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Grand Theft Auto 5

News, coverage and analysis tracking Grand Theft Auto 5 across the outlets.

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Metro UKPositive

Official GTA 5 roleplay mod arrives in beta ahead of GTA 6 launch

Rockstar Games is launching an updated roleplay server for Grand Theft Auto V, called NoPixel 5, which will enter a closed beta on September 8 and be accessible through the Rockstar Games Launcher. This move suggests official roleplay support may be planned for Grand Theft Auto VI, potentially including user-generated content and monetization for its online mode. An extended preview of Grand Theft Auto VI is scheduled to air on Netflix next week, which may reveal more details about its online component and potential PC release.

GamespotNegative

Why Are Video Game Consoles So Expensive These Days (And Games Historically Cheap)?

Video game consoles and games are becoming increasingly expensive due to a confluence of factors including tariffs, AI-driven demand for components, and a structural shift in the console business model. Experts predict hardware costs will remain high for several more years, potentially impacting future console generations like the PlayStation 6 and Project Helix.

PC GamesNVery positive

Multiplayer Cyberpunk 2077 is close to becoming a reality

An ambitious multiplayer mod for Cyberpunk 2077, known as CyberMP, recently conducted a semi-open test supporting 30-40 players. The mod aims to create a platform for creators to build roleplaying experiences, similar to Grand Theft Auto V's RP servers, with future plans to release an API for developers. While currently in its early stages and not hosting hundreds of players like FiveM, the mod shows promise for bringing multiplayer functionality to the demanding world of Cyberpunk 2077.

Retro GamerNeutral

GTA 4 producer Leslie Benzies wanted NPCs "to have their own lives," former Rockstar lead says, but "it ended up being so problematic" and didn't "really matter that much"

Former Rockstar Games producer Leslie Benzies envisioned Grand Theft Auto 4's NPCs having individual lives and schedules, but technical lead Obbe Vermeij stated the feature was too problematic and ultimately didn't significantly enhance the player experience. Vermeij suggested that players are generally accepting of less complex NPC behavior and that realism isn't always the primary goal in game design.

Metro UKPositive

How to make the perfect video game according to Google AI - Reader's Feature

A reader explores the concept of the 'perfect video game' by asking Google's AI for its criteria, which include good controls, clear rules, no wasted time, and good style. The AI's top picks were Super Mario World, The Legend of Zelda: Breath of the Wild, and Elden Ring, prompting a discussion on how games like Grand Theft Auto 5 and Assassin's Creed succeed and fail in meeting these standards.

Retro GamerPositive

Ahead of GTA 6, Rockstar ramps up GTA Online roleplay as nopixel V prepares for exclusive Closed Beta launch in…

Rockstar Games is collaborating with the popular Grand Theft Auto V roleplaying server nopixel on its upcoming refresh, nopixel V. The closed beta for nopixel V, which is built in collaboration with Rockstar and will launch on the Rockstar Games Launcher, begins September 8 for select players. This move suggests Rockstar is increasing its integration with popular GTA Online mods ahead of Grand Theft Auto 6's November 19 release.

Retro GamerPositive

The women of Grand Theft Auto: How film noir shaped (and limited) Rockstar's female characters

This article analyzes how film noir tropes have influenced the portrayal of female characters in the Grand Theft Auto series, often limiting them to archetypes with little agency. As Grand Theft Auto 6 introduces Lucia as a substantial female lead, the piece explores the potential for Rockstar Games to evolve beyond these historical constraints and create more complex, independent female characters, drawing parallels with modern cinematic interpretations of the femme fatale.

PC GamesNVery positive

GTA roleplayers rejoice: Nopixel V's beta is coming, and the timing couldn't be better

The iconic Grand Theft Auto V roleplaying server, Nopixel, has announced that its rebuilt version, Nopixel V, will enter closed beta on September 8th, accessible initially via the Rockstar Games Launcher. This launch comes just months before the highly anticipated Grand Theft Auto VI release in November, positioning Nopixel V to potentially shape the future of GTA roleplaying in the next generation.

IGNVery positive

GTA 5’s Trevor Flipped the Bird at Rockstar's Haters

This article analyzes how Rockstar Games transformed franchise backlash into the creation of the iconic character Trevor Philips in Grand Theft Auto 5. It explores the genius behind his development and how he became a memorable figure in the game.

PC GamerNeutral

GTA 6 might not technically be $100, but it's had its cake and ate it too as pre-orders are 'skewing more to…

Take-Two Interactive CEO Strauss Zelnick stated that pre-orders for Grand Theft Auto 6 are skewing towards the more expensive $100 edition, suggesting that avid consumers are pre-ordering now. The article discusses how the game's pricing, with an $80 standard and $100 premium version, effectively positions it as a $100 game due to the content locked behind the higher tier.

Nintendo EverythingNeutral

UK software sales chart for the week ending August 8, 2026 – Resident Evil Requiem on top, Pokemon Pokopia leads for Nintendo Switch 2

Resident Evil Requiem has reclaimed the top spot in the UK software sales chart for the week ending August 8, 2026. Pokemon Pokopia leads for Nintendo Switch 2, rising to third place, while Tomodachi Life: Living the Dream remains at fourth.

Retro GamerNeutral

Don't expect a GTA 6 discount anytime soon, says Take-Two CEO: "We preserved our pricing on Grand Theft Auto 5…

Take-Two CEO Strauss Zelnick stated that Grand Theft Auto 6 will not receive discounts anytime soon, similar to how Grand Theft Auto 5 maintained its price for an extended period. While retailers may offer their own promotions, Zelnick indicated that significant price drops for Grand Theft Auto 6 are unlikely for several years after its release.

Gaming BoltNeutral

Grand Theft Auto 6 Won’t See Discounts or Price Cuts For a While After Release, Says Take-Two CEO

Take-Two Interactive CEO Strauss Zelnick stated that Grand Theft Auto 6 will not receive price cuts or discounts shortly after its release, citing the game's deliberate pricing strategy and historical precedent. While the company sets the price, Zelnick noted that retailers have the freedom to offer discounts on their own terms, potentially through bundles. He also discussed the marketing plans, including an extended look on Netflix and the unprecedented pre-order numbers.

Retro GamerPositive

18 AAA games in 8 weeks: With the GTA 6 shadow looming, Gamescom suddenly feels like the most essential gaming event of 2026

With Grand Theft Auto 6 set to dominate the holiday season, Gamescom 2026 is positioned as a crucial event for other major game releases to gain visibility. The article highlights the significant number of AAA titles scheduled for release in the eight weeks leading up to Grand Theft Auto 6, suggesting that many developers may delay their launches to avoid direct competition. Gamescom's Opening Night Live is presented as the last major opportunity for games to capture player attention before the industry shifts its focus to Rockstar's highly anticipated title.

PC GamerVery positive

Grand Theft Auto 5 averages more copies sold per year than most megahits manage in their entire lifetime, with a total…

Grand Theft Auto 5 has surpassed 230 million copies sold worldwide, according to Take-Two Interactive CEO Strauss Zelnick. The game continues to sell an average of 17.7 million copies per year, significantly outperforming most other major titles. This success sets high expectations for the upcoming Grand Theft Auto 6, which has seen strong pre-order numbers following its recent reveal.

GamespotNeutral

Don’t Expect To Hear About GTA 6’s Online Mode Soon

Rockstar Games and Take-Two Interactive have not revealed any details about the online component of Grand Theft Auto 6, and are not planning to do so anytime soon. While the single-player experience is confirmed for a November 19 release on PlayStation 5 and Xbox Series X|S, information regarding the new Grand Theft Auto Online and its potential for recurring revenue remains undisclosed. This lack of information has led to speculation, especially given the immense success of Grand Theft Auto 5's online mode.

Metro UKNeutral

GTA Online will not end because of GTA 6 as Take-Two addresses multiplayer

Take-Two Interactive CEO Strauss Zelnick confirmed that Grand Theft Auto Online will continue to receive support even after the launch of Grand Theft Auto 6. While Grand Theft Auto 6 is slated for a November 19, 2026 release as a single-player experience, Rockstar Games plans to maintain the current iteration of Grand Theft Auto Online, suggesting any online component for the new title will be a separate entity.

Retro GamerNegative

"I'm a little disappointed with Rockstar": GTA 5 and Red Dead Redemption actor auditioned for over 60…

Actor Robert Bogue, known for his work in Grand Theft Auto 5 and Red Dead Redemption, expressed disappointment with Rockstar Games after auditioning for over 60 roles in Grand Theft Auto 6 without success. Bogue stated he had a positive history with the company but found the extensive rejections discouraging. Grand Theft Auto 6 is slated for release in November.

EurogamerVery positive

You can now stream PS Plus games to Steam Deck without owning a PS5 - and without buying a PS Portal

A new app called Asobi: Remote Play is in public testing, allowing users to stream PlayStation Plus Premium cloud games to Steam Deck, Steam Machine, and Linux devices without needing a PlayStation 5. This functionality works independently of Sony's official PlayStation Portal, which offers similar cloud streaming capabilities but requires a significant hardware investment.

FZ.seNeutral

Diskutera: Vilken spelvärld har du tillbringat mest tid i?

This article discusses which game worlds players have spent the most time in, citing examples like Azeroth from World of Warcraft, Skyrim, and Los Santos from Grand Theft Auto V. It prompts readers to consider what keeps them engaged in a virtual world, whether it's the environment, activities, friends, or a sense of home.