Ghost of Tsushima
News, coverage and analysis tracking Ghost of Tsushima across the outlets.- PS5 Games on PC Don’t Hurt PlayStation Sales, Finance More Projects, Says Shuhei YoshidaFormer Sony Interactive Entertainment executive Shuhei Yoshida believes that releasing PlayStation games on PC after their console launch does not harm PlayStation sales and helps fund new projects. He stated that the idea that PC ports devalue the PlayStation brand is a concern of a vocal minority. Yoshida also shared details about his departure from his role as president of Worldwide Studios due to disagreements with former CEO Jim Ryan.
- Shuhei Yoshida Sees Gaming's Future As Indie, Not "Generic" AAA GamesFormer PlayStation executive Shuhei Yoshida believes the future of gaming lies with indie titles rather than large AAA games, which he finds too time-consuming and often generic. He highlights the creative freedom and innovation found in indie development, contrasting it with the group-vision approach of many AAA projects. Yoshida also discusses the impact of digital distribution and community building on the success of independent games.
- Ghost of Yotei star says Sucker Punch is "bold" to "leave behind safety and comfort" to tell new stories with fresh characters, but the actor doesn't know "what might come next"Erika Ishii, the voice actor for Atsu in Ghost of Yotei, describes Sucker Punch Productions as "bold" for venturing into new stories and characters with each installment of their anthology series. While sad to leave her character behind, Ishii expressed confidence in Sucker Punch's ability to deliver another hit, referencing their past successes with the Ghost series, Infamous, and Sly Cooper.
- Shuhei Yoshida Reveals He Was "Fired" From His Head Role of PlayStation First Party Studios By JimFormer PlayStation executive Shuhei Yoshida revealed that he was removed from his role as head of PlayStation's first-party studios by Jim Ryan in 2019. Yoshida stated he was "fired" because he did not agree with Ryan's "ridiculous" requests. Following this, he led PlayStation's indie games initiative for five years before departing Sony and starting his own consulting firm.
- Shuhei Yoshida Reveals He Was "Fired" From His Head Role of PlayStation First Party Studios By JimFormer PlayStation executive Shuhei Yoshida revealed that he was removed from his role as president of Worldwide Studios by Jim Ryan in 2019. Yoshida stated he was "fired" because he did not agree with some of Ryan's requests. Following this, Yoshida transitioned to lead PlayStation's indie games initiative before departing Sony in late 2024 to manage his own consulting firm.
- "After 11 years leading the first-party development," PlayStation veteran Shuhei Yoshida says he was "fired" from the role for not listening to ex-Sony boss Jim RyanFormer PlayStation Studios head Shuhei Yoshida stated he was "fired" from his role by ex-Sony boss Jim Ryan for not adhering to his requests. Yoshida, who led first-party development for 11 years, claims Ryan removed him from the position because he wouldn't comply with "ridiculous things." Despite this, Yoshida's subsequent role focused on supporting indie development, a passion he openly shares.
- PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to himFormer PlayStation Worldwide Studios head Shuhei Yoshida stated that Jim Ryan fired him from his role in 2019 because he did not follow Ryan's directives. Yoshida, who oversaw titles like Ghost of Tsushima, was moved to a role focusing on indie games before eventually leaving PlayStation in 2025 to run his own consulting firm. Jim Ryan, who took over PlayStation leadership in 2019, oversaw acquisitions of studios like Insomniac Games and Bungie during his tenure.
- 'I Didn't Listen to Him': Ex PlayStation Boss Shu Yoshida on Why Jim Ryan 'Fired' HimFormer PlayStation lead Shuhei Yoshida revealed that Jim Ryan removed him from his role as President of SIE Worldwide Studios because he refused to follow "ridiculous" requests. Yoshida stated he was given the choice to either take on a new role leading an indie initiative or leave the company, and he ultimately embraced the indie focus.
- Shuhei Yoshida Says Former SIE CEO Wanted to Remove Him From First-Party DevelopmentShuhei Yoshida revealed in an interview that former Sony Interactive Entertainment CEO Jim Ryan removed him from his first-party development role in 2019 because Yoshida refused to follow Ryan's "ridiculous" requests. Yoshida, who had led first-party development for 11 years and worked on titles like Ghost of Tsushima, was then moved to support indie game development. He stated that this transition was more significant to him personally than leaving the company later to work freelance, where he now has the freedom to discuss other platforms like Nintendo and Xbox.
- PlayStation State of Play Rumored for May-June with Heavy Content LineupRumors suggest Sony is planning a PlayStation State of Play event for May or June, which is expected to feature a significant lineup of content. This potential showcase aligns with PlayStation's strategy of highlighting narrative-driven games and could include reveals for anticipated titles like a Horizon sequel or new projects from Naughty Dog.
- Ghost of Yōtei's Hell Mode boss battle difficulty is now liveSucker Punch Productions has released Patch 1.601 for Ghost of Yōtei, introducing the challenging "Hell Mode" for boss battles and new class cosmetics. The update also includes Raid matchmaking, a "Gear Retirement" feature, and various performance and stability fixes.
- 15 Years Later, Games Still Can't Nail What Portal 2 PerfectedFifteen years after its release, Portal 2 is still considered a benchmark for successful comedy in video games. The article analyzes how Valve's approach to humor, characterized by brevity, character-driven jokes, and thoughtful design, contrasts with many modern games that struggle to integrate comedy effectively. Portal 2's shorter playtime and its characters' genuine motivations contribute to its lasting comedic impact.
- How many of these videogame horses can you name? (Or tell us what game they're from because they're just named…This article presents a quiz challenging readers to identify horses from various video games, including titles like The Witcher 3: Wild Hunt and Red Dead Redemption 2. It notes that many game horses lack canonical names and excludes iconic characters like Agro and Epona. The quiz aims to test players' knowledge of gaming trivia.
- Ghost of Yotei Atsu actor says the game's wolf-petting scene was actually Sucker Punch's "director of cinematics, that was on all fours, getting his head patted by me"Erika Ishii, the actor who plays protagonist Atsu in Ghost of Yotei, revealed that the game's wolf-petting scene involved Sucker Punch's director of cinematics, Nate Fox, acting as the wolf. Ishii shared that she has a video of Fox on his hands and knees being petted by her during motion capture sessions. This behind-the-scenes detail offers a humorous insight into the motion capture process for the game.
- Analysts say PC gaming is now the one platform where more than 50% of revenue comes from games outside the top 20PC gaming revenue is increasingly driven by titles outside the top 20, with these games accounting for 56% of revenue in Western markets in 2025, a significant increase from previous years. Playtime for these less popular titles also grew substantially, while playtime for top-tier games remained flat or declined, indicating a shift in player engagement towards a broader range of games on the platform.
- Newzoo: More than half of PC revenue comes from games outside the Top 20Newzoo data indicates that games outside the Top 20 are increasingly significant in the PC market, capturing 56% of revenue and 45% of playtime by 2025. While console spending remains concentrated on top titles, lower-ranked games are also seeing growth on platforms like PlayStation. Genres like action RPGs and survival games are performing well, with titles such as Elden Ring and Cyberpunk 2077 contributing to this trend.
- 10 Open-World Games That Actually Respect Your Time (2026) | TAGThis article ranks 10 open-world games that respect players' time by offering meaningful content, natural stopping points, and efficient traversal. Games like A Short Hike, Outer Wilds, and Assassin's Creed Mirage are highlighted for their design philosophies that prioritize player time over excessive filler. The author emphasizes that game design, not just length, determines if an open-world experience respects the player's schedule.
- 5 Easy PC Upgrades That Actually Improve Gaming Performance (2026)This guide outlines five easy PC hardware upgrades that can significantly improve gaming performance for older systems. Recommendations include upgrading the GPU, SSD, RAM, case fans, and CPU cooler, with specific product suggestions and installation tips. The article also emphasizes free optimizations like driver updates and enabling XMP/EXPO.
- Akuma’s Bloodrain Slashes Onto Steam With Japanese Demon ActionAkuma's Bloodrain, a 2.5D action game inspired by Doom and featuring Japanese demons and cyberpunk aesthetics, has launched on Steam. Developed by the brother duo behind Sensengames, known for their genre-bending typing-hybrid titles, this game focuses on fast-paced ninja-like combat with a distinct blood trail mechanic. The developers are actively engaging with players for feedback, aiming to create a unique experience that blends cultural mythology with modern gameplay.
- The Best PS5 Games In 2026This article rounds up the best PlayStation 5 games available, covering a wide range of genres and styles from AAA blockbusters to indie darlings. It highlights recent favorites and modern classics, aiming to help players discover must-play titles for the console. The list includes critically acclaimed games like Astro Bot, Metaphor: ReFantazio, and Elden Ring: Shadow of the Erdtree, among many others.