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"For GTA to stay relevant it had to reinvent itself": Grand Theft Auto 4 got much darker because San Andreas took the "pop energy as far as it could go," says Rockstar's Dan Houser

Former Rockstar writer Dan Houser explains that Grand Theft Auto 4 adopted a darker, more realistic tone to reinvent the series and stay relevant after the high-energy 'pop' of Grand Theft Auto: San Andreas. Houser believes this tonal consistency was a risk that paid off, contrasting it with the more lighthearted approach of Grand Theft Auto 5.

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