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Grand Theft Auto 6

News, coverage and analysis tracking Grand Theft Auto 6 across the outlets.

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GamespotPositive

AI Tools Aren’t Going To Replace Anyone, Says GTA 6 Publisher Boss

Take-Two Interactive CEO Strauss Zelnick stated that AI tools will not replace human employees in game development, emphasizing creativity as a core pillar. While acknowledging AI's potential to enhance creativity and game quality, he believes it won't significantly lower development costs or lead to layoffs. Zelnick also confirmed Grand Theft Auto 6 remains on track for its November 19 release on PlayStation 5 and Xbox Series X, with preorders described as unprecedented.

Blues NewsVery positive

Engagement Ring

Take-Two Interactive reported that preorder sales for Grand Theft Auto 6 have been unprecedented. The company revealed this information as part of its latest earnings report.

Metro UKNegative

GTA 6 boss says discs 'don't really make sense' as he predicts streaming future

Take-Two Interactive CEO Strauss Zelnick stated that physical discs for Grand Theft Auto 6 do not make sense due to the industry's shift towards digital distribution, which now accounts for over 90% of their business. He predicts that game streaming is on the horizon and will significantly expand the potential player base within three years, even as physical editions may persist in niche forms like vinyl records.

PC GamerNeutral

Take-Two boss dismisses hand-wringing over the end of disc-based games: 'Our business is well over 90% digitally…

Take-Two Interactive CEO Strauss Zelnick believes physical game discs are becoming obsolete, stating that over 90% of the company's business is already digital. He argues that for large titles like Grand Theft Auto 6, which will be digital-only, discs no longer make sense for consumers due to convenience and the prevalence of online registration. While acknowledging the appeal of physical media for some, Zelnick suggests Take-Two will release physical editions only sporadically.

IGNNeutral

Take-Two Boss Predicts Actual Good Video Game Streaming Within 3 Years, Says for Streaming to Matter It Would Have to Run GTA 6 as Well as Consoles

The head of Take-Two Interactive predicts that the video game industry will fully embrace commercial streaming within three years. However, he emphasized that for streaming to be a viable and significant platform, it must be capable of running major titles like Grand Theft Auto 6 with the same performance and quality as traditional consoles.

EurogamerNegative

Take-Two boss "not in the least" concerned bad press around Rockstar's employment tribunal will affect GTA 6 launch

Take-Two Interactive CEO Strauss Zelnick expressed no concern about potential negative impacts on the Grand Theft Auto 6 launch due to recent press surrounding Rockstar Games' employment tribunal and alleged union-busting. Zelnick highlighted the company's pride in its labor relations and low attrition rates, stating that game development practices are separate from labor relations. The article also touches on Take-Two's financial report and the increasing shift towards digital game distribution.

Tech RadarNeutral

Wondering why GTA 6 is a code in a box? Take-Two CEO says it’s because gaming is now ‘well over 90%…

Take-Two CEO Strauss Zelnick explained the decision to release Grand Theft Auto 6 physical editions with a digital code instead of a disc, citing that the company's business is over 90% digital. He also defended the pricing of the Standard and Ultimate Editions, noting exceptional pre-order sales. Grand Theft Auto 6 is set to launch on November 19 for PlayStation 5, Xbox Series X, and Series S.

Tech RadarVery positive

'The level of pre-orders is unprecedented' — Take-Two reportedly made $1.39 billion in sales during GTA…

Take-Two Interactive reported $1.39 billion in net bookings during the pre-order period for Grand Theft Auto 6, which spanned only five days in late June. CEO Strauss Zelnick described the pre-order level as "unprecedented and astonishing," though specific sales figures were not disclosed. The company's overall performance also saw increases from the NBA 2K franchise.

EGamers.ioNeutral

Take-Two CEO on GTA 6 Going Disc-Free: Physical Games Are the New Vinyl

Take-Two Interactive CEO Strauss Zelnick explained the decision to release Grand Theft Auto 6 without a physical disc, comparing the shift to the vinyl record industry. He stated that over 90% of their business is already digital, making discs inconvenient for consumers. This comes as Sony plans to phase out physical disc production for PlayStation titles starting in 2028, a move met with significant backlash from players concerned about ownership and preservation.

IGNNeutral

Take-Two CEO Strauss Zelnick Won't Rule Out GTA 6 on Disc at Some Point, Insists Decision Had Nothing to Do With Concern Over Leaks

Take-Two Interactive CEO Strauss Zelnick has not ruled out the possibility of a disc version of Grand Theft Auto 6 being released at some point, though he insists the decision not to launch with one was not due to concerns about leaks. The discussion follows the recent announcement regarding the game's launch format.

Metro UKVery positive

GTA 6 pre-orders are 'astonishing' says Take-Two as it cancels unannounced game

Take-Two Interactive CEO Strauss Zelnick described Grand Theft Auto 6 pre-orders as 'unprecedented and astonishing,' noting they were open for only five days during the last fiscal quarter. The company also reported its Q1 FY2027 financial results, which were slightly above expectations, and revealed the cancellation of an unannounced game from a third-party developer. Grand Theft Auto 5 has now sold over 230 million units, and Red Dead Redemption 2 has surpassed 87 million copies.

EurogamerNeutral

The late Sam Neill will reportedly feature in The Legend of Zelda film, making it very probably the actor's final on-screen role

Actor Sam Neill is reportedly set to appear in the upcoming live-action The Legend of Zelda film, which may mark his final on-screen role. The film, produced by Sony and directed by Wes Ball, is scheduled for release next year and will star Benjamin Evan Ainsworth as Link and Bo Bragason as Zelda. Australian actor Uli Latukefu has been cast as Ganondorf.

GamespotNeutral

Why GTA 6 Doesn’t Have Early Access, According To Take-Two

Take-Two Interactive CEO Strauss Zelnick explained that Grand Theft Auto 6 will not feature an early access option, stating that Rockstar Games prioritizes delivering value to consumers. While the company could have implemented paid early access, similar to its sports titles, Rockstar chose not to. Grand Theft Auto 6 is set to launch on November 19 for PlayStation 5 and Xbox Series X|S.

EurogamerNeutral

We'll all be streaming our games in about "three years", says Take-Two boss, raising some post-release questions about GTA 6

Take-Two Interactive CEO Strauss Zelnick predicts that the gaming industry will fully embrace cloud streaming within three years, potentially multiplying the effective install base for games. He also expressed skepticism towards generative AI's impact on the industry. The article speculates on how this shift to streaming might affect the release of Grand Theft Auto 6, particularly its PC version, and contrasts Zelnick's views with Sony's recent move away from physical media.

GamespotPositive

Take-Two CEO Says Streaming Could Soon Make Expensive Consoles Matter Less

Take-Two Interactive CEO Strauss Zelnick believes that while rising hardware costs are not ideal, they won't significantly impact sales, especially for anticipated titles like Grand Theft Auto 6. Zelnick also expressed strong confidence in the future of cloud streaming, predicting commercial low-latency streaming within three years, which could dramatically expand the accessible gaming market.

IGNNeutral

'Pricing Has Not Kept Pace With Inflation' — Take-Two Boss Insists Rockstar Got GTA 6 Standard and Ultimate Edition Price Points Right

Take-Two Interactive CEO Strauss Zelnick defended the $80 price point for Grand Theft Auto 6's standard and ultimate editions, stating that pricing has not kept pace with inflation. He believes Rockstar Games has set the correct price for the upcoming title.

Retro GamerPositive

GTA 6 "will be an incredible bargain" at $80, says Take-Two CEO, as the Rockstar owner isn't trying…

Take-Two CEO Strauss Zelnick stated that Grand Theft Auto 6 will be an "incredible bargain" at its $80 price point, emphasizing the company's focus on delivering value rather than maximizing profits. He noted that the real cost of AAA games has decreased over time, and Rockstar Games is known for exceeding expectations, citing the continued engagement with GTA Online after 13 years. Despite strong pre-order numbers, Zelnick cautioned against premature celebration.

Retro GamerVery positive

GTA 3's Back to the Future: Hill Valley mod will take you to Vice City before GTA 6

A popular mod for Grand Theft Auto: Vice City, "Back to the Future: Hill Valley," allows players to drive the DeLorean time machine and travel through different eras. The mod, which has been in development since 2008, has recently been updated with new features and made open source. The development team is also working on porting the mod to Grand Theft Auto: San Andreas, citing its larger map and active modding community.

GamespotVery positive

GTA 6 Preorders Are “Unprecedented” Across The Industry, Take-Two Claims

Take-Two Interactive CEO Strauss Zelnick stated that Grand Theft Auto 6 preorders have been unprecedented across the industry. While acknowledging the high demand, Zelnick remained cautiously optimistic about sales, emphasizing that preorders can be canceled. The game is still slated for release on November 19 with a price point of $80.

Retro GamerNeutral

With GTA 6 digital only, Take-Two boss says discs "don't really make sense" – "if you're already connected, who cares if you download digitally?"

Take-Two Interactive CEO Strauss Zelnick stated that physical discs for games like Grand Theft Auto 6 are becoming less relevant as over 90% of sales are digital. He argued that with mandatory online registration for most games, the distinction between physical and digital becomes less important for consumers. While physical editions may still exist occasionally, Zelnick believes the industry is moving towards digital distribution.