Grand Theft Auto: San Andreas
News, coverage and analysis tracking Grand Theft Auto: San Andreas across the outlets.
Latest coverage
'I feel like we've built a pyramid on Everest' says Rockstar of GTA 6 meeting impossible expectations
Rockstar Games' head of development Aaron Garbut discussed the immense pressure and expectations surrounding Grand Theft Auto 6, comparing the development challenge to building a pyramid on Everest. The article highlights Rockstar's commitment to scale, detail, and interactivity, drawing parallels to the systemic depth seen in Red Dead Redemption 2.
GTA 6’s Jason & Lucia Cast Get Advice From Beloved Trevor, Michael, & Franklin Voice Actors
Voice actors from previous Grand Theft Auto titles, including Ned Luke, Shawn Fonteno, Steven Ogg, and Young Maylay, offered advice to the actors portraying Jason and Lucia in Grand Theft Auto VI. They encouraged the new leads to "have fun," "get ready," and "just listen to Rockstar," emphasizing the long-lasting impact of iconic roles.
GTA 6 actors get advice from Grand Theft Auto veterans: "Listen to Rockstar" and "get ready"
Veteran voice actors from Grand Theft Auto V and San Andreas have offered advice to the upcoming leads of Grand Theft Auto 6. They emphasized having fun, listening to Rockstar Games' direction, and preparing for the life-changing experience that comes with starring in such a highly anticipated title.
My PS2 is officially 26 years old, but my all-time favorite games still hold up on it
The author reflects on the enduring appeal of PlayStation 2 games as the console turns 26. Despite the effort required to play them on modern hardware, several titles like Silent Hill 2, Grand Theft Auto: Vice City, and The Simpsons: Hit & Run still offer unique and enjoyable experiences that hold up today.
In this age of pervasive slop maybe we should be grateful for Shrek 2 Remastered
Aspyr Media has announced that Shrek 2 Remastered will be released in November, bringing the 2004 game to modern platforms including PlayStation 5. The remaster appears to be a port of the original PS2 version, featuring local and online co-op. The article humorously notes the release date's proximity to Grand Theft Auto 6.
"For GTA to stay relevant it had to reinvent itself": Grand Theft Auto 4 got much darker because San Andreas took the "pop energy as far as it could go," says Rockstar's Dan Houser
Former Rockstar writer Dan Houser explains that Grand Theft Auto 4 adopted a darker, more realistic tone to reinvent the series and stay relevant after the high-energy 'pop' of Grand Theft Auto: San Andreas. Houser believes this tonal consistency was a risk that paid off, contrasting it with the more lighthearted approach of Grand Theft Auto 5.
From Liberty City To Leonida: Following The Evolution Of Rockstar’s GTA Launch Trailers
This article traces the evolution of Rockstar Games' launch trailers, from Grand Theft Auto 3 to the highly anticipated Grand Theft Auto 6. It highlights how trailers have shifted from showcasing gameplay mechanics to focusing on narrative, character development, and immersive world-building, demonstrating Rockstar's consistent cinematic prowess.
GTA 5 finally measures up to the actual best GTA game now I've added a jetpack
This article discusses how adding a jetpack mod to Grand Theft Auto V elevates the game, drawing a comparison to Grand Theft Auto: San Andreas where a jetpack was a notable feature. The author details the installation process and the enjoyable experience of using the 'Aerowing' mod, which includes animations and weapon systems.
Bully Was Hard to Make Because “Take Away The Cars, The Guns, What is the Game?”, Says Dan Houser
Former Rockstar Games VP Dan Houser discussed the challenging development of Bully, noting the team's initial uncertainty about its concept without typical open-world elements like cars and guns. He also touched upon the controversy surrounding the game and its impact on promotion, contrasting it with the success of the Grand Theft Auto series.
'It's Every Motherf***er for Himself!' — The San Andreas Mission You Need to Play Before GTA 6
The Reuniting the Families mission in Grand Theft Auto: San Andreas is highlighted as a standout level where Rockstar Games showcased its cinematic flair with car chases, shootouts, and police action reminiscent of Terminator 2. This mission is recommended to play before the release of Grand Theft Auto 6.
With Grand Theft Auto 6 poised to take over the world, I reached out to Jack Thompson and it did not go well
The article contrasts the controversy surrounding Grand Theft Auto: San Andreas's 'Hot Coffee' mod with the upcoming release of Grand Theft Auto 6, noting the shift in societal acceptance of mature game content. It highlights how former critic Jack Thompson remains vehemently opposed, while the gaming industry and public have largely moved past such concerns, with violent crime declining as gaming became more mainstream.
New Details Revealed For GTA 6’s Jason And Lucia, Including “Physical Intimacy”
New details have emerged regarding Grand Theft Auto 6's protagonists, Jason and Lucia, confirming that physical intimacy will be a part of their relationship. Rockstar North's Rob Nelson stated that while players can choose to nurture their romantic relationship, it is not mandatory and will not provide gameplay benefits, though it can influence the story's progression. The game's ESRB rating indicates strong sexual content, and a "relationship system" will track how players develop Jason and Lucia's bond.
With sex in GTA 6, studio boss suggests Rockstar doesn't want another Hot Coffee moment: "It has to be done…
Rockstar North co-studio boss Rob Nelson discussed Grand Theft Auto 6's handling of intimacy, stating the team wants to portray it 'right' and avoid past controversies like the 'Hot Coffee' incident from Grand Theft Auto: San Andreas. The game's PEGI 18+ rating indicates scenes of intercourse and sexual fetishes.
GTA 6 and San Andreas show how much game development has changed: In the '00s, Rockstar turned a Clair Obscur Expedition 33-sized budget into $600 million
The article contrasts the development costs and revenue of Grand Theft Auto: San Andreas with the anticipated costs of Grand Theft Auto 6. San Andreas was reportedly made for under $10 million and grossed around $600 million, while modern AAA titles like GTA 6 have budgets exceeding $1 billion and higher base prices. This highlights the dramatic increase in game development expenses over two decades.
Games Inbox: Could GTA 6 be banned because of its sex scenes?
Readers discuss potential controversies surrounding Grand Theft Auto 6's adult content and the possibility of bans in the US. Other topics include the merits of remakes versus new IPs in series like Resident Evil and Metroid, and concerns about Microsoft's handling of studios like the one developing Gears of War: E-Day.
GTA 6 writer says the series has never had "much focus on national politics" beyond GTA 4's war on terror, and the latest entry won't get "too specific"
Rockstar Games' Rupert Humphries stated that Grand Theft Auto 6 will not focus heavily on specific national politics, aiming instead for broader satire of societal issues and the American dream. While acknowledging the influence of events like 9/11 on Grand Theft Auto 4, Humphries emphasized that the studio prefers to create exaggerated, satirical versions of contemporary phenomena rather than directly mirroring real-world specifics to ensure longevity.
5 Video Games With Realistic Sports Betting Actions
This article highlights five video games that feature realistic sports betting mechanics, drawing parallels to real-world wagering. Titles like Grand Theft Auto VI, Grand Theft Auto: San Andreas, GTA Online, The Witcher 3: Wild Hunt, Star Wars Outlaws, and Final Fantasy VII are discussed for their in-game betting systems, ranging from horse racing to casino games.
I got my start writing for a PlayStation 2 magazine: These are my 12 PS2-pilled recommendations from the Steam Autumn…
This article recommends 12 games available on Steam, inspired by or ports from the PlayStation 2 and Dreamcast era. It highlights six modern titles that draw inspiration from the 'sixth generation' of consoles, such as Promise Mascot Agency and Hi-Fi Rush, alongside six classic ports like Metal Gear Solid 3 and Final Fantasy 10.
Games Inbox: Is 2026 really the best year ever for video games?
Readers discuss whether 2026 could be the best year for video games, citing potential releases like Grand Theft Auto 6 and Ace Combat 8. Concerns are raised about the future cost of consoles from Sony and Microsoft, while PC gamers seek exclusive indie recommendations. The discussion also touches on potential DLC characters for Street Fighter 6 and the desire for remakes of classic titles like Final Fight and Cannon Fodder.
Shack Chat: What past Grand Theft Auto character do you want to make a cameo in GTA 6?
As Grand Theft Auto 6 approaches its release, various Shacknews staff members discuss which characters from past Grand Theft Auto titles they would like to see make a cameo appearance. Suggestions include CJ and his Grove Street Families, Lester Crest, Tommy Vercetti, Tracey De Santa, Brucie, Niko Bellic, and even protagonists from the original Grand Theft Auto.