Ghost Recon
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Red Storm Entertainment Was Working on 10 Games Before Development Team Was Laid Off – Rumor
Ubisoft's Red Storm Entertainment reportedly had 10 games in development before its development team was laid off, with projects ranging from support for live-service titles like Brawlhalla and Rainbow Six Siege to unannounced concepts. The studio has been refocused to support the Snowdrop Engine and serve as a global IT team following the layoffs, which affected 105 employees.
Ubisoft studio that invented Rainbow Six to stop making games after 30 years
Ubisoft studio Red Storm Entertainment, the original creator of the Tom Clancy's Rainbow Six franchise, is ceasing game development operations after nearly 30 years. While the studio will continue in an IT and engine support role, 105 jobs are being lost as part of Ubisoft's broader restructuring. Red Storm's last active involvement in the Tom Clancy franchise was with Ghost Recon: Future Soldier in 2012, and its final game was Assassin's Creed Nexus VR.
Ubisoft ends development at Tom Clancy studio Red Storm
Ubisoft is ceasing game development at its Red Storm Entertainment studio, resulting in 105 layoffs. The studio will continue to work on the Snowdrop engine, while previously canceled projects like a Splinter Cell VR game and The Division Heartland are confirmed as defunct. Red Storm, co-founded by Tom Clancy, has a long history with the Tom Clancy's franchise.
Ubisoft reportedly shrinks Tom Clancy studio Red Storm Entertainment, laying off 105 staff
Ubisoft has reportedly shifted its Tom Clancy studio, Red Storm Entertainment, to a tech support role, resulting in the layoff of 105 employees. The studio, founded in 1996, will now focus on global IT and Snowdrop support. This move is part of a larger restructuring effort by Ubisoft due to a selective AAA market and competitive shooter landscape.
Ubisoft ends game development at Red Storm and lays off 105 workers
Ubisoft has ended active game development at its subsidiary Red Storm Entertainment, resulting in the layoff of 105 employees as part of a global cost-saving initiative. The studio will transition to a support role, focusing on IT and engine development. This move is part of broader restructuring efforts within Ubisoft, which has seen multiple studio closures and layoffs this year.
Ubisoft guts OG Rainbow Six and Ghost Recon studio, laying off 105 developers as Red Storm transitions from game…
Ubisoft has reportedly laid off over 105 developers at Red Storm Entertainment, the studio originally known for creating the Rainbow Six and Ghost Recon series. The studio is transitioning away from game development to become a support studio for Ubisoft's Snowdrop engine.
Ubisoft Laying Off 100+ Staff and Ending Game Development at Ghost Recon Studio Red Storm Entertainment - IGN
Ubisoft has laid off over 100 employees at Red Storm Entertainment, a studio known for its work on Tom Clancy titles like Ghost Recon and Rainbow Six. The company is also ending game development at the studio, which will now focus on technical work. This is the latest in a series of cost-cutting measures and layoffs across Ubisoft, which has also recently canceled multiple games and closed other studios.
Ubisoft Just Ceased Game Development At The Studio That Created Rainbow Six - Report
Ubisoft subsidiary Red Storm Entertainment has reportedly laid off over 100 developers and ceased active game development. The studio, co-founded by Tom Clancy and known for creating the Rainbow Six series, will now focus on supporting the Snowdrop game engine, IT services, and customer relations. This shift follows the cancellation of The Division Heartland and a Splinter Cell VR game, and the underperformance of Assassin's Creed Nexus VR.
Red Storm Entertainment Suffers 105 Layoffs, Turned Into Support Studio – Rumor
Red Storm Entertainment has reportedly undergone 105 layoffs and has been transitioned into a support studio for Ubisoft's Snowdrop Engine and IT operations. The studio, known for its work on the Rainbow Six and Ghost Recon series, will no longer develop its own games. This move is likely part of Ubisoft's broader restructuring efforts.
Ubisoft Employee Says It’s “Far From Impossible” For It to Make a Big Hit Again
An anonymous Ubisoft employee believes the company can still produce a hit game despite widespread criticism for mismanagement and disappointing releases. The employee cited a lack of accountability within leadership for development issues and layoffs, but expressed optimism about a new structure involving "creative houses" aimed at addressing past problems and fostering innovation. This comes amidst ongoing employee concerns, union calls for CEO Yves Guillemot's resignation, and accusations of nepotism and lack of diversity.
The Division 2 2026 Roadmap: Year 8 contents, modes, and more
Ubisoft has outlined the roadmap for The Division 2's Year 8, which includes new content, modes, and a DLC set in Central Park. Current updates feature realism mode for Warlords of New York, graphical enhancements, an anniversary event pass, and collaborations with other Tom Clancy titles. Future additions include expanded crossplay, a new Incursion mode, classified assignments, and a survival mode.