, though using Unreal Engine or collaboration under Microsoft ownership might offer possibilities.

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Retro Gamer

Baldur's Gate 3 was canceled at Obsidian "because of an accounting error" – "Very suspicious on Interplay's part," says former dev

Obsidian Entertainment's planned Baldur's Gate 3 was canceled around 2008 due to an alleged accounting error by publisher Interplay Entertainment, according to former developer Chris Avellone. Avellone expressed suspicion about the cancellation, noting that the team was then moved to the unreleased Fallout 3 project, Van Buren. The article also briefly mentions Larian Studios' successful Baldur's Gate 3.

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Destructoid

The strangest endings in video games, ranked

This article ranks some of the strangest and most bizarre endings in video game history. It highlights games like Sonic and the Secret Rings, Silent Hill: Homecoming, Fallout 3, Tomb Raider: The Last Revelation, Mass Effect 3, and The Lost World: Jurassic Park, discussing how their conclusions left players bewildered or dissatisfied.

Retro Gamer

Todd Howard says that Starfield's New Game Plus was "us asking you this weird, deep question that I actually…

Bethesda has updated Starfield's New Game Plus system to address player attachment to their in-game items and progress. Game director Todd Howard explained that the changes, including the ability to carry over most inventory items via a Quantum Entanglement Device and upgrade Starborn powers with Quantum Essence, aim to make the 'elder loop' more rewarding and encourage players to engage with the system.

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N4G

Starfield PS5 Review: Free Lanes Update Makes it Bethesdas Best RPG in Years - Vice

Starfield on PlayStation 5 has received a significant upgrade with the Free Lanes Update and Terran Armada DLC. This overhaul positions Starfield as Bethesda Softworks' strongest RPG since Fallout 3, enhancing the overall player experience.

Retro Gamer

As the Artemis II crew return to Earth, Starfield on PS5 is a great way to keep your space exploration fantasies alive

This article discusses Starfield's availability on PlayStation 5, drawing parallels between the game's space exploration themes and NASA's Artemis II mission. It highlights Bethesda Game Studios' commitment to supporting Starfield with ongoing content and updates, while acknowledging the game's divisive nature and vast scale.

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Gaming Bolt

Why Starfield’s PS5 Debut Is Such a Massive Deal

The upcoming PlayStation 5 release of Starfield is significant for Bethesda Game Studios, aiming to rebuild player trust after a decade of uneven ground and a troubled launch for Fallout 76. While Starfield itself was not a disaster, its fragmented exploration and less impactful choices led to lukewarm reception, making this PS5 port an opportunity for Bethesda to demonstrate their design prowess to a new audience with updated features and DLC.

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